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    Render this: LCD screen (light emitting material)

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    • boofredlayB Offline
      boofredlay
      last edited by

      Ha Ha. Great render Rob. 👍

      http://www.coroflot.com/boofredlay

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      • D Offline
        dspace
        last edited by

        Just join, so just post....a quickie for the shine..but not the emitter..oops! 😉


        iphonexi.png

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        • R Offline
          robmoors
          last edited by

          Iphone sucks Android rules!!
          SUCK IT!!!!

          http://img.photobucket.com/albums/v244/Blaze_X/HTC Hero/HTCHero-1.jpg

          Vray for Sketchup
          Model by me
          HTC Hero

          Rob Moors
          Architecture Student

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          • Large_BlackL Offline
            Large_Black
            last edited by

            Hi to everyone, i would like to share my attempt.
            Rendered with Vray for SU, SU lines overlay, some level, color correction and DOF in PP.
            No light, only the emissive material of the phone.
            Sincerly Enrico

            http://img163.imageshack.us/img163/605/91784613.th.jpg

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            • W Offline
              wahoowetzel
              last edited by

              quick question with the LCD screens. I'm working on a LCD TV and I wanted to know if there is a way to in/decrease the amount light the image (screen material) emits without affecting the actual image's appearance. What I'm getting right now is a decent light level being emitted but the image is getting washed out. Any ideas?

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              • D Offline
                d12dozr
                last edited by

                What render app are you using?

                3D Printing with SketchUp Book
                http://goo.gl/f7ooYh

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                • Al HartA Offline
                  Al Hart
                  last edited by

                  @wahoowetzel said:

                  quick question with the LCD screens. I'm working on a LCD TV and I wanted to know if there is a way to in/decrease the amount light the image (screen material) emits without affecting the actual image's appearance. What I'm getting right now is a decent light level being emitted but the image is getting washed out. Any ideas?

                  One trick you could try is to place an invisible, second face in front of the visible face. Make the second face the light - diffuse so the light only goes up - and then adjust the intensity of the invisible face get the lighting effect you want, without having it effect the illumination of the visible face.

                  If you are using IRender nXt, you would illuminate the visible face with "self glow", - a setting which make it seem illuminated without emitting illumination, and make the invisible face a diffuse light. By placing the two faces in separate lighting channels, then you can use the post-processing image editor to quickly adjust the lighting intensities and effects of the two faces without having to re-render ay of the scene.

                  Al Hart

                  http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                  IRender nXt from Render Plus

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                  • N Offline
                    nomeradona
                    last edited by

                    Keyshots.. real time about 2 minutes

                    http://i334.photobucket.com/albums/m421/nomeradona_1234/Iphone_keyshots.jpg

                    visit my blog: http://www.nomeradona.blogspot.com

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                    • N Offline
                      nomeradona
                      last edited by

                      some parodies

                      Iphone captains speaking...

                      http://i334.photobucket.com/albums/m421/nomeradona_1234/iphone30.jpg

                      "all man will have"... the main goal of mr.mac

                      http://i334.photobucket.com/albums/m421/nomeradona_1234/iphone27.jpg

                      visit my blog: http://www.nomeradona.blogspot.com

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                      • pyrolunaP Offline
                        pyroluna
                        last edited by

                        Hey everyone
                        I'm still sort of new here but hey this is fun. I notice people seem to have the same ideas... just a little while back I modeled an i-phone so I could test light-emitting materials in v-ray for SU. So I'll just post the renders...
                        This one is lighted with an interior hdri... maybe the result's a little too darkThis one is lighted with a sun system... so the screen brightness is way too low... just as it would be in real life on a very sunny day...


                        And this is the sketchup file. Enjoy! I took the measurements from my own i-phone, and scaled everything by a factor 10. Though I didn't put in all the details...

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                        • W Offline
                          wahoowetzel
                          last edited by

                          Thanks Al,

                          I'm using the new Vray for Sketchup but I think I might be able to adapt some of your method to accomplish what I'm after.

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                          • marked001M Offline
                            marked001
                            last edited by

                            here's an old,noisy Maxwell rendering..

                            *edit... reading is fundamental.. LCD screen...whoops, sorry.

                            http://img166.imageshack.us/img166/3710/tv1by9.jpg

                            http://www.revision21vis.com

                            instagram: revi21on

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