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    [Plugin] Front Face - 1.2

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    • M Offline
      maxosmedia
      last edited by

      Great! Thanks!!!

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      • T Offline
        tomasz
        last edited by

        This tool and probably any other face reversing tool is not able to reverse correctly projected textures, as it would require correct readout of the face UVs and reapplying them to the opposite side of a face.

        Please find an example attached. When using the tool on the back faces you will notice that texture on the former front face have wrong - default UVs. I will post soon a new version that copies UVs between Front and Back material. I will need your help as I was not able to solve it on my own.

        Can we all try to solve this UVs issue? I am sure there are Ruby programmers who know exactly how to read correct UVs of a nested face.

        Tomasz


        Projected texture issue

        Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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        • T Offline
          tomasz
          last edited by

          I have found that the plugin reverses Front Faces as well in nested components& groups.
          I have forgotten about transformation of an instance.. πŸ˜’ 😳
          Of course the process is fully reversible, but just to inform you there is a bug. It looks I will have to use ray-casting as well.

          EDIT: - Done. Plugin updated - v.1.1.

          Tomasz

          Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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          • EarthMoverE Offline
            EarthMover
            last edited by

            Great tool Tomasz. Works like a charm. Just wanted to say thanks!

            3D Artist at Clearstory 3D Imaging
            Guide Tool at Winning With Sketchup
            Content Creator at Skapeup

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            • pilouP Offline
              pilou
              last edited by

              Does not possible to have the possibility to make "all selection" of the front face with the first facet choosen for avoid to paint all the other same facets one by one?
              Seems that will be very more useful and not a big modification of this cool plug β˜€
              SKP linked for test πŸ˜‰


              painful.jpg


              rosace.zip

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • T Offline
                tomasz
                last edited by

                @unknownuser said:

                I intend to improve tool's efficiency by reversing all back faces in the whole surface that a face belongs to - subject to feedback from users πŸ˜†

                Thanks for a test file πŸ˜„

                Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  Look on Didier's site for my 'orient faces' script...

                  TIG

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                  • C Offline
                    cyan.archnet
                    last edited by

                    a BIG THANKS to you!!!

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                    • T Offline
                      tomasz
                      last edited by

                      @tig said:

                      Look on Didier's site for my 'orient faces' script...

                      Thanks TIG! Downloaded. πŸ˜„

                      @cyan.archnet said:

                      a BIG THANKS to you!!!

                      You welcome. It can be handy for large, urban scale models, modelled by someone who had no clue about rendering application requirements.

                      Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                      • pilouP Offline
                        pilou
                        last edited by

                        Sorry but how call the Tig Orient.face.rb?
                        In what Menu, or with what Click mouse?
                        I suppose with the Ruby console?
                        How must be the selection? Facets selected? Group Selected?...

                        I obtain that with the ruby Console with "face.orient_faces" or "orient.face" input in the console

                        Error; #<NameError; (eval);495; undefined local variable or method `face' for main;Object>
                        (eval);495
                        

                        So I am perplex πŸ˜‰

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • P Offline
                          Panga
                          last edited by

                          Thanks for this script...saved time'll be well used !!

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                          • pilouP Offline
                            pilou
                            last edited by

                            @ Tig thx for your efforts but I miss something 😳
                            Don't worry I will ask on the French forum that it is not clear for me πŸ˜‰

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • T Offline
                              tomasz
                              last edited by

                              Pilou,
                              What TIG has sent is a help for me. The 'orientface' script contains useful method that I can add into my plugin, which will happen soon if everything will go fine. πŸ˜„

                              @panga said:

                              Thanks for this script...saved time'll be well used !!

                              πŸ‘ πŸ˜„

                              Tomasz

                              Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                              • T Offline
                                tomasz
                                last edited by

                                I am testing your method TIG and it is working fine for Pilou's ball, but it is not dealing well with urban model I have.
                                I have two ideas how to modify your method to suit FrontFace plugin better.

                                1st - limit connected faces only to those with soften edge.
                                2nd - limit to faces at lower angle then 90 deg.

                                Will try and see.

                                Pilou if you want to see how it works modify this method in frontface.rb as follows:

                                def reverseFace(face)
                                	face.reverse!
                                	face.material, face.back_material = face.back_material, face.material
                                	face.orient_faces
                                end
                                

                                Tomasz

                                Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                                • boofredlayB Offline
                                  boofredlay
                                  last edited by

                                  Thanks for this. It will prove to be very useful.

                                  http://www.coroflot.com/boofredlay

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                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    @ Tomasz
                                    I have also try the original SU Internal "Orient face" and it works fine also with my ball with only one click πŸ˜‰
                                    Your works also after the modification but you must over flight all the facets β˜€

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • B Offline
                                      Ben Ritter
                                      last edited by

                                      Tomasz, thank you very much.

                                      Ben

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                                      • A Offline
                                        alz
                                        last edited by

                                        Very useful!

                                        Could you add a "hold down left mouse" to have it be active? This would prevent accidental flipping when simply moving your mouse around in the scene.

                                        Another possibility -- when being used, toggle to a different Style (say Gray = front face, Red = back face).

                                        πŸ˜„

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                                        • boofredlayB Offline
                                          boofredlay
                                          last edited by

                                          @alz said:

                                          Could you add a "hold down left mouse" to have it be active? This would prevent accidental flipping when simply moving your mouse around in the scene.

                                          That or change the cursor to something different while active.

                                          http://www.coroflot.com/boofredlay

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                                          • T Offline
                                            tomasz
                                            last edited by

                                            @unknownuser said:

                                            That or change the cursor to something different while active.

                                            Good idea Boofredlay - added to the 'TO DO' list.

                                            @alz said:

                                            Could you add a "hold down left mouse" to have it be active? This would prevent accidental flipping when simply moving your mouse around in the scene.

                                            I think your finger will fail with big scenes to work correctly for a longer period πŸ˜„,
                                            but... I could turn it on permanently when a LMB would be pressed longer then.. say 5 sec.

                                            @alz said:

                                            Another possibility -- when being used, toggle to a different Style (say Gray = front face, Red = back face).

                                            I prefer let user decide what monochrome style looks like.

                                            Thanks
                                            Tomasz

                                            Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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