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    Filetting and Bullnosing Edges

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    • ely862meE Offline
      ely862me
      last edited by

      I ll try to compose a simple tutorial
      lets make the main body of an electric guitar :
      1:draw the main shape
      1.jpg
      2:pull it up to achieve the body
      2.jpg
      3:ad the extra lines (i selected the perimeter and copy paste it on blue axis nearby the up and down perimeter )
      3.jpg
      4:remove the extra faces for a proper result
      4.jpg
      5:run sds
      5.jpg
      6:this is what sds made without those extra lines
      6.jpg
      7:if u do need more sharpen corners add another round of extra lines(this time i just made an offset)
      7.jpg
      8:this is the result for 7 after running the sds
      8.jpg

      Pretty cool ha?!!(and i figured it all by myself) πŸ˜†

      cheers!!
      hope it helps

      Elisei


      electric quitar.skp

      Elisei (sketchupper)


      Before no life was done on Earth it was THE LIFE ITSELF...GOD
      Come and See EliseiDesign

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      • X Offline
        xrok1
        last edited by

        hey! you can also do it this way and save about a third of the polys. plus you are sure that the front and back are flat. πŸ˜„cap.jpg

        β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

        http://www.Twilightrender.com try it!

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        • ely862meE Offline
          ely862me
          last edited by

          yeah u can...just on flat areas

          Elisei (sketchupper)


          Before no life was done on Earth it was THE LIFE ITSELF...GOD
          Come and See EliseiDesign

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          • T Offline
            Tekkybot
            last edited by

            @ely862me said:

            is quite simple..
            u first have to make the normal mesh but low poly
            then the lines u want to be sharpen add another round of lines near them

            man! i own this plugin! i thought subdivide and smooth was just a cool gimic that nobody actauly used how wrong i was. installing now β˜€

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            • T Offline
              TeamSDA
              last edited by

              Hi Elisei

              Your input has been quite liberating. We took your advice and built a low poly mesh from scratch then used the sds to smooth it out. We are not as quick as you appear to be, but your advice looks like it will open the door to a lot more creative freedom in sketch up. Below is the new Pod we built using your technique.

              Thanks
              TeamSDA

              p.s. Your technique of adding more lines to reduce the amount of smoothing on edges works great. πŸ‘

              p.p.s. We know that turning off hidden geometry in the view menu gets rid of all the mesh lines but there are still artifact lines showing up that we would like to get rid of, have you ever had this problem and if so do you have any ideas about how to fix it.


              JVC Pod.jpg


              JVC Pod.skp

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              • ely862meE Offline
                ely862me
                last edited by

                select the geometry right click and click on soften/smooth edges (check the soften coplanar too)

                Elisei (sketchupper)


                Before no life was done on Earth it was THE LIFE ITSELF...GOD
                Come and See EliseiDesign

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                • bazB Offline
                  baz
                  last edited by

                  Hi eliesi,
                  I downloaded your guitar skp to try this out and it worked perfectly with your model but when I tried it with a different shape I got this...
                  Any idea what I'm doing wrong?
                  Bazsds.jpg

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                  • ely862meE Offline
                    ely862me
                    last edited by

                    It looks like you have some internal faces which affects the final result.
                    Also keep in mind that u MUST make a low poly model(what u have there is more like the final model-the polycount will be enormous), then apply the subdivide.

                    Elisei (sketchupper)


                    Before no life was done on Earth it was THE LIFE ITSELF...GOD
                    Come and See EliseiDesign

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      Baz: are you trying to make a fillet on the edge? In which case you want to look into Fredo's RoundCorner plugin.

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • bazB Offline
                        baz
                        last edited by

                        hi guys, thanks for replies, I must admit, after getting suv8, I havent reloaded this ruby. 'Round corners' does the trick when necessary.
                        Happy Christmas and a prosperous New Year, everyone.
                        Baz

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