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    [Plugin][$] FredoScale - v3.6a - 01 Apr 24

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    • Dave RD 離線
      Dave R
      最後由 編輯

      @array81 said:

      I installed the last version but I have only the "box" tools, no "target" tools. Any ideas?

      They don't show even after you enabled them and restarted SketchUp?
      Screenshot - 3_18_2017 , 4_56_38 PM.png

      Etaoin Shrdlu

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      • G 離線
        georgeoakblaster
        最後由 編輯

        Hi,

        Is there a way to get the dimension tags to update after you resize using the 'box stretching' feature? At the moment I re-add them manually to get them to update to the correct measurement.

        Thanks for this great plugin Fredo.

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        • Dave RD 離線
          Dave R
          最後由 編輯

          @georgeoakblaster said:

          Hi,

          Is there a way to get the dimension tags to update after you resize using the 'box stretching' feature? At the moment I re-add them manually to get them to update to the correct measurement.

          Thanks for this great plugin Fredo.

          Like this?
          stretch.gif

          Etaoin Shrdlu

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          • G 離線
            georgeoakblaster
            最後由 編輯

            Thanks,

            I should have mentioned this is when using 'enter new dimensions' which is on the right click dialogue box.

            George

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            • Dave RD 離線
              Dave R
              最後由 編輯

              Maybe you could post a screen shot of what you are trying to describe because it isn't clear.

              The New Dimension window is intended to allow you to type in the new dimension.

              What is the "dimension tag" you refer to?

              Etaoin Shrdlu

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              • K 離線
                kevsterman
                最後由 編輯

                Hey guys. I've recently discovered radial bend and its just brilliant. Its really helping me with some illustrations I'm doing. I was wondering if there's a way for the materials to bend as well as the model. So far the materials either stay the same or go a bit skew-whiff, they don't bend in the same directions as the face they're on. Any way of doing this?

                "Avoid keeping more than 3 items on your desk that you can't fit into your mouth."

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                • fredo6F 離線
                  fredo6
                  最後由 編輯

                  @kevsterman said:

                  Hey guys. I've recently discovered radial bend and its just brilliant. Its really helping me with some illustrations I'm doing. I was wondering if there's a way for the materials to bend as well as the model. So far the materials either stay the same or go a bit skew-whiff, they don't bend in the same directions as the face they're on. Any way of doing this?

                  Unfortunately, Radial Bend creates a lot of new faces and triangulation due to slicing. So, reconstructing the original texturing would be kind of big headache!
                  In general, texturing should be done on final shapes.

                  Fredo

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                  • K 離線
                    kevsterman
                    最後由 編輯

                    Ok thanks Fredo. That's good to know 👍

                    "Avoid keeping more than 3 items on your desk that you can't fit into your mouth."

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                    • K 離線
                      kevsterman
                      最後由 編輯

                      Hi guys. I have another question regarding radial bend. As you can see from the image all of the lines denoting brickwork haven't bended as I was expecting. I'm not sure why. Is it a parameter problem or maybe something to do with the model? Its probably something really easy I'm missing 😕

                      Screenshot 2017-08-10 13.03.15.png

                      "Avoid keeping more than 3 items on your desk that you can't fit into your mouth."

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                      • robertWanR 離線
                        robertWan
                        最後由 編輯

                        Why? 😞
                        https://youtu.be/FgNyfpZPVfA

                        Robert

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                        • fredo6F 離線
                          fredo6
                          最後由 編輯

                          @robertwan said:

                          Why? 😞
                          https://youtu.be/FgNyfpZPVfA

                          Robert

                          'By default', FredoScale Stretching makes the component unique before operating on it.
                          The issue is that I did not provision an option to apply to all instances instead.

                          Fredo

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                          • Dave RD 離線
                            Dave R
                            最後由 編輯

                            Is there any way around it? I expect so. Upload your SKP so we can see what you've got so far.

                            Etaoin Shrdlu

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                            • L 離線
                              Lorand
                              最後由 編輯

                              File attached.


                              FScale test.skp

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                              • L 離線
                                Lorand
                                最後由 編輯

                                Hi all,

                                Great plugin like all Fredo6 ones, thank you sir.

                                Problem: Imagine a simple Chinese lamp - equilateral triangles at the top and bottom and FredoScale TWIST for elegantly getting the surfaces between them - but the TWIST function twists around the axis of the boundary box not the axis through the centers of the bottom and top triangles and the result is skewed. Same goes for any odd sided polygons: those two centers are different. Is there any way to use TWIST and get the "expected" result?

                                Thank you in advance,
                                Lorand

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                                • Dave RD 離線
                                  Dave R
                                  最後由 編輯

                                  I see what you're getting at. It happens with shapes whose sections have an odd number of sides. It's due to the way they fit in their bounding box. I don't know if it's something Fredo can modify but an immediate solution to get around it is to put the triangle in the center of a square.

                                  Screenshot - 11_1_2017 , 4_11_43 AM.png

                                  Screenshot - 11_1_2017 , 4_13_05 AM.png

                                  Etaoin Shrdlu

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                                  • L 離線
                                    Lorand
                                    最後由 編輯

                                    Nice idea, thank you. Lorand

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                                    • J 離線
                                      jtri
                                      最後由 編輯

                                      I am using the Radial Bend tool to model a "splayed" end of an object. A couple of questions. I know it is just a few steps to copy and flip a face and then finish the end, but was wondering if I missed a command in the tool that would allow this to be done off a center line so that you could use a model, bend one face and the opposite face would bend the same but in the opposite direction? If there a better tool I should consider for this type of modeling please let me know.
                                      Thanks for a great tool and all the support


                                      Splay end.skp

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                                      • Dave RD 離線
                                        Dave R
                                        最後由 編輯

                                        I don't know of a tool that would do what you ask. I think using an extension to bend the surface would be more work than just drawing the curves before extruding it.

                                        By the way, how did you draw this and manage to get all the faces inside out?

                                        Etaoin Shrdlu

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                                        • J 離線
                                          jtri
                                          最後由 編輯

                                          It was easy. Just do a very quick sketch hoping to make it clear what I was asking and not pay attention at all when drawing. I unfortunately am an occasional sketch up user now and forget the basics way to often. As for using the extension vs drawing the curve, I had model that was mostly completed and I wanted the end to splay a bit. So using the extension seemed like the fasted way at that point in the modeling. The example I used was a very simplified example.
                                          Thanks Dave

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                                          • T 離線
                                            TBoy
                                            最後由 編輯

                                            Hi Fredo6
                                            Is there a code I can use to put only one (or more) scale tool(s) on my own toolbar. For example "Box Stretching"?
                                            I will put icon on my toolbar, but don't know how to start particular tool from your suites. Is there any documentation about this?

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