[Plugin][$] RoundCorner - v3.4a - 31 Mar 24
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this plugin helped me previously, so, thanks for that, fredo.
But well it don't like curves at all even at 100 000 scale and despite that in this sample, the offset is much smaller than my requirement, I had overlaps everywhere.
Also a good enhancement could be to be able to have multi-offsets capability in a selection.
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hi everyone,
i just run that plugin and after generating geometry, the model became a single part, i'm not able to select a face, if i try to select a face or anything else, the model is all selected ... is it always like that or may i miss something ?
i also dont see any line on the edges.
thanks for your answers.
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It depends on the settings you've chosen. If you choose to smooth/soften the edges, then you'll get that behavior. But you can choose not to soften the edges and then you'll be able to select a single face. Or you could turn on Hidden Geometry and select individual faces even with the edges softened.
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Great !! Thanks a lot, it's now working well
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Have you ever noticed the tiny size of RoundCorner control bar on a MacBook Retina? (MBPr 13" running 10.11.1 or any other Mac OS X version)? See attachment.
Any idea how to solve this?
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where i can find the download link button?
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@indrifitrian6 said:
where i can find the download link button?
Look in the SketchUcation PluginStore - link in menu above...
Use the page's Search tool to find the entry, it it's not immediately seen... -
@wookbert said:
Have you ever noticed the tiny size of RoundCorner control bar on a MacBook Retina? (MBPr 13" running 10.11.1 or any other Mac OS X version)? See attachment.
Any idea how to solve this?
There is nothing that can be done in scripts for high resolution screens under Sketchup.
- It might be that SU2016 has improved the situation
- otherwise, if you go to Window > LibFredo6 Settings... > Default Parameters..., you should find a check box about Retina. It should double the size of the buttons. However, there is not garantee that the character size would follow.
Fredo
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@fredo6: Wasn't aware of the Retina check box. It helps a bit, the text however still is too small to be read and edited conveniently.
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@wookbert said:
@fredo6: Wasn't aware of the Retina check box. It helps a bit, the text however still is too small to be read and edited conveniently.
The logic of font size vs screen resolution is not accessible from the Ruby API.
However, you may want to read this thread, where other Mac users are discussing potential solutions.
Fredo
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Bonjour! I don't manage to get round corners for this design (http://imgur.com/kYQ9ITf
What am I doing wrong? Here is the file: http://www.filedropper.com/casing-v1
I'm running the latest of Fredo6 and round corners on Sketchup 8.
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In your screenshot you show the radius of the rounding (called Offset) as 0.1 mm. That's incredibly small. Try a reasonable value for the size of the object.
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Yes, as Dave says, SketchUp itself [and by connection its Plugins] can't cope with dimensions with tiny dimensions [<=1/1000"]
So try something a bit bigger... -
Regarding my previous post with an error while trying to create a round corner for a kind of dome, yes, I tried much bigger values for the offset but it was the same problem, nothing happened when I click generate.
I figured out that the culprit was the arcs at the base of the geometry. If I replace the arcs by straight lines, the plugin can generate something. I understand how it could be challenging for a plugin to generate rounded corners when you have a circle or arc at the base. And if the arc is converted to successive small lines, it's even more challenging and it will push you to have a very small offset.
So I will most likely stay with straight lines at the base. My question becomes more now: is there a way to have different offset for different lines during the same single rounded corner generation. Because you might want to have two different values for 3 lines that intersect so I don't think that you can do it sequentially.
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Does this plugin support SU16?
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Hi,
I love this tool! It saves me a lot of time and is very powerful.I have one question. If I use the tool to round the edges of a cube for example and then use another tool to cut a shape out of the cube I get parts of the faces missing. If i repair them and cut another shape out of the cube the faces open up again.
How can I stop that from happening?
Thanks,
Ron -
It sounds to me as if you are running into the small edges issue. How large is the object you're working on? Try working at a larger scale and then scale back down.
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How large do you think I'd need to work? I generally work in a foot equals an inch scale to create the fine details I need.
Thanks for the help.
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Hard to tell without seeing your model.
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Would it be possible to optimize the rounding to work better with quads? I noticed that it splits the quad triangulation, instead of generating new quads and the resulting faces are really weird looking (with diagonals going across two faces, as a result of the former quad triangulation)
Cheers!
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