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    [Plugin][$] RoundCorner - v3.4a - 31 Mar 24

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    • G Offline
      gregoiregentil
      last edited by

      Regarding my previous post with an error while trying to create a round corner for a kind of dome, yes, I tried much bigger values for the offset but it was the same problem, nothing happened when I click generate.

      I figured out that the culprit was the arcs at the base of the geometry. If I replace the arcs by straight lines, the plugin can generate something. I understand how it could be challenging for a plugin to generate rounded corners when you have a circle or arc at the base. And if the arc is converted to successive small lines, it's even more challenging and it will push you to have a very small offset.

      So I will most likely stay with straight lines at the base. My question becomes more now: is there a way to have different offset for different lines during the same single rounded corner generation. Because you might want to have two different values for 3 lines that intersect so I don't think that you can do it sequentially.

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      • W Offline
        william0j
        last edited by

        Does this plugin support SU16?

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        • R Offline
          ronagoldberg
          last edited by

          Hi,
          I love this tool! It saves me a lot of time and is very powerful.

          I have one question. If I use the tool to round the edges of a cube for example and then use another tool to cut a shape out of the cube I get parts of the faces missing. If i repair them and cut another shape out of the cube the faces open up again.

          How can I stop that from happening?

          Thanks,
          Ron

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          • Dave RD Offline
            Dave R
            last edited by

            It sounds to me as if you are running into the small edges issue. How large is the object you're working on? Try working at a larger scale and then scale back down.

            Etaoin Shrdlu

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            • R Offline
              ronagoldberg
              last edited by

              How large do you think I'd need to work? I generally work in a foot equals an inch scale to create the fine details I need.

              Thanks for the help.

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              • Dave RD Offline
                Dave R
                last edited by

                Hard to tell without seeing your model.

                Etaoin Shrdlu

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                • dereiD Offline
                  derei
                  last edited by

                  Would it be possible to optimize the rounding to work better with quads? I noticed that it splits the quad triangulation, instead of generating new quads and the resulting faces are really weird looking (with diagonals going across two faces, as a result of the former quad triangulation)

                  Cheers!

                  DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                  • M Offline
                    mohtashimiqbal
                    last edited by

                    i cannot find ANY download link for this plugin , has it been removed i m tired of searching the main post with no clue ..

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                    • Dave RD Offline
                      Dave R
                      last edited by

                      @mohtashimiqbal said:

                      i cannot find ANY download link for this plugin , has it been removed i m tired of searching the main post with no clue ..

                      None at all? How far down the main post did you look before you gave up? It's clearly identified.
                      Screenshot - 2_3_2016 , 4_55_18 AM.png

                      Etaoin Shrdlu

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                      • TIGT Online
                        TIG Moderator
                        last edited by

                        And... the SketchUcation PluginStore - linked off the menu above - contains virtually all of the Plugins/Extensions mentioned across many threads in these forums...
                        So that should be your starting point whenever you are looking to download anything...
                        Also it has excellent search functions on its page...

                        As Fredo mentioned in his tool's first page [see the image pasted by Dave]... if you first download and install the SketchUcation PluginStore Toolset [RBZ], available in the Resources menu above, OR now as v3.0.0 in the PluginStore itself, under Author '- SketchUcation -' [first on the list], then that has a dialog which lets you browse the PluginStore [getting re-badged as the ExtensionStore³] from within SketchUp itself, and then AutoInstall selected tools...
                        It also has lots of other goodies like Update notifiers, Bundles, Managers etc - read up on it...

                        TIG

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                        • A Offline
                          arkiboygmo
                          last edited by

                          Thank you!

                          1 Reply Last reply Reply Quote 0
                          • R Offline
                            Ribard
                            last edited by

                            Can someone tells me how to download this extension ?

                            1 Reply Last reply Reply Quote 0
                            • Dave RD Offline
                              Dave R
                              last edited by

                              @ribard said:

                              Can someone tells me how to download this extension ?

                              The information is provided in the first post of this thread and again, most recently in the post the second and third posts above yours.

                              Etaoin Shrdlu

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                              • N Offline
                                numerobis
                                last edited by

                                I have two problems with the latest version (installed on SU2015 x64)

                                1. Round corner: The offset value is displayed but not recognized by the plugin if it is entered using the TAB-Key. I need to re-open the function to make it active. If i use the toolbar field it is working.

                                2. Bevel edges: There is a smoothing issue with beveled geometry. After beveling i always need to fix the smoothing.

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                                • fredo6F Offline
                                  fredo6
                                  last edited by

                                  @numerobis said:

                                  I have two problems with the latest version (installed on SU2015 x64)

                                  @numerobis said:

                                  1. Round corner: The offset value is displayed but not recognized by the plugin if it is entered using the TAB-Key. I need to re-open the function to make it active. If i use the toolbar field it is working.

                                  Thanks for signaling this bug. Easy to fix.

                                  @numerobis said:

                                  1. Bevel edges: There is a smoothing issue with beveled geometry. After beveling i always need to fix the smoothing.

                                  What is the problem exactly? which edges are you referring to ?

                                  Fredo

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                                  • N Offline
                                    numerobis
                                    last edited by

                                    @fredo6 said:

                                    Thanks for signaling this bug. Easy to fix.

                                    👍

                                    @fredo6 said:

                                    What is the problem exactly? which edges are you referring to ?

                                    The edges are showing up correctly (hard edges) but the shading is messed up in display and rendering.
                                    I have to use the smoothing controls after the beveling and set it to hard egdes again to get this fixed.

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                                    • fredo6F Offline
                                      fredo6
                                      last edited by

                                      @numerobis said:

                                      The edges are showing up correctly (hard edges) but the shading is messed up in display and rendering.
                                      I have to use the smoothing controls after the beveling and set it to hard egdes again to get this fixed.

                                      What should I do then ?

                                      Fredo

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                                      • N Offline
                                        numerobis
                                        last edited by

                                        I don't know. I can only say that there is something different to the normal hard edges. The shading is wrong (soft). And i think this problem is new. I never noticed this in older versions.

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                                        • fredo6F Offline
                                          fredo6
                                          last edited by

                                          @numerobis said:

                                          I don't know. I can only say that there is something different to the normal hard edges. The shading is wrong (soft). And i think this problem is new. I never noticed this in older versions.

                                          Could it be related to "cast-shadow" ?

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                                          • N Offline
                                            numerobis
                                            last edited by

                                            Sorry, i don't understand. Which "cast-shadow"?

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