Google Sketchup Pro 7 is out
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Have you found anything new yet?
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http://www.sketchucation.com/forums/scf/viewtopic.php?f=15&t=14207&st=0&sk=t&sd=a&start=15#p107215 <-Thats an 'id like to but cant yet' smiley.
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Sorry I'm confused, are there more features to be added into SU7?
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@linea said:
Have you found anything new yet?
and
**Guys, the joy of exploring and discovering is yours.
Wait till Google announces all the news;
after all they are the ones who know it best** -
Remus is this a Beta? not a final release?
Well I'm installing the SU7 pro version now for the 8 hour trial. I'll upgrade my SU pro 6 license when I'm convinced its safe. I'll be checking out Layout 2 too, I really hope Google have sorted it out.
Ok installed
First thing I've found the desktop icon still has the same problem on Vista that SU6 does, it will open SU but it is very slow. Instead I ctrl-alt-deleted and right clicked >open with SU7< on an existing file, SU 7 opened straight away.You can import psd files, interesting. I'm struggling to see any new tools though. Maybe they need to be discovered. Shadow bug, nice to see your still there.
Layout looks slightly better. Transparent backgrounds in SU windows and smoother toggling. But you still can't draw a thinner line than 0.1
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Hi all,
First, SketchUp 7 is smart for intersecting overlapping lines.
Second, Shortcuts come from version 6, when you install plugins.
Let's continue exploring
Regards,
George
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ok a couple of things I've found, sorry if this is annoying and you have already found these things or wanted the fun of finding stuff.
Component attributes looks very useful
Right click editing a texture can link to your image editor.
Smooth tool is a lot more reactive than in SU7
Option to make a component out of a section slice
object toggles are nice!!!The anti-aliased setting does not improve the display quality on my machine, does it depend on certain graphics cards?
Just a little thingI think I prefered SU6's red icons to SU7's Google blue. I'll be quiet now.
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As we say on a french Forum : Wait and see ( or wet and sea I've never heard about a dry sea )
MALAISE
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Bit of a disaster
SU7 has locked me out of SU6pro, it will not run. Can I just uninstall SU7?
edit, yes that works.
Is there a way to install SU7 wihout this happening? Sorry far too many posts from me, I really will shut up now.
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Any positive news about scene complexity? Does SU7 handle more polygons than before?
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Hmmm ... as far as I can see (I'm on a moderate laptop, atm) ... no. Hopefully, I'm wrong. So far, the much anticipated 7 looks like, as we say in Flanders, 'a fart in a bottle'.
Best thing, probably, is to wait until a list of features is released.
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@unknownuser said:
Best thing, probably, is to wait until a list of features is released.
great idea stinkie... -
About handeling more gometry... I doubt it... it is as slow as SU6, when I tried a heavy scene
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thought id be the 1st to ask when is SU8 coming ..
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(context menu) "make unique texture" is a funny function. you click any face that has a texture assigned and use this function to create a new texture that represents the outline of the selected face...
don't know what you can use it for though
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Until Google makes the release notes, it's like Columbus navigating around the ocean trying to find India before Amerigo Vespucci made the first usable maps about the New World!
Good discovery, my friends!
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@plot-paris said:
(context menu) "make unique texture" is a funny function. you click any face that has a texture assigned and use this function to create a new texture that represents the outline of the selected face...
don't know what you can use it for though
Maybe, it's like Make Unique with components. Then you can edit that new material without affecting the other things that have it.
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I just wonder who will be the first to put the new SU version next to his/her profile!
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@gaieus said:
I just wonder who will be the first to put the new SU version next to his/her profile!
Me!
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ah. what I ment is this function:
ok. and now I understand, what the purpose of it is. you can right click a face, select "make unique texture", just with simple colour. then you right click the new texture in the material browser and use the "edit texture" function to be linked to photoshop. now you can do any changes to this perfectly uv-mapped texture.
a great thing is, that when you save the image file in photoshop and return to SketchUp, the texture is automatically updated (no need to manually reload it).however, the tool would be even more useful, if you could export an image format that supports transparency to preserve the cutout form for photoshop use.
and it is a bit sad, that you can only selec one face at a time. so you can't select e.g. 7 faces and create one unique texture for them. you have to create seperate textures for each face instead.I hope Google will reveal lots of such hidden functions when they make their documentation public. otherwise SU7 is a huge disappointment to me. there were so many really useful suggestions mentioned here in the forum - non of which has been implemented into the new release (and I am not talking about major new tools, but about things as simple as twice clicking an entity in the outliner to rename it or getting advanced control over layers (e.g. select content) with a context menu).
[Edit]but they fixed the problem of group bounding boxes not aligning to newly defined coordinate axes! thank you so much, Google! that will make modelling a lot easier!!!
it is the small things in life, that give you real joy...
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