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    Way to Exit Photomatch?

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    • Chris FullmerC Offline
      Chris Fullmer
      last edited by

      I have set up a quick photomatch, and it worked nicely. But now I want to set up a new scene with the exact same camera location for the scene, but not be in Photomatch mode.

      So is there a way to simply exit photmatch while leaving the camera in the same place? So far the only way I've found to exit photmatch is to move around, then it turns off. But that ruins my camera placement. I could do this in Ruby, but I am hoping that I'm just misssing something simple.

      Chris

      Lately you've been tan, suspicious for the winter.
      All my Plugins I've written

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      • mitcorbM Offline
        mitcorb
        last edited by

        Chris:
        Isn't there some way to determine camera position? Either natively, or did someone just do a tool relating to this? Look in Developer's Forum. Maybe ThomThom or Martin Rheinhart?

        I take the slow, deliberate approach in my aimless wandering.

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        • Chris FullmerC Offline
          Chris Fullmer
          last edited by

          Well thats the point, It seems like this should be built into SU. So I didn't want to write a tool to do this if it is already a native feature. Especially since its something I only need for this little project.

          Chris

          Lately you've been tan, suspicious for the winter.
          All my Plugins I've written

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          • X Offline
            xrok1
            last edited by

            how about if you do a photo match, add a page before you move the camera then delete the photo match?

            “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

            http://www.Twilightrender.com try it!

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            • Chris FullmerC Offline
              Chris Fullmer
              last edited by

              Nope, the new page turns into an exact duplicate of the photomtach. I even made a new page hat does not keep the camera info, then went to my photomatch scene, then updated my other scene to keep camera location, updated the scene and then it also become a copy of the photomatch. 😞

              Lately you've been tan, suspicious for the winter.
              All my Plugins I've written

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              • thomthomT Offline
                thomthom
                last edited by

                hmm... I imagine I did this once... ... ... hmm .... it's all to early in the morning...

                Thomas Thomassen — SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • mitcorbM Offline
                  mitcorb
                  last edited by

                  What about chrisglasier's [CODE]Camera Settings thread. Anything in there?

                  I take the slow, deliberate approach in my aimless wandering.

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    What if you simply delete the PhotoMatch scene (without making a new scene prior to that)?

                    (Just thinking loud - I have actually never made a PM model)

                    Gai...

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                    • M Offline
                      MartinRinehart
                      last edited by

                      This sounds too simple. I must be missing something. In case I'm not, in your console:

                      ` # when you like the settings
                      view = Sketchup.active_model.active_view
                      cam = view.camera
                      newcam = cam.set( cam.eye, cam.target, cam.up )
                      newcam.fov = cam.fov # others as needed

                      later on

                      view.camera = newcam`

                      (Basic idea. Code not run.)

                      Did I see somewhere that cam.set() actually takes more args than the docs report?

                      Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        @thomthom said:

                        hmm... I imagine I did this once... ... ... hmm .... it's all to early in the morning...

                        Well, I tried to find a way to do this from the SU UI - but found none.

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • mitcorbM Offline
                          mitcorb
                          last edited by

                          @Martin:
                          My apologies for misspelling your name.
                          mitcorb

                          I take the slow, deliberate approach in my aimless wandering.

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                          • X Offline
                            xrok1
                            last edited by

                            how about using film/stage to create a camera?

                            “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                            http://www.Twilightrender.com try it!

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                            • Chris FullmerC Offline
                              Chris Fullmer
                              last edited by

                              Very interesting. This must be a Feature request then. Or maybe just make a ruby to do it. I was realy hoping it was built in.

                              Oh well, I'll do it through Ruby then. Thanks everyone. I'll try the film and stage method, then I'll try with your code Martin.

                              Lately you've been tan, suspicious for the winter.
                              All my Plugins I've written

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                              • Chris FullmerC Offline
                                Chris Fullmer
                                last edited by

                                Well, as a follow up. I discovered how to do what I wanted more or less. I really just wanted to get the photomatch photo out of the way. I thought deleteing the photmatch would be the easiest way....not the case. But I did find that I could open the SketchOver dialo window and from there I could choose to tun of the photo. So that did the trick.

                                Chris

                                Lately you've been tan, suspicious for the winter.
                                All my Plugins I've written

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                                • Chris FullmerC Offline
                                  Chris Fullmer
                                  last edited by

                                  I also discovered that if I then choose to edit the photomatch from the SketchOver dialog window, I can right click and choose "Cancel Photomatch", and that will erase the photomatch, but leave the camera in the correct position. So then I just created a new scene right there, and it worked just how I wanted. After much work.

                                  Chris

                                  Lately you've been tan, suspicious for the winter.
                                  All my Plugins I've written

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