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    [Plugin] Shape Bender Beta

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    • R 離線
      rob-m
      最後由 編輯

      So I'm learning. Many of the plugins I have picked up had instructions for placing in the tools folder. I will remedy that on my end.

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      • thomthomT 離線
        thomthom
        最後由 編輯

        @rob-m said:

        So I'm learning. Many of the plugins I have picked up had instructions for placing in the tools folder. I will remedy that on my end.

        Do you remember which ones? If they are located here on the forum we can see if we can correct that.

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • R 離線
          rv1974
          最後由 編輯

          Chris bending along 2-segment curve results are wrong. It wont keep the parallels.
          Could you tweak the code please?


          Capture.JPG

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          • Dave RD 離線
            Dave R
            最後由 編輯

            @rob-m said:

            So I'm learning. Many of the plugins I have picked up had instructions for placing in the tools folder. I will remedy that on my end.

            I've never seen a plugin with instructions to put it into the Tools folder. I'd also be interested to know which ones those are. There are plugins that will appear in the tools menu but that's entirely different.

            Etaoin Shrdlu

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            • R 離線
              rob-m
              最後由 編輯

              I actually don't recall which ones, sorry. Not from this site, I found them elsewhere before I found SketchUcation. Everything I need seems to be here or referenced here. Strangely though, all other plugins I had in the Tools folder seemed to work.
              Thanks for the help.
              My goal was to take a 3d wall carving and wrap it around a post for cutting on a 4 axis cnc router. This should work very well. thanks for this great plugin!

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              • C 離線
                carammilla
                最後由 編輯

                nice

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                • pbacotP 離線
                  pbacot
                  最後由 編輯

                  Hello,

                  Thanks for the great plugin work! This is one I've never tried before so I thought I would, since it is often mentioned here. Is it supposed to work on Macs?

                  In this test I wish to make the rectangular bar bend in the shape of the curve shown. Are there any further tips on how to make it look more like the arc shape?

                  Thanks, Peter

                  Screen shot 2012-06-02 at 2.07.11 PM.png
                  AutoSave_shape bender test.skp

                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                  • Dave RD 離線
                    Dave R
                    最後由 編輯

                    Peter,

                    I got it to go but only after I deleted your funny shape, purged unused stuff from the file, saved it and reopened it. Notice I also moved the line relative to the component. The distance between the line and the component will be used at the distance between the new component and the arc. I expect there distance you had in your set up was a bit too much for Shape bender to create the properly bent shape from the straight version.


                    AutoSave_shape bender test.skp

                    Etaoin Shrdlu

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                    • pbacotP 離線
                      pbacot
                      最後由 編輯

                      Dave,

                      Thanks for the help! I didn't pick that up about the distance. I didn't find anything to purge but the object created by the plugin.

                      Peter

                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                      • Dave RD 離線
                        Dave R
                        最後由 編輯

                        You can play the distance thing to your advantage so it the curve is the centerline of the bent shape, you'll put the straight line on the centerline of the unbent form.

                        I found 13 unused materials also.

                        Etaoin Shrdlu

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                        • pbacotP 離線
                          pbacot
                          最後由 編輯

                          Thanks. Yeah, I forgot to look at the materials!

                          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                          • S 離線
                            sags
                            最後由 編輯

                            thank you for the shape bender sir.. 👍

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                            • H 離線
                              huntress_ss
                              最後由 編輯

                              Hey Chris,
                              I've tried ading this plug-in to my sketch-up but it's not working. Show's up with error load with "Error Loading File clf_shape_bender_loader.rb
                              no such file to load -- progressbar.rb"

                              Any suggestions on how to get this working?

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                              • GaieusG 離線
                                Gaieus
                                最後由 編輯

                                Please, read the instructions carefully. Chris clearly wrote that you (also) need to install progresbar.rb.

                                Gai...

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                                • M 離線
                                  mwm5053
                                  最後由 編輯

                                  Not sure if this has been covered but getting error when using Shape bender with a slew of plugins in plugin folder when all are removed but
                                  Shape Bender it works fine screen shot on ruby console
                                  Thanks in advance.


                                  Screen Shot 2012-06-24 at 9.23.44 PM.png

                                  2011 iMac
                                  SU 2015 Pro, 2017 Make
                                  V2 Twilight
                                  macOS Sierra 10.12.5

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                                  • TIGT 離線
                                    TIG Moderator
                                    最後由 編輯

                                    This is an odd error... it relates to a variable that should be set to a number by one of the tool's methods in line #676, clearly it's failing to do that hence the 'nil' error message when its used for a '/' divide calculation...
                                    @offset = **@y_total** / 6
                                    This is set around line #641, as either
                                    @y_total = @line_y - @ymin
                                    or
                                    @y_total = @ymax - @ymin
                                    So it seems the get_max_y method is failing somehow.
                                    That is turn is called from the get_geom_ents method; which is in turn called in line #249 when the user has picked the required objects to trigger the 'bending'...

                                    This suggests that if there's no error in the script [used without issue by thousands?] then perhaps another script is making an 'unwrapped' call of its method[s] with similar names and thereby causing the issue - unlike the usual rogue scripts which redefine how Sketchup treats Groups etc, which is far more awkward...
                                    A 'fix' could be to do a find/replace on all of the code in the script [using Notepad osa], so that all of the get_max_y become say get_max_y_CLF and get_geom_ents become get_geom_ents_CLF - then any clash with other scripts might be averted...

                                    TIG

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                                    • thomthomT 離線
                                      thomthom
                                      最後由 編輯

                                      Hasn't that error been described and explained earlier in this thread? Think it comes up pretty often. Might be a bug in the code itself. Might be worth adding it to the first post (when we work out what it was again.)
                                      Wasn't there something about the orientation of the geometry?

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • C 離線
                                        cris_santiago
                                        最後由 編輯

                                        hell yeah 👊
                                        !!!

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                                        • V 離線
                                          VictorB
                                          最後由 編輯

                                          I'm hoping you guys might be able to help me out on this crash I'm getting while using Shape Bender. I'm trying to make a bangle/cuff bracelet for a friend's bday. I've designed the bracelet as a flat bar, and then was going to use shape bender to curve it into a bracelet shape. When I run Shape Bender, it says that it's calculating the curve and angles, and that it's breaking the component into 13 pieces, and then shortly after it starts processing, it just crashes.

                                          I've tried rescaling the component so that it's true to size, and I still get the same crash. I'm at a stand still right now and don't know if it's a problem with SketchUp or Shape Bender. I'm still a total design newb (this is only the 2nd thing I've designed), so there is a great chance there is a flaw with my work.

                                          I've attached the file I'm working with if anyone wants to try to bend it and see if they get the same crash. Any help or words of wisdom are greatly appreciated.

                                          Thanks!


                                          RB component.skp

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                                          • Dave RD 離線
                                            Dave R
                                            最後由 編輯

                                            Where's the curve to which you want the thing bent? It's a lot of geometry to deal with. Perhaps you could split it into smaller chunks and process them one at a time?

                                            It looks like you could do a lot of clean up. Delete coplanar edges and correct the face orientation.

                                            Etaoin Shrdlu

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