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SketchUp 7.1?

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  • E Offline
    ericschimel
    last edited by 22 Sept 2009, 20:39

    Don't forget dimensioning in LayOut! This is a HUGE feature for those of us that make construction drawings...

    They really did a nice job with the dimension tool...

    -Eric
    http://plugin.sketchthis.net
    Sketchup Kitchen Design Plugin
    Custom Models

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    • D Offline
      drewpoeppel
      last edited by 22 Sept 2009, 20:44

      Here is the link to turn on dwg/dfx import for the free version of 7.1. Like they said "only for a limited time"
      http://sketchup.google.com/support/bin/answer.py?answer=161784

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      • J Offline
        jwlyon1
        last edited by 22 Sept 2009, 20:47

        Even though I have a pro license... I downloaded these just in case!!!

        But otherwise, seems like a wonderful improvement.

        Macbook Pro/ iMac
        OSX 10.7.2 Sketchup 8
        rogue-z is here!

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        • B Offline
          Bert
          last edited by 22 Sept 2009, 20:54

          I also noted that loading Scenes from Layout is much much faster

          Salutations (Best regards) Bert

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          • C Offline
            Chris Fullmer
            last edited by 22 Sept 2009, 21:09

            And to answer Drew's question from earlier, yes you can sort of install 7.0 and 7.1 separately. Well, you really make of copy of 7.0 before installing 7.1. I tried to write up how to do it here:

            http://forums.sketchucation.com/viewtopic.php?f=15&t=22158&start=0&st=0&sk=t&sd=a

            Chris

            Lately you've been tan, suspicious for the winter.
            All my Plugins I've written

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            • P Offline
              paulside
              last edited by 22 Sept 2009, 21:12

              Dimensioning in Layout!
              Its so much more useful now - thanks Google,
              If you could now just give Layout: an offset line tool, a hatch pattern fill option and a parallel line tool (Maybe SketchUp 8 ?) I can ditch all my other CAD software.

              It orbits so much more smoothly as well,

              Thanks SketchUp Team πŸ‘

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              • M Offline
                matteo
                last edited by 22 Sept 2009, 21:21

                I've noticed that sketchup uses both cores of my processor when i change view (pan, zoom & rotate).
                I'm running it on windows xp 32 bit sp3.

                Does it explain all (or partially) that gain of speed, or was it the some before the 7.1 release?

                /matteo

                hire me: http://www.nonsolo3d.it/ !

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                • G Offline
                  Gaieus
                  last edited by 22 Sept 2009, 21:41

                  @matteo said:

                  I've noticed that sketchup uses both cores of my processor when i change view (pan, zoom & rotate).
                  I'm running it on windows xp 32 bit sp3.

                  Does it explain all (or partially) that gain of speed, or was it the some before the 7.1 release?

                  /matteo

                  Hm... Lucky you then - I don't think SU would (natively) make use of multicore yet.
                  But of course, I might be wrong. πŸ˜•

                  Gai...

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                  • E Offline
                    Ecuadorian
                    last edited by 22 Sept 2009, 22:10

                    It seems Windows XP has the ability to distribute loads to both cores even if the program you're running isn't multi-threaded. I've seen this several times, especially in my Kerkythea animation tests. When I set it to use only one thread, it still used both cores, but it was an imbalanced load:
                    http://www.kerkythea.net/phpBB2/viewtopic.php?p=63700#63700

                    But of course, it might be that they quietly mutithreaded SketchUp.

                    -Miguel Lescano
                    Subscribe to my house plans YouTube channel! (30K+ subs)

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                    • S Offline
                      solo
                      last edited by 22 Sept 2009, 22:13

                      I guess the Google guys looked here first at our concerns as the two longest gripe threads after version 7 was released was 1) performance and 2) the component back button, and as far as I can see they attended to those.

                      I've stuck to SU6 pro until now, as now version 7 has grown up and a great reason to upgrade.

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • D Offline
                        dale
                        last edited by 22 Sept 2009, 22:33

                        I always had some difficulties with SU7(PRO), nothing major, just glitches that never occurred in SU6, and even reverted back to 6 for some large models. So I thought there was nothing to lose and downloaded away.
                        So far I like what I see. The performance on big gluttonous models is quite surprising. It will be interesting to see if the gremlins disappear.

