[Plugin][$] FredoScale - v3.6a - 01 Apr 24
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Hi, Fredo I've a recurent problem after bending. See my picture.
Any idea of what happens ?
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@jean-franco said:
Hi, Fredo I've a recurent problem after bending. See my picture.
Any idea of what happens ?They are still co-planar. But there is hidden lines created there. Turn on Hidden Geometry and erase the lines on that surface and you can do a regular push/pull.
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Very simple;
If you show hidden geometry you'll see all the subface.
In your case, you can easily clean up all those coplanar edges, and then have a surface you can push pull with the native Sketchup tool.Fredo
Actually, I could have the script do the clean up of coplanar edges automatically as an option. Maybe I'll do that.
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@unknownuser said:
Actually, I could have the script do the clean up of coplanar edges automatically as an option. Maybe I'll do that.
+1 for that idea.
Great Plugin!
Chris
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Thank you all, effectively I missed the point !
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I make alternative icons and cursors for this plugin:
Here you can download:
Extract into FREESCALE_Dir_20 and set this ones in "Tools>Fredo6 Collection>Free Scale>Default Parameters"
Daniel S
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Daniel, thank you for those alternative icons. They look nice. For some reason I seem to be missing the tools in the 2nd, 4th, 6th and 9th positions on your toolbar. They did copied into the directory, though. It looks like I'm missing the ones with the target.
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Dave,
It might simply be that the icons were not 'enabled'. So, whether with Daniel's or the standard icons, they won't show up.
Just go to FreeScale default parameters to select the ones you want to appear in the toolbar.Fredo
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Thanks Fredo. Dumb question then. In which menu do I find "FreeScale default parameters"? I've looked but don't seem to see it.
I found LibFredo6 Settings>Default Parameters
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@dave r said:
Thanks Fredo. Dumb question then. In which menu do I find "FreeScale default parameters"? I've looked but don't seem to see it.
Tools->Fredo Collection
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Nice Icons
Thxs Daniel S
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Hi, Fredo:
Thank you for an excellent group of tools.
I am attaching a skp.I was testing the FS plugin on my machine and in the process I created what looks like a proxy after a stretch operation on the grey portion,and then a bend. I pulled the "proxy" away from the parent. I don't understand why these things became groups.
By the way, do I need to download the updated rubies you provided in later posts?
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@mitcorb said:
Hi, Fredo:
Thank you for an excellent group of tools.
I am attaching a skp.I was testing the FS plugin on my machine and in the process I created what looks like a proxy after a stretch operation on the grey portion,and then a bend. I pulled the "proxy" away from the parent. I don't understand why these things became groups.That's a bug, already signaled by Daniel S. I may have fixed it.
For Stretch, you have to know that I have to enclose the natural geometry in a group in order to keep it in the selection. It is exploded at the end. The drawback is that if you do an undo outside the tool or if something goes wrong, you may end up with the group still there. In general, it is better to enclose natural geometry at model level within a group or component.@mitcorb said:
By the way, do I need to download the updated rubies you provided in later posts?
I'll publish a new version soon. So you must not bother with the individual rubies posted here and there in this thread.
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http://homepage.mac.com/jeffhammond/.Public/scf/screen4.jpg
[edit] oops..nevermind.. i'll leave the image though as another mac vs. pc thing
[edit2] switched it to a link.. too late for me to delete this post..sorry for the clutter. -
Thanks, again. Amazing tools.
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I have started the translation to spanish. Don't worry Fredo6
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Incredible set of tools! Thank you Fredo6! Thank you Daniel S for the alt icons too
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hi all!
if I was mr. GOOGLE...then i'd ...Fredo6...
what is best fit in blank area? please say your opinion
thanx again Fredo6 -
I'll propose another phrase:
Fredo should be Google's VP of product development. -
Oh you guys are funny. Sketchup is great because @Last set out to make a 3d modeler that everyone can use. And they did a smashup job of it. Then they were genius enough to implement an API that outside developers could take advantage of to extend SU cappabilities. That was all @Last's product development and direction, not Google. So if you want a modeler that has all the bells and whistels and tickboxes and options and sliders and confusion and complex instruction books, then those exist. It was @Last's idea to limit the toolset, not Google's. But it does seem like Google has carrying that ideology forward.
Chris
And for the record, I love these tools and all the plugins. And I would not be opposed to Google having an advanced toolset that could be enabled with the Pro version. But they would have to figure out how to make it not be overwhelming, and they would have to be implenented with the simplicity of all other SU toools (Which I think Fredo has achieved 100%)
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