[Plugin] 2D Tools
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Registrationware as well - don't like it when I have to give out my full details just to try a software...
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This subject of the problems Sketchy Physics, Driving Dimensions and others cause comes up frequently. The authors have been approached more than once with requests to fix them but have never done so. It would appear to me that they have no interest in doing so. Perhaps there should be a sticky listing these plugins that are written so they cause plugins that are properly written to fail. A comment could be included to the effect of, "Understand that if you choose to use these plugins, they may cause other plugins to fail. Use these plugins at your own risk."
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I've been looking into LDD - When it's installed pretty much all the base classes is flooded with LDD methods. Even the root
Object
!!Object.ancestors [Object, LDD, Kernel]
An
LDD
module is added to theObject
class.And just the constants that LDD adds:
LDD.constants ["SKETCH_TOOL", "PI", "GENERAL_CASE_LINES", "LDDEntitiesObserver", "EQUAL_LINES", "PUTS_IN_RUBY_CONSOLE", "CONSTRAINTS_LIMIT", "ENTITY_OBSERVERS", "LDDFaceFaceAngleConstraint", "LDDOptions", "LDD_return_values", "SKETCHUP_VERSION", "LDDVertexVertexDistanceConstraint", "ROTATE_TOOL", "Driving_Dimension", "LDD_constraints_types", "LDDVertexFaceDistanceConstraint", "CAMERA_ZOOM_TOOL", "ARC_TOOL", "LDDModelConstraints", "LDD_constraints_typesVersion_0_2", "Driving_Dimensions_Tool", "LDDFaceInformationForInferredConstraints", "LDDAppObserver", "LDDEdgeEdgeDistanceConstraint", "LDDLabelsObserverForVertex", "LEDAS_DRIVING_DIMENSIONS_BUILD", "INTERSECTING_LINES", "LDDFixationConstraint", "LDDEdgeFaceAngleConstraint", "CAMERA_ORBIT_TOOL", "DRIVING_DIMENSIONS_FIXATION_TOOL_CURSOR", "VERTEX_OBSERVERS", "LDDEdgeLengthConstraint", "LDDModelObserver", "RECTANGLE_TOOL", "LDDPreConstraint", "FULL_LOG", "LDDDrDiTextObserver", "LDDSet", "LDDEmptyConstraint", "DRIVING_DIMENSIONS_CALCULATING_CURSOR", "LDDEdgeEdgePlanarAngleConstraint", "PUSH_PULL_TOOL", "PARALLEL_LINES", "LDDDrDiEntityObserver", "LDDFaceFaceDistanceConstraint", "LDDToolsObserver", "LDD_PRO", "LDDVertexEdgeDistanceConstraint", "MOVE_TOOL", "LEDAS_DRIVING_DIMENSIONS_VERSION", "LDD_DIR", "LDDDataForSketchupModel", "LDDSelectionObserver", "DEG_SIGN", "LDDConstraint", "LDDEdgeFaceDistanceConstraint", "CAMERA_DOLLY_TOOL", "DRIVING_DIMENSIONS_TOOL_CURSOR", "LDDArcCurveRadiusConstraint", "CIRCLE_TOOL", "INTERSECTING_LINES_WITH_COMMON_FACE", "LDDDrDiGroupObserver", "LDDEdgeEdgeAngleConstraint", "LDDObserversHash", "LDDKEY", "OFFSET_TOOL", "Driving_Dimensions_Fixation_Tool"]
Notice that even a PI constant is added - so now it's available to all classes instead of
Math::PI
. What a mess...LDD really do not play nicely with the shared SketchUp plugin environment at all!
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TIG - how does one go about acquiring a copy of your 2D tools? Looks like just the fix I need. Assuming it works with the free version... http://forums.sketchucation.com/posting.php?mode=reply&f=323&t=22091#
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Look at the bottom of the first page of 2D tools thread. At the bottom, see the Attachments box. The plugin is in a zip folder. Right click, save file as.. and place it in your favorite destination folder on your computer. Then unzip it to your Sketchup Plugins Folder.
I don't know why you inserted that link to a Reply panel. At the bottom left of the Reading Window is a Reply button.
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TIG,
I've noticed that the 2d toolset will occasionally crash SU under the following circumstances.......
See attached skp.
Using your 2d Toolset, I'd like to be able to put 2 Fillets on some adjoining linework (3 adjacent lines)
The linework is not all on one plane. (2 horizontal lines, 1 vertical)
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first fillet - no problem.
second fillet (on adjoining lines but different plane)- will crash SU
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Solution - move reqd lines off to one side and fillet, then put lines back in place.
