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    SketchUp 7.1?

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    • E Offline
      Ecuadorian
      last edited by

      It seems Windows XP has the ability to distribute loads to both cores even if the program you're running isn't multi-threaded. I've seen this several times, especially in my Kerkythea animation tests. When I set it to use only one thread, it still used both cores, but it was an imbalanced load:
      http://www.kerkythea.net/phpBB2/viewtopic.php?p=63700#63700

      But of course, it might be that they quietly mutithreaded SketchUp.

      -Miguel Lescano
      Subscribe to my house plans YouTube channel! (30K+ subs)

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      • soloS Offline
        solo
        last edited by

        I guess the Google guys looked here first at our concerns as the two longest gripe threads after version 7 was released was 1) performance and 2) the component back button, and as far as I can see they attended to those.

        I've stuck to SU6 pro until now, as now version 7 has grown up and a great reason to upgrade.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • daleD Offline
          dale
          last edited by

          I always had some difficulties with SU7(PRO), nothing major, just glitches that never occurred in SU6, and even reverted back to 6 for some large models. So I thought there was nothing to lose and downloaded away.
          So far I like what I see. The performance on big gluttonous models is quite surprising. It will be interesting to see if the gremlins disappear.

          Just monkeying around....like Monsanto

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          • A Offline
            Aerilius
            last edited by

            Interesting: My both CPUs behave the same when I rotate and stop rotating my 300000 polygon model. Maybe someone knows how to get more info about cpu usage.

            I think the gain of speed is also due to the fact that during orbiting, SU turns off additional effects (inference engine, profiles, textures, shadows, bounding boxes instead of components...) as much as necessary for smooth orbiting.

            Great performance, but a bit disappointing is that I see the same bugs as before. Most suggestions for improvement in the Sketchup Group have been forgotten. I speak little easy-to-realize improvements, not about complex feature requests. Although for the first impression, there are not really features, we have to appreciate that they spent much time of this year for a completly new development of important parts of Sketchup:

            • 3d-pipeline in 3d-warehouse
            • new rendering engine of Sketchup
            • the new collada exporter which is better than both the versions of SU6 and SU7
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            • K Offline
              Khai
              last edited by

              ok moving round a large model and monitoring both cores I am seeing distrubtion on both cores over 50% on each (more in the 75%-85% range on both at once!) it looks promising.....

              confirmed. just saw 85% on both cores at once from Sketchup.exe.

              (to be clear, on a normal SU 7 or non threaded app, I'll see 50% tops on both from Windows doing the sharing)

              edit it is uneven tho.... maybe I'm wrong shrug

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              • soloS Offline
                solo
                last edited by

                Personally I doubt SU uses more than the primary core, however I have internet explorer open, SU 7.1 and rendering a heavy scene with Twilight and my resources look like the primary core is at full speed (I have turbo on in i7 setup) yet other 7 threads all seem to have jumped into full swing as soon as I hit render, hmm, so I dunno.

                940 i7, 12gb ddr3, 64bit


                resources 7.1.jpg

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • K Offline
                  kwistenbiebel
                  last edited by

                  Good news. A faster sketchup!
                  Exactly what I need. Will be trying it out at the office today.
                  This could be the reason to finally upgrade to 7.....

                  @solo: Yes, that looks like multicore hasn't been implemented yet. But seeing current speed improvement, we could still expect a hugh performance jump when Google decides to support it. Exciting times ahead.

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                  • honoluludesktopH Offline
                    honoluludesktop
                    last edited by

                    Well it looks like Google was listening to its user base, as well as making SU into whatever their vision for the product is. Whenever I see another pretty face, I always think about SU's user base, and all the wonderful people here who add so much to the program.

                    As for DXF in SU v8.0+, $500 a seat is a lot to pay for a translator so unless Google changes their mind, I better learn to benefit from layout, dynamic components, and programming in ruby.

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                    • B Offline
                      BTM
                      last edited by

                      The Collada exporter works well; with the KMZ > ZIP > folder method, I noticed textures wouldn't always work properly. Now they do, and it seems to separate into objects by material, like kerkythea seems to do with it's exporter.

                      One issue I noticed with the new exporter, at least when I import into Blender, is that the size of the model is gigantic, and has to be scaled considerably ( a minor nuisance). 😒

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                      • A Offline
                        Aerilius
                        last edited by

                        I myself don't believe in multi core, but this is what happens when I rotate and stop rotating my model 3 times.
                        multi core? or is this normal on windows xp?
                        From reading between the lines, I know for some months that the SU team was working on a new rendering engine. They are so proud of it, I can not believe they would keep multi core still secret.

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                        • X Offline
                          xrok1
                          last edited by

                          i hope i never have to pick my toolbars off the floor again! 😲 any news if THAT issue has been fixed. 😐

                          “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                          http://www.Twilightrender.com try it!

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                          • Chris FullmerC Offline
                            Chris Fullmer
                            last edited by

                            That has not been fixed. But there is a UI reset button. I tihnk it mostly helps if you lose a toolbar on a 2nd monitor that is no longer plugged in though... So probably no help for the real toolbar issue.

                            Chris

                            Lately you've been tan, suspicious for the winter.
                            All my Plugins I've written

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                            • D Offline
                              DIEGO-RODRIGUEZ
                              last edited by

                              --

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                              • X Offline
                                xrok1
                                last edited by

                                😡 👿 😳 😐 😲 😒
                                😢
                                😢
                                😢

                                “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                http://www.Twilightrender.com try it!

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                                • E Offline
                                  Ecuadorian
                                  last edited by

                                  My toolbars seem perfectly stable now; they stick exactly where I place them. I'm on Windows XP SP2.

                                  -Miguel Lescano
                                  Subscribe to my house plans YouTube channel! (30K+ subs)

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                                  • K Offline
                                    kwistenbiebel
                                    last edited by

                                    We'll be upgrading our licenses from v.6 to v.7 now.
                                    Thank you Google!

                                    A faster SU (could still improve a lot though), much better Layout, UI reset, etc.... Very good!

                                    Now let's hope GSU team can continue on the same pace for next release.
                                    I have the feeling they are on the right track now.

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                                    • L Offline
                                      linea
                                      last edited by

                                      I agree Kwist, finally a reason to pay for upgrading from pro 6.

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        did some tests with the Speed Test model:


                                        SU7.0 - no shadows (also system specs)


                                        SU7.0 shadows


                                        SU7.1 no shadows (first run)


                                        SU7.1 shadows


                                        SU7.1 no shadows (second run - notice speed difference from first run. - strange)

                                        Thomas Thomassen — SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • J Offline
                                          john.warburton
                                          last edited by

                                          Version 7.1 sounds worth the upgrade, and I did try to update my Pro on Vista this morning. But the update failed. I'll try again when I get back to my office this evening and post details of the error if it re-occurs, but has anyone else had problems with the upgrade?

                                          Life's a reach, and then you gybe.

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                                          • GaieusG Offline
                                            Gaieus
                                            last edited by

                                            Did you try an automatic update from SU or a straight download of the exe file from the SU site first?

                                            Gai...

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