                        Just monkeying around....like Monsanto

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                        • A Offline
                          Aerilius
                          last edited by 22 Sept 2009, 22:45

                          Interesting: My both CPUs behave the same when I rotate and stop rotating my 300000 polygon model. Maybe someone knows how to get more info about cpu usage.

                          I think the gain of speed is also due to the fact that during orbiting, SU turns off additional effects (inference engine, profiles, textures, shadows, bounding boxes instead of components...) as much as necessary for smooth orbiting.

                          Great performance, but a bit disappointing is that I see the same bugs as before. Most suggestions for improvement in the Sketchup Group have been forgotten. I speak little easy-to-realize improvements, not about complex feature requests. Although for the first impression, there are not really features, we have to appreciate that they spent much time of this year for a completly new development of important parts of Sketchup:

                          • 3d-pipeline in 3d-warehouse
                          • new rendering engine of Sketchup
                          • the new collada exporter which is better than both the versions of SU6 and SU7
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                          • K Offline
                            Khai
                            last edited by 22 Sept 2009, 23:28

                            ok moving round a large model and monitoring both cores I am seeing distrubtion on both cores over 50% on each (more in the 75%-85% range on both at once!) it looks promising.....

                            confirmed. just saw 85% on both cores at once from Sketchup.exe.

                            (to be clear, on a normal SU 7 or non threaded app, I'll see 50% tops on both from Windows doing the sharing)

                            edit it is uneven tho.... maybe I'm wrong shrug

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                            • S Offline
                              solo
                              last edited by 22 Sept 2009, 23:40

                              Personally I doubt SU uses more than the primary core, however I have internet explorer open, SU 7.1 and rendering a heavy scene with Twilight and my resources look like the primary core is at full speed (I have turbo on in i7 setup) yet other 7 threads all seem to have jumped into full swing as soon as I hit render, hmm, so I dunno.

                              940 i7, 12gb ddr3, 64bit


                              resources 7.1.jpg

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • K Offline
                                kwistenbiebel
                                last edited by 23 Sept 2009, 00:21

                                Good news. A faster sketchup!
                                Exactly what I need. Will be trying it out at the office today.
                                This could be the reason to finally upgrade to 7.....

                                @solo: Yes, that looks like multicore hasn't been implemented yet. But seeing current speed improvement, we could still expect a hugh performance jump when Google decides to support it. Exciting times ahead.

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                                • H Offline
                                  honoluludesktop
                                  last edited by 23 Sept 2009, 00:28

                                  Well it looks like Google was listening to its user base, as well as making SU into whatever their vision for the product is. Whenever I see another pretty face, I always think about SU's user base, and all the wonderful people here who add so much to the program.

                                  As for DXF in SU v8.0+, $500 a seat is a lot to pay for a translator so unless Google changes their mind, I better learn to benefit from layout, dynamic components, and programming in ruby.

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                                  • B Offline
                                    BTM
                                    last edited by 23 Sept 2009, 00:49

                                    The Collada exporter works well; with the KMZ > ZIP > folder method, I noticed textures wouldn't always work properly. Now they do, and it seems to separate into objects by material, like kerkythea seems to do with it's exporter.

                                    One issue I noticed with the new exporter, at least when I import into Blender, is that the size of the model is gigantic, and has to be scaled considerably ( a minor nuisance). πŸ˜’

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                                    • A Offline
                                      Aerilius
                                      last edited by 23 Sept 2009, 00:56

                                      I myself don't believe in multi core, but this is what happens when I rotate and stop rotating my model 3 times.
                                      multi core? or is this normal on windows xp?
                                      From reading between the lines, I know for some months that the SU team was working on a new rendering engine. They are so proud of it, I can not believe they would keep multi core still secret.

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                                      • X Offline
                                        xrok1
                                        last edited by 23 Sept 2009, 01:08

                                        i hope i never have to pick my toolbars off the floor again! 😲 any news if THAT issue has been fixed. 😐

                                        β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                        http://www.Twilightrender.com try it!

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                                        • C Offline
                                          Chris Fullmer
                                          last edited by 23 Sept 2009, 01:18

                                          That has not been fixed. But there is a UI reset button. I tihnk it mostly helps if you lose a toolbar on a 2nd monitor that is no longer plugged in though... So probably no help for the real toolbar issue.

                                          Chris

                                          Lately you've been tan, suspicious for the winter.
                                          All my Plugins I've written

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