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    Octane Renderer, baby!

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    • soloS Offline
      solo
      last edited by

      Looks like we are at the threshold of a new era in rendering, it's about time the awesome power of the GPU got involved.

      I believe one needs the Cuda sdk in order for this to work, which may make it a little tricky with Mac's correct?

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • Mike LuceyM Offline
        Mike Lucey
        last edited by

        GeForce 8600M GT in the MacBook Pro, so okay I imagine.

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        • D Offline
          dedmin
          last edited by

          All are going this way
          For Rhino
          http://www.seac02.it/
          http://www.virtualshape.com/index.php?option=com_content&view=article&id=19&Itemid=18&lang=en

          For TurboCAD
          http://www.redway3d.com/news/news300909.php

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          • soloS Offline
            solo
            last edited by

            Thomthom, here is an updated list:

            http://www.nvidia.com/object/cuda_learn_products.html

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • pilouP Offline
              pilou
              last edited by

              Maybe this can enlight you πŸ˜‰

              http://blog.renderstream.com/wp-content/uploads/2009/10/final02.jpg

              and this πŸ˜‰
              [flash=560,340:21tzl5jt]http://www.youtube.com/v/ZrJeYFxpUyQ&hl=fr_FR&fs=1[/flash:21tzl5jt]

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • Mike LuceyM Offline
                Mike Lucey
                last edited by

                Don't Jamie and Adam have great jobs!

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                • honoluludesktopH Offline
                  honoluludesktop
                  last edited by

                  Wow, probably utilizes lots of ram, another reason to move to 64 bit Os?

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                  • N Offline
                    notareal
                    last edited by

                    @honoluludesktop said:

                    Wow, probably utilizes lots of ram, another reason to move to 64 bit Os?

                    GPU ram is one of the limiting factors at the moment as generally the scene has to fit in GPU's memory. Don't know how well GPU renders can use "bucket rendering" at the moment. Tesla cards are supposed to have enough memory, but with the cost. Anyway move in the 64-bit system is a good idea, as even with SU you can create scenes that do max out the memory of 32-bit OS, when you start rendering them.

                    Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                    • StinkieS Offline
                      Stinkie
                      last edited by

                      Not too shabby either: http://www.randomcontrol.com/arion

                      Rendering's gonna change fo sho, dawgz! Seriously, though. πŸ˜‰

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                      • N Offline
                        notareal
                        last edited by

                        @unknownuser said:

                        Not too shabby either: http://www.randomcontrol.com/arion

                        Rendering's gonna change fo sho, dawgz! Seriously, though. πŸ˜‰

                        From http://www.randomcontrol.com/arion-faq
                        "
                        Q.- What makes Arion unique?
                        A.- We'd like to make the following 3 remarks:
                        - Arion is the first truly unbiased and physically-based engine in the market designed from the ground up to make use of GPU-acceleration.
                        "

                        ...oops. 🀣 Looks like they missed a bit with publishing Arion.

                        Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                        • T Offline
                          tfdesign
                          last edited by

                          Nice to see that this will also run on Linux and OSX too. But I must say that Octane also looks works remarkably like Cheetah3D, especially with its modular approach to adding texture to surfaces, via 'patchcords'. At least there will be an option for Windows users.


                          Cheetah3D5Screen1.png

                          My book "Let's SketchUp!" Download from here

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                          • soloS Offline
                            solo
                            last edited by

                            Tom, you always seem to get to a Mac vs windows theme πŸ˜•

                            Nodes are NOT unique to Cheetah or Mac for that matter, in fact it's been around a while on PC only apps, I've used it since early Vue (which only recently has Mac capabilities) I believe Lightwave is node based also.

                            The difference is it's called nodes on PC and 'Modular' on Mac???

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

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                            • R Offline
                              remus
                              last edited by

                              They're used in blender as well, and a very large rhino plugin thats name escapes me at the moment. In conclusion, nodes are not a new idea.

                              I hear lux is also getting on the GPU bandwagon: http://www.luxrender.net/wiki/index.php?title=Luxrender_and_OpenCL Arion is almost looking old fashioned now πŸ˜›

                              http://remusrendering.wordpress.com/

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                              • K Offline
                                Khai
                                last edited by

                                @tfdesign said:

                                Nice to see that this will also run on Linux and OSX too. But I must say that Octane also looks works remarkably like Cheetah3D, especially with its modular approach to adding texture to surfaces, via 'patchcords'. At least there will be an option for Windows users.

                                erm you know this Node based approach is in Maya, Softimage, trueSpace, Poser, Darktree Symbiont, etc etc.....?

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                                • EscapeArtistE Offline
                                  EscapeArtist
                                  last edited by

                                  Looks great. I'll definitely be trying the demo.

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                                  • StinkieS Offline
                                    Stinkie
                                    last edited by

                                    Demo's out: http://www.refractivesoftware.com/forum/viewtopic.php?f=7&t=112

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                                    • T Offline
                                      tfdesign
                                      last edited by

                                      @khai said:

                                      @tfdesign said:

                                      Nice to see that this will also run on Linux and OSX too. But I must say that Octane also looks works remarkably like Cheetah3D, especially with its modular approach to adding texture to surfaces, via 'patchcords'. At least there will be an option for Windows users.

                                      erm you know this Node based approach is in Maya, Softimage, trueSpace, Poser, Darktree Symbiont, etc etc.....?

                                      No, I didn't, but then I've never tried any of these, because I've never had any use for them (apart from Maya, but I found Maya's interface so horrible, I gave up pretty quickly! πŸ˜† ). The work that I get paid to do, doesn't require fancy rendering. I like rendering when it is done well, as my own efforts are pretty crap!

                                      Solo, I use the word "modular", because I used to build and play with analogue modular synthesisers, and these require patchcords to hook everything up together- hence "modular". It's just habit! 😳 πŸ˜„
                                      I'm sorry if I come across as being a little biased, but you know when people continually to post stuff about your chosen platform, that is, well not strictly speaking necessarily correct, it does send one a little loopy! πŸ˜‰ It's also somewhat irritating when people also post up direct links to exe file SU updates (rather than than a non-specific, all-inclusive page) , when others actually need the dmg equivalent. Then I go scrambling around to help post an update myself, and not concentrate on my own work- forgetting what to do next. "WWILF'ing", my wife calls it (Now, "What Was I Looking For"!!) πŸ˜„ I also live in England, where everything Microsoft is "forced" upon me. 😞

                                      Tom πŸ˜„

                                      My book "Let's SketchUp!" Download from here

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                                      • R Offline
                                        remus
                                        last edited by

                                        Demos been released: http://www.refractivesoftware.com/forum/viewtopic.php?f=7&t=112

                                        http://remusrendering.wordpress.com/

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                                        • StinkieS Offline
                                          Stinkie
                                          last edited by

                                          [gloating]
                                          @remus said:

                                          Too slow
                                          [/gloating]

                                          πŸ˜›

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                                          • R Offline
                                            remus
                                            last edited by

                                            arghhhh, i did it again!

                                            http://remusrendering.wordpress.com/

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