[Plugin][$] RoundCorner - v3.4a - 31 Mar 24
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Regarding my previous post with an error while trying to create a round corner for a kind of dome, yes, I tried much bigger values for the offset but it was the same problem, nothing happened when I click generate.
I figured out that the culprit was the arcs at the base of the geometry. If I replace the arcs by straight lines, the plugin can generate something. I understand how it could be challenging for a plugin to generate rounded corners when you have a circle or arc at the base. And if the arc is converted to successive small lines, it's even more challenging and it will push you to have a very small offset.
So I will most likely stay with straight lines at the base. My question becomes more now: is there a way to have different offset for different lines during the same single rounded corner generation. Because you might want to have two different values for 3 lines that intersect so I don't think that you can do it sequentially.
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Does this plugin support SU16?
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Hi,
I love this tool! It saves me a lot of time and is very powerful.I have one question. If I use the tool to round the edges of a cube for example and then use another tool to cut a shape out of the cube I get parts of the faces missing. If i repair them and cut another shape out of the cube the faces open up again.
How can I stop that from happening?
Thanks,
Ron -
It sounds to me as if you are running into the small edges issue. How large is the object you're working on? Try working at a larger scale and then scale back down.
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How large do you think I'd need to work? I generally work in a foot equals an inch scale to create the fine details I need.
Thanks for the help.
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Hard to tell without seeing your model.
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Would it be possible to optimize the rounding to work better with quads? I noticed that it splits the quad triangulation, instead of generating new quads and the resulting faces are really weird looking (with diagonals going across two faces, as a result of the former quad triangulation)
Cheers!
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i cannot find ANY download link for this plugin , has it been removed i m tired of searching the main post with no clue ..
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@mohtashimiqbal said:
i cannot find ANY download link for this plugin , has it been removed i m tired of searching the main post with no clue ..
None at all? How far down the main post did you look before you gave up? It's clearly identified.
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And... the SketchUcation PluginStore - linked off the menu above - contains virtually all of the Plugins/Extensions mentioned across many threads in these forums...
So that should be your starting point whenever you are looking to download anything...
Also it has excellent search functions on its page...As Fredo mentioned in his tool's first page [see the image pasted by Dave]... if you first download and install the SketchUcation PluginStore Toolset [RBZ], available in the Resources menu above, OR now as v3.0.0 in the PluginStore itself, under Author '- SketchUcation -' [first on the list], then that has a dialog which lets you browse the PluginStore [getting re-badged as the ExtensionStore³] from within SketchUp itself, and then AutoInstall selected tools...
It also has lots of other goodies like Update notifiers, Bundles, Managers etc - read up on it... -
Thank you!
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Can someone tells me how to download this extension ?
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@ribard said:
Can someone tells me how to download this extension ?
The information is provided in the first post of this thread and again, most recently in the post the second and third posts above yours.
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I have two problems with the latest version (installed on SU2015 x64)
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Round corner: The offset value is displayed but not recognized by the plugin if it is entered using the TAB-Key. I need to re-open the function to make it active. If i use the toolbar field it is working.
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Bevel edges: There is a smoothing issue with beveled geometry. After beveling i always need to fix the smoothing.
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@numerobis said:
I have two problems with the latest version (installed on SU2015 x64)
@numerobis said:
- Round corner: The offset value is displayed but not recognized by the plugin if it is entered using the TAB-Key. I need to re-open the function to make it active. If i use the toolbar field it is working.
Thanks for signaling this bug. Easy to fix.
@numerobis said:
- Bevel edges: There is a smoothing issue with beveled geometry. After beveling i always need to fix the smoothing.
What is the problem exactly? which edges are you referring to ?
Fredo
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@fredo6 said:
Thanks for signaling this bug. Easy to fix.
@fredo6 said:
What is the problem exactly? which edges are you referring to ?
The edges are showing up correctly (hard edges) but the shading is messed up in display and rendering.
I have to use the smoothing controls after the beveling and set it to hard egdes again to get this fixed. -
@numerobis said:
The edges are showing up correctly (hard edges) but the shading is messed up in display and rendering.
I have to use the smoothing controls after the beveling and set it to hard egdes again to get this fixed.What should I do then ?
Fredo
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I don't know. I can only say that there is something different to the normal hard edges. The shading is wrong (soft). And i think this problem is new. I never noticed this in older versions.
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@numerobis said:
I don't know. I can only say that there is something different to the normal hard edges. The shading is wrong (soft). And i think this problem is new. I never noticed this in older versions.
Could it be related to "cast-shadow" ?
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Sorry, i don't understand. Which "cast-shadow"?
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