[Plugin] 2D Tools
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Works OK for me - very similar setup.
There might be a clash with another tool making ill-advised changes to base-classes.
Many tools, like fillet, need to make a group etc and manipulate it, so 3rd party tools mess with the Sketchup::Group class and break legit operations...
Possible culprits are SketchyPhysics, DrivingDimensions, Matchbox, SolarPosition, possibly earlier versions of Podium etc... do you have any of these, or other esoteric files loading ?
If so, if you disable them does the crash still happen...
If you have installed one of the older compilation 'toolbar' sets these too can add old Sketchup.rb, extensions.rb files etc into Plugins, when the equivalent new system files are automatically installed by Sketchup in the correct location in the Tools folder ! This can also have subtle effects that mess up unexpectedly... remove those and leave the proper ones in Tools...Assuming it's still failing...
If you run fillet with the Ruby Console open before doing any filleting do you get any messages; is a 'Bugsplat crash' or a 'hang' etc ?Are your fillets very large or very small ?
Can you post an example SKP that fails for you, with instructs on the two edges to pick, the radius to use etc... It should work effortlessly. -
TIG,
I don't have any of the plugins you mention except for the latest Podium version.
The sample skp file is attached along with the plugins I have installed.
The ruby console did not display anything prior to the crash.
Thanks.
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It works fine for me.
Have you tried disabling Podium and retrying ?
I don't have these two either:
Raylectron
and
Omnigrid
[you seem to have TWO versions loading - surely you only need the one ?]
If you disable those what happens ? -
TIG, thanks for your reply, and assistance. I uninstalled Podium, Raylectron and Omnigrid, and the fillet worked great. I then re-installed Podium and SU crashed. It's just strange that it is happening now when I've had both on my machine before and never had a problem.
Ben
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I'm trying to use this plugin at first time.
Why "2D Fillet" erase the entire line?
Chamfer works OK.My SU is 8.0.15158
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What is the radius of the fillet set to?
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It shouldn't erase any lines , except to trim them back to the arc of the radius specified.
The default radius is 0, this effectively makes the tool a trim/extend tool, entering a +ve radius will fillet any two coplanar edges that you click on, adding a guide-point at the new arc's center. Selected edges are trimmed/extended to suit.
The only time it might play up is if you pick two lines that are all-but-parallel and apply a large radius, but even then the lines should get replaced by the arc ?
Can you confirm your entered radius setting for the fillet [remembered with each SKP as the last used value] and perhaps post a simple example SKP of some lines that will fail for you, so we can test what's happening...
Because 'chamfer' is working OK, then I suspect you are misconstruing the fillet radius input option?
To change the number of segments you type Ns (+<enter>) where N might be 24 ... 24s; to enter the radius type a number (+<enter>) e.g. 123 which becomes the radius in the current Model Units, e.g. 123mm.
To enter a radius in units other that the current Model Units - e.g. you are working in 'm' but you want to type the fillet in 'mm' you just need to use a units suffix on the entered value - so typing 123mm (+<enter>) will make the radius 0.123m automatically... You could even model in ft/ins but type in some radii in 'mm' this way ! -
Here you have my example file who works fine for Chamfer but not for fillet.
Yes, I not use zero cm for chamfer or fillet.
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Fillet success for me. Four times, four different radii.
Hmmm.....
Is it possible there's a conflict with another plugin? Perhaps one of those known to cause problems?
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Good point.
If you have SketchyPhysics loading disable it, restart and retry fillet...
The current version of SP messes with some of the native API group manipulation tools [needed by this and many other tools to separate geometry during processing]... and thereby some legit scripts that are innocently expecting the API code to work as it should can fail***. I understand SP is undergoing a long overdue revamp and this issue WILL then hopefully be fixed...
Other 'suspects' include DrivingDimensions, Matchbox, SunPosition, some versions of Podium etc...However since 'Chamfer' uses similar processes why is that working OK while 'Fillet' fails ??
***Do you get any Ruby Console error messages ?
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@dave r said:
Fillet success for me. Four times, four different radii.
Is it possible there's a conflict with another plugin? Perhaps one of those known to cause problems?Now works for me...
I empty my plugins folder, and I left "2D tools" alone.Now I have to discover what is the plugin who make this problem.
Thanks!
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See my list - I suspect SP...
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Here's v5.3 http://sketchucation.com/forums/viewtopic.php?p=185760#p185760
The 2dFillet Tool has been recoded to avoid a rare splat, reported the other day, which occurs if another script in loaded that uses an EntitiesObserver.The new BuildingEdgePlan tools being the 'culprit' that has revealed this issue.
So any tool can innocently use the API's currently ill-mannered EntitiesObserver class [although even the API advises that a ToolsObserver would be preferable solution to avoid crashes, but then they assume crashes when certain operations occur within that class's methods, but this is not correct - crashes occur because the class is loaded, even if it has no active methods whatsoever...].
Its use can thereby cause another script to crash unexpectedly - when it is doing the most innocent unconnected thing, like a doing agroup.erase!
on a temporary group shortly after making and copying it [incidentally the 'avoidance fix' is to usegroup.entities.clear!
, which then auto-erases that now empty group when themodel.commit_operation
closes the block of code - splat-free].This tool is now fixed but if any other tools display unexpected Bugsplats then please contact their author through the tool's thread, with details of what happens, it might be that other tools innocently fall victim to this too...
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Great tool! Thanks TIG
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Has anyone had trouble with this plugin on their Mac? All others I've tried have worked perfectly but this one does not show in the Tools menu. I don't get any error messages either. It's just not there. Works great on my PC at work. Any suggestions?
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It works fine for me on my Mac. When plugins don't work it is nearly always either due to incorrect installation or lack of read and write permissions for the Plugins folder and the folders inside the Plugins folder. Make sure you have set all permissions for the Plugins folder to "Read and Write" and that you've actually got the files installed correctly. Post a screen shot of your Mac's Plugins folder if you still can't get it.
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What Dave said.
However, before you jump into checking permissions etc...
Does it have a '2D Toolbar' to be activated ?
If so the it has been successfully installed.
I note that you say that it does not appear in your 'Tools' menu.
This is understandable, because it actually appears in the 'Draw' menu, in a submenu called '2D Tools...' - as explained in the tool's notes.
Perhaps it's as simple as you needing to look in the right place... -
Hello!!
This seems like a great tool. However i was having difficulties to extrude / push the 2d area made by the plugin, is it my mistake or it is impossible??
Is there any wasy way to draw on a locked 2d plane and then be able to extrude this area??Thanks in advance
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It could be any number of problems and most likely something you are doing. Without an example, it is difficult to say. If I had to guess, I'd say you didn't have any face to extrude. You could post the SKP file so we'd have some hope of helping you.
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