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    [Plugin] Sculpt Tools v 1.0...

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    • mitcorbM Offline
      mitcorb
      last edited by

      Thanks -BTM:
      I think I understand what you mean.
      As for drawing fast, that would be when I get a new desktop system. My current machine has a Pentium 4 with 1.6Ghz.

      I take the slow, deliberate approach in my aimless wandering.

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      • W Offline
        wsms
        last edited by

        thanks for everybody who build this plugin!
        i am just trying to sculpt something out~
        the only problem is the speed of my computer...

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        • B Offline
          BTM
          last edited by

          ok, I'm starting work on sculpt tools again; a new tool I'm probably going to add in the next release is flatten. I've got it working, but It's not finished yet.

          It flattens nearby points to the plane they best fit. If you hold shift, it will keep the previous plane, so you can create a flat surface. It has a setting which allows it to not affect points on the other side of the plane, so you can sculpt somewhat hard surfaces in the model, like in this image.
          ( though, with sketchup, it's admittedly not very useful)
          an 'icosphere', with flatten used in different places.

          I'll see if I can get an inflate/ deflate tool in the next release alswell.

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          • X Offline
            xrok1
            last edited by

            SWEET!
            🤢 sorry got a little too excited 🤣

            “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

            http://www.Twilightrender.com try it!

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            • majidM Offline
              majid
              last edited by

              wowww it is unbelievable ...man... the only remaining thin is documenting the plugin... is there anyone here ,so experienced, to do that?

              My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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              • E Offline
                ENG. YASEEN
                last edited by

                Wow It's working in SU Pro7 ..... That's Great 😍

                Thank u 👍


                Sculpt By SU Pro7

                My Website:

                http://xyz4studio.blogspot.com/

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                • boofredlayB Offline
                  boofredlay
                  last edited by

                  Is anybody using this in their work flow? If so how and to what success?
                  I am surprised we have not seen a bunch of examples so far.

                  http://www.coroflot.com/boofredlay

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                  • majidM Offline
                    majid
                    last edited by

                    I am wondering that if it is possible to have a tool for adding detail , or even reducing the details, while keeping the surface smoothness (if it is a curved surface).
                    maybe something like the picture


                    add-details.jpg

                    My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      Sandbox Tool->Add Details

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • T Offline
                        troyhome
                        last edited by

                        I wish sandbox did more thank only triangulation

                        IOviz.com
                        SU Pro 2024 PC

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                        • majidM Offline
                          majid
                          last edited by

                          sand box is not so smart tohave i.e. .6 size, rectangles, it just triangulates

                          My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                          • A Offline
                            aea
                            last edited by

                            Missing a tutorial to sculpt tools .

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              chakal82
                              last edited by

                              I installed this plugin and ı tried to use push or bulge controls but nothing happens.I can see blue circle but when ı trried to click on the face nothing happens also when ı checked the ruby console there is no movement.
                              what will ı do? please help.

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                              • D Offline
                                Dsmelcer1234
                                last edited by

                                Can anyone get planar lock to work on su 7.1? I've tried every different way I can think of and nothing ever gets locked. Tried use, use + show, dont use, turned on every different option, drawn the three point horiz to the mesh, vertical to the mesh, put the three point plane in a the mesh component, exploded it, selected the mesh then drew the three points, draw the plane in the center of the mesh, on the edge, etc etc... Every time the tools move the vertices as if I never used planar lock. Any body got any ideas?

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                                • B Offline
                                  BTM
                                  last edited by

                                  @unknownuser said:

                                  Can anyone get planar lock to work on su 7.1? I've tried every different way I can think of and nothing ever gets locked. Tried use, use + show, dont use, turned on every different option, drawn the three point horiz to the mesh, vertical to the mesh, put the three point plane in a the mesh component, exploded it, selected the mesh then drew the three points, draw the plane in the center of the mesh, on the edge, etc etc... Every time the tools move the vertices as if I never used planar lock. Any body got any ideas?

                                  Planar lock is far from perfect, but the way it should work is that any vertices (points) that happen to sit on the same plane as the rectangle it draws are locked to that plane, and can move around on it but can't leave the plane.

                                  On another note, I hope to start on a v.2 of sculpt tools some time in the next few months. v.1 was made just after I learned to code, and can be simplified an improved quite a bit; plus I never got around to adding the flatten or inflate features in the finished product.

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                                  • X Offline
                                    xrok1
                                    last edited by

                                    v2? nice to hear! 😄

                                    “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                    http://www.Twilightrender.com try it!

                                    1 Reply Last reply Reply Quote 0
                                    • Bob JamesB Offline
                                      Bob James
                                      last edited by

                                      @unknownuser said:

                                      On another note, I hope to start on a v.2 of sculpt tools some time in the next few months. v.1 was made just after I learned to code, and can be simplified an improved quite a bit; plus I never got around to adding the flatten or inflate features in the finished product.

                                      Bring it on 🎉

                                      i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                                      • K Offline
                                        KXI System
                                        last edited by

                                        Hey guys sorry to crash your party buuuuut.....

                                        Its going wack in V8. Can anyone look into this?

                                        Getting the perfect sig is hard...

                                        Google it!

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          @kxi system said:

                                          Hey guys sorry to crash your party buuuuut.....

                                          Its going wack in V8. Can anyone look into this?

                                          It'd help if you can be most specific to what happens. "going wack" could mean anything...

                                          Thomas Thomassen — SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • B Offline
                                            BTM
                                            last edited by

                                            @kxi system said:

                                            Hey guys sorry to crash your party buuuuut.....

                                            Its going wack in V8. Can anyone look into this?

                                            I haven't gotten around to testing it in su8 yet, sorry. One thing that might cause a problem is that I used the constant E without declaring which class it was part of. It worked in v.7, but in 8 it would have to be replaced with Math::E. If there are any other problems, feel free to let me know.

                                            As for a v.2 of sculpt tools, it still might come around, but I haven't been using sketchup that much recently. Unity 3 has been taking up a lot of my attention 😉

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