sketchucation logo sketchucation
    • 登入
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Google Sketchup Pro 7 is out

    已排程 已置頂 已鎖定 已移動 SketchUp Discussions
    sketchup
    300 貼文 100 Posters 29.5k 瀏覽 100 Watching
    正在載入更多貼文
    • 從舊到新
    • 從新到舊
    • 最多點贊
    回覆
    • 在新貼文中回覆
    登入後回覆
    此主題已被刪除。只有擁有主題管理權限的使用者可以查看。
    • L 離線
      linea
      最後由 編輯

      Bit of a disaster

      SU7 has locked me out of SU6pro, it will not run. Can I just uninstall SU7?

      edit, yes that works.

      Is there a way to install SU7 wihout this happening? Sorry far too many posts from me, I really will shut up now.

      1 條回覆 最後回覆 回覆 引用 0
      • N 離線
        notareal
        最後由 編輯

        Any positive news about scene complexity? Does SU7 handle more polygons than before?

        Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

        1 條回覆 最後回覆 回覆 引用 0
        • StinkieS 離線
          Stinkie
          最後由 編輯

          Hmmm ... as far as I can see (I'm on a moderate laptop, atm) ... no. Hopefully, I'm wrong. So far, the much anticipated 7 looks like, as we say in Flanders, 'a fart in a bottle'.

          Best thing, probably, is to wait until a list of features is released.

          1 條回覆 最後回覆 回覆 引用 0
          • utilerU 離線
            utiler
            最後由 編輯

            @unknownuser said:

            Best thing, probably, is to wait until a list of features is released.
            great idea stinkie...

            purpose/expression/purpose/....

            1 條回覆 最後回覆 回覆 引用 0
            • B 離線
              blugarero
              最後由 編輯

              About handeling more gometry... I doubt it... it is as slow as SU6, when I tried a heavy scene

              1 條回覆 最後回覆 回覆 引用 0
              • I 離線
                idraft
                最後由 編輯

                thought id be the 1st to ask when is SU8 coming .. 🤣

                1 條回覆 最後回覆 回覆 引用 0
                • plot-parisP 離線
                  plot-paris
                  最後由 編輯

                  (context menu) "make unique texture" is a funny function. you click any face that has a texture assigned and use this function to create a new texture that represents the outline of the selected face...

                  don't know what you can use it for though 😄

                  1 條回覆 最後回覆 回覆 引用 0
                  • GaieusG 離線
                    Gaieus
                    最後由 編輯

                    😄

                    Until Google makes the release notes, it's like Columbus navigating around the ocean trying to find India before Amerigo Vespucci made the first usable maps about the New World! 😄

                    Good discovery, my friends!

                    Gai...

                    1 條回覆 最後回覆 回覆 引用 0
                    • Dave RD 離線
                      Dave R
                      最後由 編輯

                      @plot-paris said:

                      (context menu) "make unique texture" is a funny function. you click any face that has a texture assigned and use this function to create a new texture that represents the outline of the selected face...

                      don't know what you can use it for though 😄

                      Maybe, it's like Make Unique with components. Then you can edit that new material without affecting the other things that have it.

                      Etaoin Shrdlu

                      %

                      (THERE'S NO PLACE LIKE)

                      G28 X0.0 Y0.0 Z0.0

                      M30

                      %

                      1 條回覆 最後回覆 回覆 引用 0
                      • GaieusG 離線
                        Gaieus
                        最後由 編輯

                        I just wonder who will be the first to put the new SU version next to his/her profile!
                        😮

                        Gai...

                        1 條回覆 最後回覆 回覆 引用 0
                        • Dave RD 離線
                          Dave R
                          最後由 編輯

                          @gaieus said:

                          I just wonder who will be the first to put the new SU version next to his/her profile!
                          😮

                          Me! 🤣 🤣

                          Etaoin Shrdlu

                          %

                          (THERE'S NO PLACE LIKE)

                          G28 X0.0 Y0.0 Z0.0

                          M30

                          %

                          1 條回覆 最後回覆 回覆 引用 0
                          • plot-parisP 離線
                            plot-paris
                            最後由 編輯

                            ah. what I ment is this function:

                            http://img291.imageshack.us/img291/5238/uniquetexturelb6.jpg

                            ok. and now I understand, what the purpose of it is. you can right click a face, select "make unique texture", just with simple colour. then you right click the new texture in the material browser and use the "edit texture" function to be linked to photoshop. now you can do any changes to this perfectly uv-mapped texture.
                            a great thing is, that when you save the image file in photoshop and return to SketchUp, the texture is automatically updated (no need to manually reload it).

