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    [Plugin] Greeble 2 released! (Updated August 31st, 2009)

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    • C Offline
      corgano
      last edited by

      Right, so I got the protrude plugin as you recommended. It works ecpt for the offset function. for some reason offset.rb is not offsetting the faces, so it isn't so much a problem with either Greeble or protrude, but with offset.rb. I will do more debugging on offset.rb to see if I can narrow it down...

      ~Corgano

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      • C Offline
        corgano
        last edited by

        Found the problem!

        Removing the begin....rescue -> end statement in offset.rb and trying again led me to line 61,
        61: vecs << vec
        It said that vec did not exist, and I noticed the cde before it was checking if vec3 was valid. I changed it to
        61: vecs << vec3
        and it worked!

        Note: This is for the Failed to create offset error. Other errors may not be related to this

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        • J Offline
          Jim
          last edited by

          Thanks corgano. I thought that this offset.rb bug had been fixed months ago, but maybe not. I've pinged Rick about it.

          Hi

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          • R Offline
            RickW
            last edited by

            I had reworked that whole section of Offset.rb, but must have not gotten it uploaded (which I have now done). Please try downloading the latest version.

            RickW
            [www.smustard.com](http://www.smustard.com)

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            • E Offline
              El_Sexto
              last edited by

              Yes Yes Yes YEEEEES ! It Works ! Thanx - Just replace by the new Offset.rb.


              yes

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              • pilouP Offline
                pilou
                last edited by

                So more fun for you in perspective! ☀

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • P Offline
                  parkmancarter
                  last edited by

                  Newbie question: I have very recent downloads of both Greeble2 and Offset from Smustard, and the plugin mostly works fine on my Windows 7 64-bit machine running SU8 Pro. Greeble2, in addition to being loads of random fun, is extremely useful to tile or 'panelize' complex meshes. For giving that nice grout or reveal detail in renderings, this plugin is excellent. Simply set the min and max height settings to the same dimension, and set the min and max offset to the same (negative) dimension, offset face (0), and leave the scale at 100 for quick tiling.

                  However, whenever I use an offset dimension of less than 1", the offset doesn't happen at all. FWIW, setting height dimensions less that 1" works fine. A minimum of 2" wide grout (when offsets combine for adjacent tiles) ain't an option for interior renders! Help?!

                  Anybody else experiencing this? Any known fixes to either Greeble2 or offset?

                  Thanks loads. Brilliant plugin for both kicks and productivity, if I could just get offsetting to cooperate.

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                  • TIGT Online
                    TIG Moderator
                    last edited by

                    The way the values are set is a little unhelpful - they are strings made into lengths
                    values = ["1'", "5'", "-1'", "-2'", "0", "100"]
                    The first four are set to 'string-feet'...
                    So in the dialog numbers without suffixes are assumed to be inches.
                    Perhaps it's failing to parse smaller sizes.
                    Try entering 0.5" rather than 0.5 and see if that helps...
                    Or 12.7mm 😉

                    TIG

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                    • P Offline
                      parkmancarter
                      last edited by

                      Did indeed try all manner of entering half an inch, even entering it in terms of feet (0.04167'), but still no offset whatsoever at dimensions less than 1". It's odd given that the height dimensions can handle less than 1" just fine...

                      Thinking it might be something to do with offset.rb, I tried Jim's protrude.rb which also uses offset.rb, but protrude works as it should. (Protrude is great for random subdividing, but Chris's Greeble2's ability to automatically put extruded faces on a separate group is fantastic for quick material assignments-- color the original mesh some grout color, then on the separate faces group use Chris's live-saver ExtrapolateColors to apply random variations of similar stone jpgs and you are ready for nice subtle detail renderings!)

                      Anyway. So what works in the end? Entering offsets in mm, wouldn't you know. 😒
                      I shoulda thought to try that, having been trained as a luthier in the UK, where the unit back-and-forth is a way of life!

                      Thanks TIG for the absurd/spot-on solution.

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                      • Chris FullmerC Offline
                        Chris Fullmer
                        last edited by

                        Yeah, this is an old plugin known for not being being unit-smart. Maybe that would be a good thing for me to tackle in it. I do no think it is offset that is the problem. I'll try to look into it and see if I can't redo it a little, thanks!

                        Chris

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

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