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    [Plugin] FollowMe and keep (v0.04 update 20090210)

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    • jeff hammondJ Offline
      jeff hammond
      last edited by

      @unknownuser said:

      You can use also the TIG Extrude Edges by Rails by Face ๐Ÿ˜‰
      and maybe 2 faces + Path by Kirill2008

      they won't keep the bottom flat though.. i'm pretty sure 1001bit is the only ruby solution for this particular scenario.

      dotdotdot

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      • X Offline
        xrok1
        last edited by

        i downloaded his file and to me 1001bit and native follow me are identical, except 1001 triangulates. ๐Ÿ˜•

        โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

        http://www.Twilightrender.com try it!

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        • thomthomT Offline
          thomthom
          last edited by

          @unknownuser said:

          @unknownuser said:

          You can use also the TIG Extrude Edges by Rails by Face ๐Ÿ˜‰
          and maybe 2 faces + Path by Kirill2008

          they won't keep the bottom flat though.. i'm pretty sure 1001bit is the only ruby solution for this particular scenario.

          FollowMeAndKeep?

          Thomas Thomassen โ€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • X Offline
            xrok1
            last edited by

            @thomthom said:

            @unknownuser said:

            @unknownuser said:

            You can use also the TIG Extrude Edges by Rails by Face ๐Ÿ˜‰
            and maybe 2 faces + Path by Kirill2008

            they won't keep the bottom flat though.. i'm pretty sure 1001bit is the only ruby solution for this particular scenario.

            FollowMeAndKeep?

            FAK "squashes" the profile going up hill because it doesn't rotate.

            โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

            http://www.Twilightrender.com try it!

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            • T Offline
              Tim Danaher
              last edited by

              I'm not having much luck with this at all...

              Trying to sweep a spiral stair rail. I've got the path running smack through the midpoint of the balusters, and the profile lined up as centrally as possible, but the resulting handrail is never on the path.

              The original path & Profile are in one group in the attached .skp, the resulting sweep in another...

              Anyone point me to where I'm going wrong?

              Ta,


              Spiral Stairs_Baluster.skp

              Cheers,

              Tim

              http://vizarch.blogspot.com

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              • jeff hammondJ Offline
                jeff hammond
                last edited by

                @xrok1 said:

                i downloaded his file and to me 1001bit and native follow me are identical, except 1001 triangulates. ๐Ÿ˜•

                check this comparison..
                fm_vs_1001.skp

                [edit] oh, regarding the 1001bit triangulation.. i run the deletecoplanaredges ruby on it afterwards.. found here..
                http://www.cad-addict.com/2009/07/sketchup-plugins-delete-coplanar-edges.html

                dotdotdot

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                • jeff hammondJ Offline
                  jeff hammond
                  last edited by

                  @tim danaher said:

                  I'm not having much luck with this at all...

                  Trying to sweep a spiral stair rail. I've got the path running smack through the midpoint of the balusters, and the profile lined up as centrally as possible, but the resulting handrail is never on the path.

                  The original path & Profile are in one group in the attached .skp, the resulting sweep in another...

                  Anyone point me to where I'm going wrong?

                  Ta,

                  i really don't know what's going on there Tim and i don't have FAK.rb installed anymore but i tried it with the 1001bit extrude and it worked out..
                  that said, we're talking a $30 tool set vs. a free plugin so...

                  TD_baluster.skp

                  dotdotdot

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                  • T Offline
                    Tim Danaher
                    last edited by

                    @unknownuser said:

                    @tim danaher said:

                    I'm not having much luck with this at all...

                    Trying to sweep a spiral stair rail. I've got the path running smack through the midpoint of the balusters, and the profile lined up as centrally as possible, but the resulting handrail is never on the path.

                    The original path & Profile are in one group in the attached .skp, the resulting sweep in another...

                    Anyone point me to where I'm going wrong?

                    Ta,

                    i really don't know what's going on there Tim and i don't have FAK.rb installed anymore but i tried it with the 1001bit extrude and it worked out..
                    that said, we're talking a $30 tool set vs. a free plugin so...

                    [attachment=0:afd99swm]<!-- ia0 -->TD_baluster.skp<!-- ia0 -->[/attachment:afd99swm]

                    Thanks, Jeff -- Nice result... will have to pony up the dosh, then... ๐Ÿ˜ฎ

                    Cheers,

                    Tim

                    http://vizarch.blogspot.com

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                    • X Offline
                      xrok1
                      last edited by

                      @unknownuser said:

                      @tim danaher said:

                      I'm not having much luck with this at all...

                      Trying to sweep a spiral stair rail. I've got the path running smack through the midpoint of the balusters, and the profile lined up as centrally as possible, but the resulting handrail is never on the path.

