[Plugin] Control points ver. 1.6.
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This plugin became obsolete but you can find all its functionality in 'Control Points' tool of 'LSS Toolbar 2.0' extension. It is still only a beta version, but this particular tool works stable enough. Find out more at http://sketchucation.com/forums/viewtopic.php?f=323&t=47399
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Wow, thank you! -
Seems a cool one!
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Just saw the video - very nice!
Does it remember the control vertices across sessions? -
Wow! Organic modeling just got easier Thanks, Krill!
Is there a way to set each node's position on the curve manually, instead of just being evenly spaced?
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now this is very cool!
thanks ever-so much!
yay another toy to play with...
pav
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Thank you Kirill!!!
Looks amazing!!
Daniel S
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@thomthom said:
Just saw the video - very nice!
Does it remember the control vertices across sessions?Unfortunately no
I knew it would be one of the first questions , but it's not implemented yet. Actually I don't know yet how to make it... Maybe to launch a kind of entity scanner each time when new file loads. It will scan entities to link c-points to curve vertices again. But it will slow opening of huge models... -
@d12dozr said:
Is there a way to set each node's position on the curve manually, instead of just being evenly spaced?
That's a cool idea I'll try to implement it. Current version does not allow manual node positionig.
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Wow, great stuff.
In your notes above you mention SU6. It seems to work fine in SU7.1 as well. -
Looks interesting, Kirill.
Will this technique do away with bezier curves?
What would be the difference in this and polylines?EDIT!!! never mind my stupid questions. I had a good long look at the demo video.
Excellent work.
mitcorb -
Excellent!!!
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It might be nice also to have the undo function work for the whole action rather than each individual step in the script. For example I added 6 control points around a 24 segment circle and it took 50 undo clicks to get back to the creation of the circle, when all I did was run the script once. Make sense?
Not sure how to do this however, just a thought.This one is going to be very useful for me indeed.
Thanks
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@kirill2008 said:
Maybe to launch a kind of entity scanner each time when new file loads. It will scan entities to link c-points to curve vertices again. But it will slow opening of huge models...
That's my concern for a plugin I'm working on as well... was curios to hear if there was any other way.
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this is amazing
thank you
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FANTASTICO!!!! Awesome Krill! I think an add control point tool would be a great improvement. Also maybe a simple option to add control points only to existing vertices. This would be great for a subdivided or tesselated mesh, but I think it would require an implementation of soft selection to make a further advancement towards organic modeling.
Thanks again Krill.
EDIT - DUH! I looked right past the option to add to "each vertex". Nevermind.
I do vote for a Krill Toolbar though!!!
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Ditto, EarthMover!!! Toolbar for sure!!!!!
Will somebody stop this guy...............
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Да здравствует дружба между народами
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Very interesting plugin.
i am having a strange problem, plugin only shows up on initial opening drawing. If I open a new one without closing Sketchup completely, no plugin.
I've tried copy from initial( where it works) and paste to new with real odd results also. The plugin then shows up but misbehaves. If I draw a new object, new construction points are put on the pasted object(even though I have deleted it) instead of new object which was selected.
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@wind-borne said:
i am having a strange problem, plugin only shows up on initial opening drawing. If I open a new one without closing Sketchup completely, no plugin.
As I can see on attached picture the whole face is selected, but current version of the script (ver. 1.1.) actually processes only curves. So try select only boundary curve without face itself (you may deselect face by pressing shift and single-clicking on face). Make sure that only boundary is selected. Of course script processing does not depend on opened file (old or new). It depends on what entity is the first one selected: if it occures that curve edge is the 1-st item of selected entities collection, then everything works, if the 1-st item is face, then the command does not appear within context menu.
So I'll try to make the script more tolerant to the selection in future versions .
Speaking of copy-paste behaviour, I'll try to find out why it processes so strange (don't know why yet).
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