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The best GPU of the 15th century!

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  • M Offline
    matteo
    last edited by 5 Jan 2010, 16:27

    Ladies and gentlemen,

    mr. Paolo Uccello: he was an Italian painter and a mathematician who was notable for his pioneering work on visual perspective in art.

    I've always loved his work, and recently I've stumbled upon this figure again- it's simply astonishing! every time.


    414px-Paolo_uccello,_studio_di_vaso_in_prospettiva_02.jpg

    hire me: http://www.nonsolo3d.it/ !

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    • G Offline
      Gaieus
      last edited by 5 Jan 2010, 16:38

      Indeed nice wireframe (although a little bit low poly for rendering I guess). What app did he use?

      Gai...

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      • P Offline
        pilou
        last edited by 5 Jan 2010, 16:56

        What is GPU?

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • I Offline
          IdahoJ
          last edited by 5 Jan 2010, 17:07

          @unknownuser said:

          What is GPU?

          Graphics Processing Unit = Video card

          "For a moment, nothing happened. Then, after a second or so, nothing continued to happen."

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          • D Offline
            david_h
            last edited by 5 Jan 2010, 17:08

            Looks like he used an Early Version of Lathe.rb.

            If I make it look easy...It is probably easy

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            • C Offline
              charly2008
              last edited by 5 Jan 2010, 17:51

              I think he used the tool Quill Version 1397-1475

              He who makes no mistakes, makes nothing

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              • M Offline
                mitcorb
                last edited by 5 Jan 2010, 20:12

                Notice, he kept his mesh clean. Almost all quads.

                I take the slow, deliberate approach in my aimless wandering.

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                • M Offline
                  Marian
                  last edited by 5 Jan 2010, 22:55

                  So.....uhm is anyone gonna attempt to make this one in SU? πŸ˜„

                  http://marian87.deviantart.com/

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                  • M Offline
                    matteo
                    last edited by 5 Jan 2010, 23:24

                    The mazzocchio: a torus primitive.


                    ai04_uccello_ln_mazz.jpg

                    hire me: http://www.nonsolo3d.it/ !

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                    • M Offline
                      matteo
                      last edited by 5 Jan 2010, 23:27

                      ... and the dirty ruby script to draw a mazzocchio πŸ˜‰


                      ai04_uccello_construction.jpg

                      hire me: http://www.nonsolo3d.it/ !

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                      • M Offline
                        matteo
                        last edited by 5 Jan 2010, 23:29

                        Finally textured and rendered πŸ€“


                        fflood-and-waters-subsiding.jpg

                        hire me: http://www.nonsolo3d.it/ !

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                        • T Offline
                          TIG Moderator
                          last edited by 5 Jan 2010, 23:46

                          @marian said:

                          So.....uhm is anyone gonna attempt to make this one in SU? πŸ˜„
                          LathedVase.pngLathedVase.skp
                          A quick study using my Lathe.rb... you had to ask... πŸ˜‰

                          TIG

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                          • M Offline
                            matteo
                            last edited by 5 Jan 2010, 23:49

                            @gaieus said:

                            What app did he use?

                            The software was officially sold with the name of SuperDelineo or SupraDelineo, but most of its users called it simply SD (read 'eseh-dee). I dont know which version was used here.

                            hire me: http://www.nonsolo3d.it/ !

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                            • M Offline
                              matteo
                              last edited by 6 Jan 2010, 00:02

                              Wow Tig! Quite perfect.

                              I may be wrong, but I suspect that the triangular faces are part of an array of pyramids surrounding the upper part of the cup.

                              Time for a lathe&array ruby plugin? πŸ˜‰

                              hire me: http://www.nonsolo3d.it/ !

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                              • T Offline
                                TIG Moderator
                                last edited by 6 Jan 2010, 11:56

                                @matteo said:

                                Wow Tig! Quite perfect.
                                I may be wrong, but I suspect that the triangular faces are part of an array of pyramids surrounding the upper part of the cup.
                                Time for a lathe&array ruby plugin? πŸ˜‰

                                CF's Component Stringer does the job already - easily added with a small pyramid component [make path in two parts as it can't handle loops] - then explode instances back into main geometry...LathedVasePyramids.pngLathedVasePyramids.skp

                                TIG

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