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    Render this: Fountain

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    • massimoM Offline
      massimo Moderator
      last edited by

      A detail. With HDRI background lighting. My first try with water. ๐Ÿ˜„


      fountain.jpg

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      • EarthMoverE Offline
        EarthMover
        last edited by

        Another slightly more dramatic try. Also a couple from a previous render.

        All vray for Max. A good bit of PP on the first one using photoshop and Toy camera. 2nd set is Raw output using HDRI + Vray sun.

        Fountain_in_grass_VrayMax_PP copy.jpg

        Fountain Render1.jpg

        closeup fountain'.jpg

        3D Artist at Clearstory 3D Imaging
        Guide Tool at Winning With Sketchup
        Content Creator at Skapeup

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        • S Offline
          sepo
          last edited by

          That Audi render looks very good.

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          • michaliszissiouM Offline
            michaliszissiou
            last edited by

            Some one asked me why I post models made in blender here. But these have modeled just for this purpose. If I want to render them in blender (I did) then can use a higher level of faces-details.
            So this fountain is not modeled in SU (see topology on att.), so importing it to MAX and render with vray, has really nothing to do with SU. Its an interesting work flow though. Always the capability to export SU models to other apps. If this is possible (for a complicated model).
            So earthmother, these are great renders, but why do you need to import a model in SU and export it in MAX?


            Picture 1.jpg

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            • EarthMoverE Offline
              EarthMover
              last edited by

              @michaliszissiou said:

              So ??earthmother??, these are great renders, but why do you need to import a model in SU and export it in MAX?

              I did not create the fountain. I downloaded the posted .skp and used the component stringer plugin that Chris just made to model the fountain spray. The idea behind the thread is to use your favorite render app to render the posted model. For me this is Vray and I happen to have it for 3ds Max. I bought Max before I even knew sketchup existed. Now that I model in SU almost exclusively, I typically just use max for rendering and scene staging, utilizing it's high poly support to render my SU models. No different than someone exporting out of sketchup into Vue or Maxwell studio. So to answer your question, my workflow is not Max to SU to Max, as this would be quite silly. 90% of what I model starts in SU....I'm not sure what program the fountain was modeled in.

              3D Artist at Clearstory 3D Imaging
              Guide Tool at Winning With Sketchup
              Content Creator at Skapeup

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              • C Offline
                Click Draw
                last edited by

                Hey Adam,

                Are you using Modo much these days? Just curious cause I'm still thinking about getting a second modeler. Great renders as always by the way.

                Thanks,

                Jeff

                Have I mentioned how much of a laugh I get out of some of the Signatures on here!

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                • massimoM Offline
                  massimo Moderator
                  last edited by

                  Another shot with a different HDRI and a little spot-light on ivy.


                  fontana_2.jpg

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                  • U Offline
                    Ultimatez 32
                    last edited by

                    @michaliszissiou said:

                    Some one asked me why I post models made in blender here. But these have modeled just for this purpose. If I want to render them in blender (I did) then can use a higher level of faces-details.
                    So this fountain is not modeled in SU (see topology on att.), so importing it to MAX and render with vray, has really nothing to do with SU. Its an interesting work flow though. Always the capability to export SU models to other apps. If this is possible (for a complicated model).
                    So earthmother, these are great renders, but why do you need to import a model in SU and export it in MAX?

                    I think the fountain is made in SU, with the usual tools and SDS (check the dome) Is that right solo?

                    Windows 7 64-bit, Intel Core i3 M350 @2.27GHz, nVidia GEFORCE 310M 512Mb with CUDA, 4gb RAM

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                    • Al HartA Offline
                      Al Hart
                      last edited by

                      @massimo said:

                      Another shot with a different HDRI and a little spot-light on ivy.

                      I like this water effect.

                      Al Hart

                      http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                      IRender nXt from Render Plus

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                      • massimoM Offline
                        massimo Moderator
                        last edited by

                        Thanks Al. ๐Ÿ˜„

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                        • olisheaO Offline
                          olishea
                          last edited by

                          massimo please could you post a sketchup view of your scene? is the jet of water a clipmap? looks very impresive indeed, well done!

                          earthmover these simply are beautiful, audi scene is awesome!

                          oli

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                          • EarthMoverE Offline
                            EarthMover
                            last edited by

                            @olishea said:

                            earthmover these simply are beautiful, audi scene is awesome!
                            Thanks Oli! I think one of the biggest advantages of rendering in Max is that you can use an HDRI and display it in the background of the viewport. You can then move the Vray sun into position so that it is comparable to the HDRI light source. In the Audi render, the HDRI showed a light source that was casting a shadow on the adjacent buildings, so in Max I was able to draw a big box behind my camera and drop the sun just slightly above it. This effect of shadow casting based on the HDRI, is what I think added a lot to the realism of the image. It would be nice if the Twilight guys figure out how to do this inside of the SU.

                            @click draw said:

                            Hey Adam,

                            Are you using Modo much these days? Just curious cause I'm still thinking about getting a second modeler. Great renders as always by the way.

                            Thanks,

                            Jeff

                            Hey Jeff. Thanks! I haven't used it much of late. Played with some sculpting the other day, but nothing serious. Honestly I'm at the point where I think I need to rewatch the tutorials as I forget half the stuff I learned previously, and I haven't had the energy to relearn lately.

                            3D Artist at Clearstory 3D Imaging
                            Guide Tool at Winning With Sketchup
                            Content Creator at Skapeup

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                            • pilouP Offline
                              pilou
                              last edited by

                              Some mosaics ๐Ÿ˜„
                              fontaine.jpg

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • R Offline
                                redsteel
                                last edited by

                                ...a fountain? ...a few renders? ...sounds fun ๐Ÿ˜„ so here it is something a little different ๐Ÿ˜‰


                                Fountain.jpg

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                                • massimoM Offline
                                  massimo Moderator
                                  last edited by

                                  Thanks Oli. The jet is not a clipmap. I made the water effect mixing three different models: one for the jet, one for the rings and one for the "boiling water" in the middle. The models are in obj format and I've composed the scene in Kerkythea so i can't post a SU view, sorry. You can find the water models I used here. ๐Ÿ˜„


                                  Kerkythea view

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                                  • R Offline
                                    remon_v
                                    last edited by

                                    let there be water:

                                    http://i22.photobucket.com/albums/b336/remon_v/2.jpg

                                    modo render, just started learning modo
                                    only pp was curves+photofilter

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                                    • michaliszissiouM Offline
                                      michaliszissiou
                                      last edited by

                                      All these are fantastic renders. So this contest lol, is interesting. Here's some more models in .3ds format like this fountain.
                                      http://www.archidom.net/ddd/mod_dek5.htm

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                                      • S Offline
                                        Sheik
                                        last edited by

                                        SU+Realflow4+Maxwell

                                        http://i832.photobucket.com/albums/zz242/Sheiken/FountainConc2.jpg

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                                        • D Offline
                                          d12dozr
                                          last edited by

                                          @sheik said:

                                          SU+Realflow4+Maxwell

                                          That is amazing! ...some color would make it perfect ๐Ÿ˜„

                                          3D Printing with SketchUp Book
                                          http://goo.gl/f7ooYh

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