The "Duh!" thread (aka the Doh! thread)
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shift to lock inferences/directions/etc. was one that I found way too late x_x
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Never seen that!
Draw a circle, Select the circumference : right Click / Divide !
Works only one time! -
It only works one time Pilou because once you divide it it becomes separate segments. Those individual segments can then be divided, and the divisions can be divided etc
It works with polygons and arcs also. There is even at least one plugin that I know of that will put the segments back together so you can divide the circle again. So you can go round and round again. -
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Quick question. . .It seems to me that in SU's long past. . .version 4 or so there was a push pull trick where you could just click on a shape to be PP'd and then either hold a shift key to lock the axis or and endpoint of something and it would just auto push to that point. Kinda like Follow me, but it was innate to the PushPull tool. Does anyone remember this?
Thx,
D
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There are different options in Fredo6s JointPushPull (like vetor push pull), something like that?
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Yeah. . I've got those and they're great. It just seemed to me there was a native SU trick to do that, but I guess I am mistaken. Hence the D'oh!
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@david_h said:
Quick question. . .It seems to me that in SU's long past. . .version 4 or so there was a push pull trick where you could just click on a shape to be PP'd and then either hold a shift key to lock the axis or and endpoint of something and it would just auto push to that point. Kinda like Follow me, but it was innate to the PushPull tool. Does anyone remember this?
Thx,
D
the only push/pull modifier key is:
Option(alt) = create new starting face.
(as seen in the lower left hand corner of the drawing window )
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@unknownuser said:
as seen in the lower left hand corner of the drawing window
Can you put an image of that ?
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@jeff hammond said:
the only push/pull modifier key is:
Option(alt) = create new starting face.
(as seen in the lower left hand corner of the drawing window )
It's Ctrl on windows.
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Don't you mean D'oh instead of oops!!?
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I am reassured!
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Not so much 'Doh' but 'Eureka'! for me. I've been trying to draw a circle directly to the vertical plane for a least two years! I only knew it was possible from watching other video clips. At last I've found this thread!
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@cotty said:
I didn't know that you can get non-perpendicular axes
This seems less like a "Duh!" than "WTF!" What could one (mortal) do with such a thing?
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@jql said:
Apologies accepted if you post it on the Duh thread!
So here goes my duh:
@bob james said:
This seems so simple that it must already exist, but I could not find it.
For example: I want to make a 4" square post at a specific spot. If I wanted a round post there I would just select the circle tool, place the cursor at the point and drag out (or put a value in the VCB).
I'd like to be able to do that for a square: select tool, place the cursor at the point and drag out (or put a value in the VCB)
I apologize if this already exists
@jql said:
LOL bob you can make your life difficult if you draw a 4 sided circle and explode it.
Or you can make your life painless if you draw a 4 sided polygon without exploding it.
Those two are native tools. Do you forget sketchup also has native tools?
@bob james said:
Duh
(But still think it would be a useful one-click native tool) -
All that ::DUH:: belong to us!
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I just today noticed with solid tools, if you subtract a transparent solid from another shape it leaves behind transparent faces. I suppose I mostly paint after these operations are complete.
Shep
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Didn't have a clue till today that while you push pull you can add a face by hitting "ctrl" on a pc or "option" on a Mac
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