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    The best GPU of the 15th century!

    Scheduled Pinned Locked Moved Corner Bar
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    • charly2008C Offline
      charly2008
      last edited by

      I think he used the tool Quill Version 1397-1475

      He who makes no mistakes, makes nothing

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      • mitcorbM Offline
        mitcorb
        last edited by

        Notice, he kept his mesh clean. Almost all quads.

        I take the slow, deliberate approach in my aimless wandering.

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        • MarianM Offline
          Marian
          last edited by

          So.....uhm is anyone gonna attempt to make this one in SU? 😄

          http://marian87.deviantart.com/

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          • M Offline
            matteo
            last edited by

            The mazzocchio: a torus primitive.


            ai04_uccello_ln_mazz.jpg

            hire me: http://www.nonsolo3d.it/ !

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            • M Offline
              matteo
              last edited by

              ... and the dirty ruby script to draw a mazzocchio 😉


              ai04_uccello_construction.jpg

              hire me: http://www.nonsolo3d.it/ !

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              • M Offline
                matteo
                last edited by

                Finally textured and rendered 🤓


                fflood-and-waters-subsiding.jpg

                hire me: http://www.nonsolo3d.it/ !

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  @marian said:

                  So.....uhm is anyone gonna attempt to make this one in SU? 😄
                  LathedVase.pngLathedVase.skp
                  A quick study using my Lathe.rb... you had to ask... 😉

                  TIG

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                  • M Offline
                    matteo
                    last edited by

                    @gaieus said:

                    What app did he use?

                    The software was officially sold with the name of SuperDelineo or SupraDelineo, but most of its users called it simply SD (read 'eseh-dee). I dont know which version was used here.

                    hire me: http://www.nonsolo3d.it/ !

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                    • M Offline
                      matteo
                      last edited by

                      Wow Tig! Quite perfect.

                      I may be wrong, but I suspect that the triangular faces are part of an array of pyramids surrounding the upper part of the cup.

                      Time for a lathe&array ruby plugin? 😉

                      hire me: http://www.nonsolo3d.it/ !

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        @matteo said:

                        Wow Tig! Quite perfect.
                        I may be wrong, but I suspect that the triangular faces are part of an array of pyramids surrounding the upper part of the cup.
                        Time for a lathe&array ruby plugin? 😉

                        CF's Component Stringer does the job already - easily added with a small pyramid component [make path in two parts as it can't handle loops] - then explode instances back into main geometry...LathedVasePyramids.pngLathedVasePyramids.skp

                        TIG

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