                      The original path & Profile are in one group in the attached .skp, the resulting sweep in another...

                      Anyone point me to where I'm going wrong?

                      Ta,

                      i really don't know what's going on there Tim and i don't have FAK.rb installed anymore but i tried it with the 1001bit extrude and it worked out..
                      that said, we're talking a $30 tool set vs. a free plugin so...

                      [attachment=0:1ls3nueo]<!-- ia0 -->TD_baluster.skp<!-- ia0 -->[/attachment:1ls3nueo]

                      thanks for clearing that up Jeff. i hadn't noticed that detail. i thought he was refering to the height difference on the slopes. ๐Ÿ˜ณ

                      โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                      http://www.Twilightrender.com try it!

                      1 Reply Last reply Reply Quote 0
                      • T Offline
                        Tim Danaher
                        last edited by

                        @tim danaher said:

                        @unknownuser said:

                        i really don't know what's going on there Tim and i don't have FAK.rb installed anymore but i tried it with the 1001bit extrude and it worked out..
                        that said, we're talking a $30 tool set vs. a free plugin so...

                        [attachment=0:3ewotani]<!-- ia0 -->TD_baluster.skp<!-- ia0 -->[/attachment:3ewotani]

                        Thanks, Jeff -- Nice result... will have to pony up the dosh, then... ๐Ÿ˜ฎ

                        Hah! No I won't... the developers have made it free for academic use, and since I teach SU at a design school...

                        Cheers,

                        Tim

                        http://vizarch.blogspot.com

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                        • pilouP Offline
                          pilou
                          last edited by

                          @unknownuser said:

                          a $30 tool

                          It's free if you use it for personnal use ๐Ÿ˜Ž
                          You will have just a starting message ๐Ÿ˜‰

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • X Offline
                            xrok1
                            last edited by

                            ??
                            it says 30 day trial period on mine?


                            Capture1.JPG

                            โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                            http://www.Twilightrender.com try it!

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                            • R Offline
                              rainfrog
                              last edited by

                              Jeff, thanks for alerting me to the continued discussion here, regarding the problem I had a few months back! And also for demonstrating the different results between the original follow me and the 1001bit tool. It is nice to see that there is indeed a plugin out there that performs the exact function I was looking for. Very helpful! ๐Ÿ‘

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                              • B Offline
                                BERNS
                                last edited by

                                THIS IS AN EXCELENT PLUGIN FOR TOPOGRAPHY AND MANY OTHER THEMES! I SAVED UP ALMOST 95% OF TIME AND WORK.

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                                • L Offline
                                  lightburn
                                  last edited by

                                  thanks for this wonderful plugin. this just saved me a hell lot of headaches.

                                  1 Reply Last reply Reply Quote 0
                                  • B Offline
                                    Blomman
                                    last edited by

                                    A really useful plugin. It helped me with creating a highway interchange.

                                    But what if I want to paint the created shape in more than just one color? Since I'm using this plugin to create a road ramp I really want to be able to paint the sides in different colors and textures. As it is now I can't since all the sides of the thing are treated as one. If I click on the left side for example, the right, top and bottom also gets highlighted. Is there anyway to solve this?

                                    By the way, I'm using this plugin together with the bezier curves plugin by Fredo 6 if that matters.

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                                    • mitcorbM Offline
                                      mitcorb
                                      last edited by

                                      @Blomman:
                                      I am not sure if this is valid, but is the resulting model a group or component? If so, could you right click on this, Edit Group, or Edit Component, and then apply colors, materials, textures to the various faces?
                                      Save first, then try the above. Undo(Control Z)if this does not get the desired results.

                                      Keep watching this thread for other replies.

                                      I take the slow, deliberate approach in my aimless wandering.

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                                      • B Offline
                                        Blomman
                                        last edited by

                                        Yes, the model is automatically turned into a group which, as far as I know, can not have multiple textures or colors applied to. I forgot to mention that I've already done what you suggested (edit group) which is were I noticed the problem I described in my previous post. I've also tried "explode" but with the same result. ๐Ÿ˜

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                                        • Rich O BrienR Offline
                                          Rich O Brien Moderator
                                          last edited by

                                          Has the model, during the FMAK process, had it's edges smoothened?

                                          Have you hidden geometry on or off?

                                          If it's off, just turn it on and paint the faces. Or right click the entity and choose soften/smooth and lower the slider bar until the lines appear. You can use Ctrl+E to soften any lines that you don't want to see.

                                          I could be way off the mark ๐Ÿ˜•

                                          Download the free D'oh Book for SketchUp ๐Ÿ“–

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                                          • B Offline
                                            Blomman
                                            last edited by

                                            The hidden geometry was indeed off, now it works perfectly. Thanks! ๐Ÿ˜„

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