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    Need help makeing screw edge

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    • B Offline
      Blah11
      last edited by

      see where its supposed to come together thats where the threds need to be also it has to wrap around the model at least once "preferably twice". It has to be the same way for the other part as well. Basically the top part of the right object and the bottom part of the left object need to screw together.
      I dont know how to go about doing this. Maybe is easy but I got a brain fart right now PS~ the left side isn't rounded its a 90 degree angle

      http://i228.photobucket.com/albums/ee18/Troopermanaic/PF.jpg

      I found a good ref pic http://www.bodymodern.com/jewelry/tunnelbigcz.jpg

      This is how I want the screw teeth to look like http://upload.wikimedia.org/wikipedia/en/e/eb/Unified_Thread_Diagram.gif

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      • B Offline
        Blah11
        last edited by

        I just don't get it I got the folowme spiral done but when I follow it it ends up getting messed up, the bottom twists.
        http://i228.photobucket.com/albums/ee18/Troopermanaic/PinkFloydGauge.jpg

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        • thomthomT Offline
          thomthom
          last edited by

          If the problem is that FollowMe twists, then you could try this plugin: http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=16465

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • B Offline
            Blah11
            last edited by

            this is a great plugin though I have another problem now, it does this when I do it,

            http://i228.photobucket.com/albums/ee18/Troopermanaic/1-4.jpg

            Whats up with all those menus on the right? I didn't get those when I installed the plugin.

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            • thomthomT Offline
              thomthom
              last edited by

              Hm.. it looks like it's twisting 180 degrees. How is your line built? multiple curves? I'm wondering if the normals are flipped for each segment.
              I'd try to weld all the lines making up the path and try then.
              If that fails, Try to use the tool only one of your segments that does work, and then copy the extruded segment afterwards.

              And you might want to mention this to the author of the plugin. He might tell why.

              The buttons on the right is not part of the plugin. That some kind of organizer plugin of some sort.

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • B Offline
                Blah11
                last edited by

                didn't work, looks like the problem is that the box isn't going around the loop following the lines instead it wants to stay upright and when it gets close to the sides it glitches. on the right is one segment.

                http://i228.photobucket.com/albums/ee18/Troopermanaic/8.jpg

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                • thomthomT Offline
                  thomthom
                  last edited by

                  Hmmm. yea. What happens when you use the regular FollowMe?
                  Can you post the model? Or the parts that's causing problems?

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • B Offline
                    Blah11
                    last edited by

                    what happens in the regular follow me tool is that if you follow the entire loop then the shape starts to turn a little kinda like this

                    404 Not Found

                    favicon

                    (www.korthalsaltes.com)

                    but extremely small so that by the time you end the loop it seems that you can see the bottom end.

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                    • B Offline
                      Blah11
                      last edited by

                      OH that worked Jeff thanks. Will upload a few shots in the gallery when I'm done ill leave this post here for anyone else who wants to make screws and bolts.

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                      • jeff hammondJ Offline
                        jeff hammond
                        last edited by

                        weird.. i just tried it and i ended up with similar results..

                        then, i tried it with the helix laying flat instead of sideways and it worked.. so yeah, draw the helix and threads Then rotate it vertically

                        screw.skp

                        [EDIT] oh, i should add that i used 1001bit's extrude tool for that skp.. i also did the same thing with FAK.rb though and both acted in similar manners regarding the vertical/horizontal orientation.

                        dotdotdot

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                        • jeff hammondJ Offline
                          jeff hammond
                          last edited by

                          and i might point this out before you get too much further into the model..

                          the threads are going the wrong way in this picture (well, not necessarily 'wrong' but opposite of the standard)

                          remember: righty tighty, lefty loosey πŸ˜„

                          http://i228.photobucket.com/albums/ee18/Troopermanaic/1-4.jpg

                          dotdotdot

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                          • B Offline
                            Blah11
                            last edited by

                            that is going to the Right think about turning counterclockwise thats how it goes.

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                            • jeff hammondJ Offline
                              jeff hammond
                              last edited by

                              hmm.. i'm gonna have to disagree with that.. (well, sort of).

                              you're right, the way you have it drawn is to turn it counter-clockwise in order to tighten it.. usually, you turn a screw counter-clockwise if you want to loosen it.

                              dotdotdot

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                              • B Offline
                                Blah11
                                last edited by

                                oh yeah your right.

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                                • david_hD Offline
                                  david_h
                                  last edited by

                                  always remember. . .Lefty-Loosie! Righty-Tighty! 🀣

                                  If I make it look easy...It is probably easy

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                                  • Z Offline
                                    ziggy7
                                    last edited by

                                    @unknownuser said:

                                    always remember. . .Lefty-Loosie! Righty-Tighty! 🀣

                                    That is just a general rule of thumb, there are many items and bolts out there (especially in the automotive world) that are the opposite due to a rotation of a part and not wanting it to un-thread during operation.

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                                    • david_hD Offline
                                      david_h
                                      last edited by

                                      yes. . .this is true. I just like saying lefty-looie.

                                      If I make it look easy...It is probably easy

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                                      • takesh hT Offline
                                        takesh h
                                        last edited by

                                        What's happening here is very logical.
                                        You are using a Ruby that keeps a section profile always "upright standing".
                                        Imagine what the profile could do when the path is also vertical...
                                        And look carefully Blah 11, you are not getting your threads right at any points of the spiral except at the bottom (as in the 3rd image).
                                        The solution for the problem is, I assume, to make the reference path stand up and then re-apply the ruby.
                                        Hope the images will explain it better.


                                        Spiral.jpg


                                        FaK1.jpg


                                        FaK2.jpg

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                                        • R Offline
                                          remus
                                          last edited by

                                          Well spotted takesh πŸ‘

                                          http://remusrendering.wordpress.com/

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                                          • jeff hammondJ Offline
                                            jeff hammond
                                            last edited by

                                            @takesh h said:

                                            What's happening here is very logical.
                                            You are using a Ruby that keeps a section profile always "upright standing".
                                            Imagine what the profile could do when the path is also vertical...
                                            And look carefully Blah 11, you are not getting your threads right at any points of the spiral except at the bottom (as in the 3rd image).
                                            The solution for the problem is, I assume, to make the reference path stand up and then re-apply the ruby.
                                            Hope the images will explain it better.

                                            i'm not really following this.. what do you mean by 'you are not getting your threads right at any points of the spiral except at the bottom' ?
                                            is that in reference to the original post or the state of the thread when you made your post? as far as i can figure, the threads are correct at all points of the spiral (i'm talking about the .skp in the 8th post of the thread).. are you saying something is wrong with that that i'm not noticing?

                                            dotdotdot

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