                            however, the tool would be even more useful, if you could export an image format that supports transparency to preserve the cutout form for photoshop use.
                            and it is a bit sad, that you can only selec one face at a time. so you can't select e.g. 7 faces and create one unique texture for them. you have to create seperate textures for each face instead.

                            I hope Google will reveal lots of such hidden functions when they make their documentation public. otherwise SU7 is a huge disappointment to me. there were so many really useful suggestions mentioned here in the forum - non of which has been implemented into the new release (and I am not talking about major new tools, but about things as simple as twice clicking an entity in the outliner to rename it or getting advanced control over layers (e.g. select content) with a context menu).

                            [Edit]but they fixed the problem of group bounding boxes not aligning to newly defined coordinate axes! thank you so much, Google! that will make modelling a lot easier!!! 😍

                            it is the small things in life, that give you real joy...

                            1 條回覆 最後回覆 回覆 引用 0
                            • L 離線
                              linea
                              最後由 編輯

                              @unknownuser said:

                              thought id be the 1st to ask when is SU8 coming ..
                              🤣 🤣 🤣

                              1 條回覆 最後回覆 回覆 引用 0
                              • GaieusG 離線
                                Gaieus
                                最後由 編輯

                                Yeah,that's a good one!

                                Gai...

                                1 條回覆 最後回覆 回覆 引用 0
                                • I 離線
                                  ilay7k
                                  最後由 編輯

                                  Thanks to google/su developers!
                                  Looking at layout(dynamic scale things 😉), it's great too!

                                  1 條回覆 最後回覆 回覆 引用 0
                                  • AnssiA 離線
                                    Anssi
                                    最後由 編輯

                                    I downloaded as fast as I could. Dynamic components will be very useful, almost worth it alone, if they are well implemented.

                                    Anssi

                                    securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

                                    1 條回覆 最後回覆 回覆 引用 0
                                    • T 離線
                                      tomasz
                                      最後由 編輯

                                      Make texture unique works as Whaat's explode photomatched texture 😆 from his Indigo exporter.
                                      I am glad to see SU7 finally.

                                      Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

                                      1 條回覆 最後回覆 回覆 引用 0
                                      • P 離線
                                        princedragoncok
                                        最後由 編輯

                                        All I really wanted was multi-core support, but sadly it is nowhere to be seen as of yet.. hugely disappointed. 2D drafting within sketchup was also something I was eagerly awaiting.. nowhere to be seen either - Layout looks better but I need to evaluate it more for the moment.. Unless Google releases some magic list of features and points me towards some magic button I missed, then unfortunately it is time to leave for another modeler.. 😞

                                        1 條回覆 最後回覆 回覆 引用 0
                                        • T 離線
                                          tomasz
                                          最後由 編輯

                                          @princedragoncok said:

                                          Layout looks better but I need to evaluate it more for the moment..

                                          Yep. It lets you edit a layout while updates the SU view.. maybe it uses a second core then! 😄

                                          @princedragoncok said:

                                          some magic button I missed

                                          I am afraid you won't find one.
                                          Interesting can be an interact tool and what we can do with parametric components.

                                          Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

                                          1 條回覆 最後回覆 回覆 引用 0
                                          • S 離線
                                            ScottPara
                                            最後由 編輯

                                            I think the best and most capable modeler to look at is modo (http://www.luxology.com). It will be releasing a skethcup plugin in the coming days. I did some testing on the plugin and I can say it works really well but does have some downfalls. Modo itself is extremely powerful with a small learning curve. It comes with great UV tools and supports animation along with an amazing renderer. 401 will be coming out and it should support volumetric lighting and hair along with improvements to animation. While I would love to say that I will continue to put 100% of my efforts into Sketchup, I just cant. While I will never lose it from my workflow, I doubt it will stay my main modeling tool. The lack of multicore support in this day and age is ridiculous. I really was hoping things like the shadow bug to be fixed but that is not the case either. It seems to be more of a dressed up version 6 than a full release.

                                            My two cents and a bit of a rant so I apologize.

                                            Scott

                                            Love the fact that some HATE my avatar.....

                                            1 條回覆 最後回覆 回覆 引用 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 14
                                            • 15
                                            • 3 / 15
                                            • 第一個貼文
                                              最後的貼文
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement