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[Plugin] Control points ver. 1.6.

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  • M Offline
    mitcorb
    last edited by 27 Jan 2010, 01:03

    Kirill:
    While testing, I am seeing the commands Interact with cpoints and Deform face interactive. The selection of the points is difficult because all I have is a pointer. It would be good to do a small selection box on the point. Is the deformation guided by a single point or multiple points? I am using construction points from D. Bur's Projections Toolbar.
    I think this ruby needs a parameters interface so that the degree of influence can be selected and or edited. Maybe a PDF of instructions or proper procedure if not the parameter interface.

    Edit: Please note. Deleted erroneous Ruby Console excerpt. May have been a miss keyed right click context menu selection. If you viewed this post previously, please disregard those contents. Edit

    I take the slow, deliberate approach in my aimless wandering.

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    • K Offline
      kirill2008
      last edited by 27 Jan 2010, 06:45

      @mitcorb said:

      The selection of the points is difficult because all I have is a pointer. It would be good to do a small selection box on the point.

      I was going to make a pointer apperture size bigger (don't know how yet) and process 'all_picked' entities instead of 'best_picked' method to find c-points. In short, I'm currently trying to make selection process easier.

      @mitcorb said:

      Is the deformation guided by a single point or multiple points? I am using construction points from D. Bur's Projections Toolbar.

      Geometry group deformation takes in account all control c-points. Curve deformation takes in account the selected point and its 2 adjacent neighbours.
      It is possible to select a set of existing construction points and then pick geometry group to make them control c-points for the picked group (Select c-points, right-click and choose 'Select a group to be under control...' command from the context menu).

      @mitcorb said:

      I think this ruby needs a parameters interface so that the degree of influence can be selected and or edited. Maybe a PDF of instructions or proper procedure if not the parameter interface.

      Well, yes, actually script became a bit more complex and unfortunately less intuitive, so I agree it requires now some kind of documentation or more detailed instructions.
      Currently it is possible to affect the degree of influence of geometry group control c-points while 'Interact with control points...' command is active by hitting <up-arrow> and <down-arrow> keys, when the c-point is selected or under cursor.

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      • M Offline
        mitcorb
        last edited by 27 Jan 2010, 12:06

        Kirill:
        You wrote "Geometry group deformation takes in account all control c-points." This says that I must group the cpoints. You further suggest that the construction points I was using are not the source. I am getting no prompt to input any other cpoints, and I am unable to influence more than one poly at a time during deformation.
        Does the entire mesh need to be peppered with cpoints? In your video, I don't see this, and yet you are able to affect the whole mesh?
        I cannot access curve deformation?
        I cannot adjust power, as seen in the bottom line prompt.
        I am obviously doing something wrong, or missing a prompt.

        I take the slow, deliberate approach in my aimless wandering.

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        • X Offline
          xrok1
          last edited by 5 Feb 2010, 07:06

          just noticed 1.6 ๐Ÿ˜ฎ ๐Ÿ˜ฒ ๐Ÿ˜
          i agree about locking edges, BTW.

          โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

          http://www.Twilightrender.com try it!

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          • K Offline
            kirill2008
            last edited by 7 Feb 2010, 22:22

            The new idea came, what if we use control boxes instead of control points.
            It will allow scale and rotation changes tracking (construction point gives possibility to track only offset from its previous position).
            Set of videos shows beginning of mentioned idea implementation (scale tracking doesn't work yet):
            [flash=480,385:s0yxbjzt]http://www.youtube.com/p/E7A33957B617B9AF&amp;hl=ru_RU&amp;fs=1" type="application/x-shockwave-flash" width="480" height="385" allowscriptaccess="always" allowfullscreen="true"[/flash:s0yxbjzt]
            I think it will be more 'natural' and easy to use interaction way. I think, I'll add 'power' value of control boxes adjustment in the context menu maybe.
            I also agree about edges locking and I think it's possible.

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            • J Offline
              jason_maranto
              last edited by 7 Feb 2010, 22:24

              ๐Ÿ˜ฒ Whoah --you are definately way too good at this... can't wait to play with that.

              best,
              Jason.