I sometimes use this toolset when working on 3d models (even though it was originally designed for 2d work) - its very useful
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If you have time and could look into this it would be most appreciated.
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Regards
Howard L'
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Howard
I can't get it to crash at all !
It fillets the two nodes in turn without an error [@r=1000mm].
Also the order that they are picked has no effect either ?
I'm very puzzled...
What's you SUp version and OS ?
Can anyone else manage to get this to fail ?
If so, how exactly ??
Testers please... -
No problem here, Mac OS and version 5.1(Mac) of tools.
Tried all combinations of sequences -
I don't think it's TIG's plugin. The first time I opened the file I got a crash before I'd even tried to do anything with any tool. No idea why it crashed. I opened the file a second time and put in fillets with a 1000mm radius on the original set of lines with no trouble.
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TIG,
Thanks very much for your reply
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To answer your question:SU Pro 8.0.11752
Windows Vista c/w Svc Pack 2
(32 bit PC)Latest version of 2D Tools
Text notes inside the #2d.rb file gives the version asv5.0 20100927
..........
Really wierd how nobody else can reproduce this bug splat / behaviour
Possible clash with another Ruby script ???
.......
Howard L' -
Howard, you may have hit the nail on the head. You might try to find out by removing other plugins temporarily and trying the fillets.
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As the title-bar says "v5.2" you could also try upgrading to the latest version...
@unknownuser said:v5.1 20111201 Newly reported glitch fixed with 2dLine, so that now pressing the keyboard '0' when typing in a number on a PC it doesn't mistake for TAB >> Z-height!
v5.2 20120228 2dFillet segment range adjusted to >=2 <=999.
??? I don't think any of these changes are important BUT you never know -
TIG,
The version of 2D Tools that I have installed is from 2D_Tools52.zip.
When I got the bug splats I made sure I had the latest version before reporting any possible bugs.
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The text I quoted above was from the notes inside the #2d.rb file.
I shouldn't have quoted this - its a bit misleading - as I see now that there are many *.rb files inside the zip file that you may have updated on the last release - not just the one.
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If its tricky to track the bug down / reproduce the fault - don't worry about it as I can work round it.
However, if I notice anything else, or any other possible leads I'll report it.
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Brilliant plugin by the way
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Thanks once againHoward L'
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Did you try removing the other plugins in the Plugins folder and running just 2D Tools? It doesn't appear to be a bug in the 2D Tools set. If it was, there'd be a large number of complaints and that doesn't seem to be the case.
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Superb Tool. A "must" to all SKPrs. Attached please find Xcel sheet to assist calculating text size dependant on final presentation (Layout) drawing scales.
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Fantastic tools thank you very much !!!
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Thanks for that great tool.
Still one question left: I can't seem to decode NNs/NNx/Rad with the 2D polygon and NNs or Rad with the circle. No matter what i enter there it doesn't seem to affect anything. I tried to rise the segments of the circle but can't seem to get it and couldn't find any docs for that?
Any help would be highly appreciated.
Thanks!
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@helmi said:
Thanks for that great tool.
Still one question left: I can't seem to decode NNs/NNx/Rad with the 2D polygon and NNs or Rad with the circle. No matter what i enter there it doesn't seem to affect anything. I tried to rise the segments of the circle but can't seem to get it and couldn't find any docs for that?
Any help would be highly appreciated.
Thanks!
Please look at the installed toolset there's a help menu/toolbar item... this opens the file inside the ../Plugins/2Dtools/ folder called '2DtoolsHelp.htm'...
There's detailed explanations about using each tool.
If you want to change the number of sides in a Polygon or Circle [in 2Dtools OR the native-tools] typing 99s changes to 99 segments..., typing in a number e.g. 99 sets the radius to that in 'current units' - you could also type 99mm to set it to that, even if the current units weren't 'mm'...
With 2d Polygons the extra option of typing 99x sets the 'width' across edges rather than across vertices... -
Thanks, TIG. Didn't notice that help menu item. Great work, thanks a lot!
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TIG,
I'm having some bug splat issues while using the fillet tool. I did a clean reinstall of SU8 Pro and slowly started adding in plugins. Well I add your 2D Tools and can only create one fillet to say, a rectangular surface. Once I try filleting a second corner of the rectangle, it bumps me out of SU. Any suggestions?
Thanks. Ben
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