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    Modelling without plugins

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    • EdsonE Offline
      Edson
      last edited by

      simon,

      this is undoubtedly useful but i was also thinking in terms of shorter tuts on complex shapes that at first sight seem to be impossible to do with sketchup. as examples i refer to the one attached here and this one. these two examples show that it is a question of method to be able to model complex shapes.


      Cabriole leg tutorial.skp

      edson mahfuz, architect| porto alegre • brasil
      http://www.mahfuz.arq.br

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      • simon le bonS Offline
        simon le bon
        last edited by

        Dear Edson,

        (I had already studied this incredible Panton Chair tutorial 👍 )

        @unknownuser said:

        this is undoubtedly useful but i was also thinking in terms of shorter tuts on complex shapes that at first sight seem to be impossible to do with sketchup.

        I was gone a little bit elswhere; sorry for misunderstood. What you say if I try to understand exactly what you mean is that SU users need graduated tuts relatives to their level of control.

        For that also i agree with you.
        But it is something already trying to exist inside SketchUcation: Tutorial section(something probably waiting a more strong promotion from the community to take off)
        Also you are probably right in that what is missing there is the possibility to gather good things everywhere from the Web and agregate them in such a place.

        simon

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        • P Offline
          Pg09
          last edited by

          @chris fullmer said:

          Here's a video for those steps.

          Chris

          Chris, excellent movie, i didn't know that we can mirror objects with the scale tool - great stuff!
          Also, watching you modeling and talking at that pace makes me jealous and dizzy at the same time! 😄

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          • Chris FullmerC Offline
            Chris Fullmer
            last edited by

            Hehe, and before every movie I sit and tell myself over and over - "Talk slow, move slow, don't shake the mouse around, don't orbit the model non-stop" etc. So that is the slow and steady version of my modeling. In real time I get really shaky and zippy and I can't even stand to watch it in replay 🤢 .

            Glad it was helpful, sorry it made you sick 😄

            Chris

            Lately you've been tan, suspicious for the winter.
            All my Plugins I've written

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            • Chris FullmerC Offline
              Chris Fullmer
              last edited by

              hehe, there is definitely lots of that too!

              Lately you've been tan, suspicious for the winter.
              All my Plugins I've written

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              • takesh hT Offline
                takesh h
                last edited by

                @edson said:

                in the light of this topic i think it could be a good initiative to put together a list of tutorials on how to model complex geometric shapes/objetcs with straight sketchup tools.

                Even better for new users might be, a series of tuts on how to model simple geometries (a cube, pyramid, sphere etc.) in 10 different ways.
                By viewing how to model a pyramid in 10 different ways, a user can discover a lot underneath the simple GUI of SketchUp. Complex modeling is nothing but a bunch of simple modelings. If a user understands how to do simple things in various ways, I'm sure she/he can start thinking about complex things soon.

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  @takesh h said:

                  Even better for new users might be, a series of tuts on how to model simple geometries (a cube, pyramid, sphere etc.) in 10 different ways.

                  Ha! A sphere for instance in a couple of seconds:

                  [flash=600,400:34pgr84f]http://www.youtube.com/v/4g5NQjNAYvI&hl=en&fs=1&[/flash:34pgr84f]

                  😄

                  Gai...

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                  • mitcorbM Offline
                    mitcorb
                    last edited by

                    As an off topic comment, but possibly related, I notice many of you have skills with web page construction, programming, manipulation of gifs and jpgs and other things not directly involving modeling, or rendering. It appears that these skills greatly enhance by way of insight, how you approach the modeling and rendering environments.
                    Just my two cents. You can delete this if you want.

                    I take the slow, deliberate approach in my aimless wandering.

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                    • R Offline
                      remon_v
                      last edited by

                      @edson said:

                      in the light of this topic i think it could be a good initiative to put together a list of tutorials on how to model complex geometric shapes/objetcs with straight sketchup tools. i am sure there are many on the web: it would just be a matter of putting them together. what do you think about this?

                      That would be great... I'm modeling with sketchup for a few months now. I mainly do "simple" arch vis, but I really would like to get to know complex modeling

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                      • pilouP Offline
                        pilou
                        last edited by

                        Make a research about this guy "Jean Lemire" on the forum! 😉

                        All his tuts (and very detailed) are mostly made without plugin! 😎

                        A "tour de force"! ☀

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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