              I create video tutorial series about several 2D & 3D graphics programs.

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              • E Offline
                EarthMover
                last edited by 8 Feb 2010, 14:00

                Great Idea with the boxes Kirill! The point painting is also really cool and I expect lots of colorful posts from Pilou using it! Also good to hear you are working on an outer edge lock. ๐Ÿ‘

                3D Artist at Clearstory 3D Imaging
                Guide Tool at Winning With Sketchup
                Content Creator at Skapeup

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                • M Offline
                  malakon
                  last edited by 8 Feb 2010, 16:01

                  Hi,

                  I'm having problems with this plugin and it seems that is not only me, here is a link to a user in the forum with the same problem

                  http://forums.sketchucation.com/viewtopic.php?f=323&t=25722&p=222893#p222893

                  Control Points causing SU 7 to crash

                  Postby aswiger on Tue Feb 02, 2010 4:20 am
                  I am using the Control Points plugin, and there seems to be at least a couple issues when following along in some of the youtube videos posted by the plugin's creator. First, whenever I add control points then use the move tool to move one of the points, SU will give me an odd error message: "most probably geometry group was erased", then crash.

                  Also, when I draw to circles and select both, the blend option is not visible on a right click. I've restarted my machine, re-installed the plugin, tried using both 1.6 and 1.7 to no avail. I'm using SU 7.1 pro on Windows 7. Any advice? Thanks!

                  Aaron

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                  • A Offline
                    apple85
                    last edited by 10 Feb 2010, 00:15

                    @kirill2008 said:

                    @wind-borne said:

                    i am having a strange problem, plugin only shows up on initial opening drawing. If I open a new one without closing Sketchup completely, no plugin.

                    As I can see on attached picture the whole face is selected, but current version of the script (ver. 1.1.) actually processes only curves. So try select only boundary curve without face itself (you may deselect face by pressing shift and single-clicking on face). Make sure that only boundary is selected. Of course script processing does not depend on opened file (old or new). It depends on what entity is the first one selected: if it occures that curve edge is the 1-st item of selected entities collection, then everything works, if the 1-st item is face, then the command does not appear within context menu.
                    So I'll try to make the script more tolerant to the selection in future versions ๐Ÿ˜„ .
                    Speaking of copy-paste behaviour, I'll try to find out why it processes so strange (don't know why yet).

                    I got a similar problem to the above - i try selecting the lines around a simple 2d shape like a circle, triangle (like in the original first video at the beginning of this thread) - just the lines and not the 2d face but when i right/control click i do not get the 'Add control points to the curve' option to start off the whole process with this plugin. I think my sketchup knows that it exists as as another user on this forum pointed out to me, in the 'plugin' menu there are 4 modify options to do with this plugin, i just can't use them until i have figured out how to add the control points. i've tried selecting the both 2d and 3d shapes and right clicking but there is still no control point option.

                    if someone could point out where i'm going wrong or give me a brief step to step on how to add the control points to both 2d and 3d shapes, it would be a massive help!


                    curve control points.pdf

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                    • X Offline
                      xrok1
                      last edited by 2 May 2010, 03:49

                      well this deserves a bump anyway but also i have a problem. if i draw a cirle, right click add cpoints every 3rd, now when i go to move a point up iget this message followed by a bug splat everytime. ๐Ÿ˜ž


                      Capture1.JPG

                      โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                      http://www.Twilightrender.com try it!

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                      • A Offline
                        August
                        last edited by 3 May 2010, 05:39

                        I'm having no luck getting started with this. I suspect that I'm missing some changes in the directions for how to get started, but I'm pretty sure that I at least skimmed the whole thread.

                        1. Download and install the v1.6 script from the first post.
                        2. Open SU, create a test object (3D text my favorite for testing this kind of thing).
                        3. Plugin Menu has four new items, but they all appear to need c-points already added.
                        4. Right click (context click) on the group --
                          No new menu items, nothing mentioning c-points, the options suggested at various points in the thread (I don't know for sure that I've found the most recent) are not there.

