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Octane Renderer, baby!

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  • M Offline
    Mike Lucey
    last edited by 11 Jan 2010, 12:55

    GeForce 8600M GT in the MacBook Pro, so okay I imagine.

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    • D Offline
      dedmin
      last edited by 11 Jan 2010, 16:07

      All are going this way
      For Rhino
      http://www.seac02.it/
      http://www.virtualshape.com/index.php?option=com_content&view=article&id=19&Itemid=18&lang=en

      For TurboCAD
      http://www.redway3d.com/news/news300909.php

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      • S Offline
        solo
        last edited by 11 Jan 2010, 16:20

        Thomthom, here is an updated list:

        http://www.nvidia.com/object/cuda_learn_products.html

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • P Offline
          pilou
          last edited by 13 Jan 2010, 02:20

          Maybe this can enlight you πŸ˜‰

          http://blog.renderstream.com/wp-content/uploads/2009/10/final02.jpg

          and this πŸ˜‰
          [flash=560,340:21tzl5jt]http://www.youtube.com/v/ZrJeYFxpUyQ&hl=fr_FR&fs=1[/flash:21tzl5jt]

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • M Offline
            Mike Lucey
            last edited by 13 Jan 2010, 03:16

            Don't Jamie and Adam have great jobs!

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            • H Offline
              honoluludesktop
              last edited by 13 Jan 2010, 03:48

              Wow, probably utilizes lots of ram, another reason to move to 64 bit Os?

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              • N Offline
                notareal
                last edited by 13 Jan 2010, 08:20

                @honoluludesktop said:

                Wow, probably utilizes lots of ram, another reason to move to 64 bit Os?

                GPU ram is one of the limiting factors at the moment as generally the scene has to fit in GPU's memory. Don't know how well GPU renders can use "bucket rendering" at the moment. Tesla cards are supposed to have enough memory, but with the cost. Anyway move in the 64-bit system is a good idea, as even with SU you can create scenes that do max out the memory of 32-bit OS, when you start rendering them.

                Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                • S Offline
                  Stinkie
                  last edited by 14 Jan 2010, 11:43

                  Not too shabby either: http://www.randomcontrol.com/arion

                  Rendering's gonna change fo sho, dawgz! Seriously, though. πŸ˜‰

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                  • N Offline
                    notareal
                    last edited by 14 Jan 2010, 16:03

                    @unknownuser said:

                    Not too shabby either: http://www.randomcontrol.com/arion

                    Rendering's gonna change fo sho, dawgz! Seriously, though. πŸ˜‰

                    From http://www.randomcontrol.com/arion-faq
                    "
                    Q.- What makes Arion unique?
                    A.- We'd like to make the following 3 remarks:
                    - Arion is the first truly unbiased and physically-based engine in the market designed from the ground up to make use of GPU-acceleration.
                    "

                    ...oops. 🀣 Looks like they missed a bit with publishing Arion.

                    Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                    • T Offline
                      tfdesign
                      last edited by 14 Jan 2010, 16:30

                      Nice to see that this will also run on Linux and OSX too. But I must say that Octane also looks works remarkably like Cheetah3D, especially with its modular approach to adding texture to surfaces, via 'patchcords'. At least there will be an option for Windows users.


                      Cheetah3D5Screen1.png

                      My book "Let's SketchUp!" Download from here

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                      • S Offline
                        solo
                        last edited by 14 Jan 2010, 16:52

                        Tom, you always seem to get to a Mac vs windows theme πŸ˜•

                        Nodes are NOT unique to Cheetah or Mac for that matter, in fact it's been around a while on PC only apps, I've used it since early Vue (which only recently has Mac capabilities) I believe Lightwave is node based also.

                        The difference is it's called nodes on PC and 'Modular' on Mac???

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • R Offline
                          remus
                          last edited by 14 Jan 2010, 19:34

                          They're used in blender as well, and a very large rhino plugin thats name escapes me at the moment. In conclusion, nodes are not a new idea.

                          I hear lux is also getting on the GPU bandwagon: http://www.luxrender.net/wiki/index.php?title=Luxrender_and_OpenCL Arion is almost looking old fashioned now πŸ˜›

                          http://remusrendering.wordpress.com/

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                          • K Offline
                            Khai
                            last edited by 14 Jan 2010, 19:43

                            @tfdesign said:

                            Nice to see that this will also run on Linux and OSX too. But I must say that Octane also looks works remarkably like Cheetah3D, especially with its modular approach to adding texture to surfaces, via 'patchcords'. At least there will be an option for Windows users.

                            erm you know this Node based approach is in Maya, Softimage, trueSpace, Poser, Darktree Symbiont, etc etc.....?

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                            • E Offline
                              EscapeArtist
                              last edited by 14 Jan 2010, 20:02

                              Looks great. I'll definitely be trying the demo.

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                              • S Offline
                                Stinkie
                                last edited by 16 Jan 2010, 16:46

                                Demo's out: http://www.refractivesoftware.com/forum/viewtopic.php?f=7&t=112

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                                • T Offline
                                  tfdesign
                                  last edited by 16 Jan 2010, 17:10

                                  @khai said:

                                  @tfdesign said:

                                  Nice to see that this will also run on Linux and OSX too. But I must say that Octane also looks works remarkably like Cheetah3D, especially with its modular approach to adding texture to surfaces, via 'patchcords'. At least there will be an option for Windows users.

                                  erm you know this Node based approach is in Maya, Softimage, trueSpace, Poser, Darktree Symbiont, etc etc.....?

                                  No, I didn't, but then I've never tried any of these, because I've never had any use for them (apart from Maya, but I found Maya's interface so horrible, I gave up pretty quickly! πŸ˜† ). The work that I get paid to do, doesn't require fancy rendering. I like rendering when it is done well, as my own efforts are pretty crap!

                                  Solo, I use the word "modular", because I used to build and play with analogue modular synthesisers, and these require patchcords to hook everything up together- hence "modular". It's just habit! 😳 πŸ˜„
                                  I'm sorry if I come across as being a little biased, but you know when people continually to post stuff about your chosen platform, that is, well not strictly speaking necessarily correct, it does send one a little loopy! πŸ˜‰ It's also somewhat irritating when people also post up direct links to exe file SU updates (rather than than a non-specific, all-inclusive page) , when others actually need the dmg equivalent. Then I go scrambling around to help post an update myself, and not concentrate on my own work- forgetting what to do next. "WWILF'ing", my wife calls it (Now, "What Was I Looking For"!!) πŸ˜„ I also live in England, where everything Microsoft is "forced" upon me. 😞

                                  Tom πŸ˜„

                                  My book "Let's SketchUp!" Download from here

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                                  • R Offline
                                    remus
                                    last edited by 16 Jan 2010, 22:14

                                    Demos been released: http://www.refractivesoftware.com/forum/viewtopic.php?f=7&t=112

                                    http://remusrendering.wordpress.com/

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                                    • S Offline
                                      Stinkie
                                      last edited by 16 Jan 2010, 22:20

                                      [gloating]
                                      @remus said:

                                      Too slow
                                      [/gloating]

                                      πŸ˜›

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                                      • R Offline
                                        remus
                                        last edited by 16 Jan 2010, 22:24

                                        arghhhh, i did it again!

                                        http://remusrendering.wordpress.com/

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                                        • S Offline
                                          Stinkie
                                          last edited by 16 Jan 2010, 23:46

                                          Must be old age cathing up with ya. πŸ˜„ Shall I fetch your plaid?

                                          But back to the topic. Anyone else gonna put off jumping on the gpu rendering bandwagon? Still early days, no?

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