                        Any pointers to what steps I'm missing?

                        Thanks,
                        August

                        P.S. Windows 7, SU 7.1.6860

                        โ€œAn idea, like a ghost, must be spoken to a little before it will explain itself.โ€
                        [floatr:v1mcbde2]-- Charles Dickens[/floatr:v1mcbde2]

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                        • X Offline
                          xrok1
                          last edited by 3 May 2010, 15:30

                          right click on a group (has to be a group)


                          Capture1.JPG

                          โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                          http://www.Twilightrender.com try it!

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                          • A Offline
                            August
                            last edited by 3 May 2010, 19:15

                            @xrok1 said:

                            (has to be a group)

                            Thanks. I "thought" it was, but 3D text gets created as a component, not a group. Explode and regroup and the menu options are are there!

                            Thanks,
                            August

                            โ€œAn idea, like a ghost, must be spoken to a little before it will explain itself.โ€
                            [floatr:v1mcbde2]-- Charles Dickens[/floatr:v1mcbde2]

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                            • X Offline
                              xrok1
                              last edited by 3 May 2010, 19:28

                              got me the first time i tried this plug on 3dtext to solve your insane problem too. ๐Ÿ˜ฒ
                              (yes i'm still thinking about it. ๐Ÿ‘ฟ )

                              โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                              http://www.Twilightrender.com try it!

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                              • A Offline
                                August
                                last edited by 3 May 2010, 20:05

                                @xrok1 said:

                                (yes i'm still thinking about it. ๐Ÿ‘ฟ )

                                As I said, don't hurt yourself. I have a workaround.

                                For me it's now at the level of how to make these amazing tools even more insanely flexible while still keeping them intuitively useful. Maybe one of the extension ideas I throw out will stick to one of the developers the way this question seems to have stuck with you.

                                August

                                โ€œAn idea, like a ghost, must be spoken to a little before it will explain itself.โ€
                                [floatr:v1mcbde2]-- Charles Dickens[/floatr:v1mcbde2]

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                                • N Offline
                                  notareal
                                  last edited by 22 Jun 2010, 12:07

                                  What happened to videos? ๐Ÿ˜•

                                  Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                                  • K Offline
                                    kirill2008
                                    last edited by 2 Jul 2012, 19:26

                                    If someone still interested in this plugin, then, I guess, this video will be interesting too:
                                    [flash=560,315:38wj9eza]http://www.youtube.com/v/dXHJSEXn86Y?version=3&amp;hl=ru_RU[/flash:38wj9eza]

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                                    • M Offline
                                      mitcorb
                                      last edited by 3 Jul 2012, 00:41

                                      Yep, the video is interesting. I may have to watch it another couple of hundred times until my little brain can fully grasp what all you did here.

                                      I take the slow, deliberate approach in my aimless wandering.

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                                      • K Offline
                                        kirill2008
                                        last edited by 5 Jul 2012, 05:01

                                        @mitcorb said:

                                        I may have to watch it another couple of hundred times...

                                        200 views per one viewer, that's how I'll finally become popular on YouTube ๐Ÿ˜†
                                        in 'science/technology' category I mean ๐Ÿ˜„
                                        Actually I was trying to keep things simple, but it looks like I have to try more efficiently... Because it is still not obvious for end user, how everything works ๐Ÿ˜• . The final goal is to make tool processing so intuitive that one would not need to watch tutorial 200+ times ๐Ÿ˜„

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                                        • M Offline
                                          mitcorb
                                          last edited by 5 Jul 2012, 12:20

                                          Well, you know I was joking. Actually, on a second viewing, and with more time to watch it through, the concept was clear enough. The details- commands, tool selections, sequence and so forth will take a little longer for me.
                                          However, on one viewing, it is clear that this is a significant development. Congratulations. ๐Ÿ‘ ๐Ÿ‘

                                          I take the slow, deliberate approach in my aimless wandering.

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