What's your beginners tip?
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To be sure you are selecting some basic geometry for edition and not the group/component wich is nesting it, click a thousand times on it until all connected edges and faces get selected (visually this is usually blue or orange edges and blue or orange dotted faces).
Then you can select the single face/edge and move it, pushpull it, offset it, paint it directly or do whatever you want with it.
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Hornoxx to quote another post, hit the " " " quotation mark icon in the upper right of that post. It will place the post text and pictures in that format into your reply window.
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@pbacot said:
Hornoxx to quote another post, hit the " " " quotation mark icon in the upper right of that post. It will place the post text and pictures in that format into your reply window.
pbacot - thank you !
(please don´t tell it anyone) -
My tip:
If you ever find yourself not being able to do a certain task in an efficient manner, there is a very good chance someone else has been there before. If they have, they may have created a plugin to solve it. Or a clever workaround. Never settle for a "adequate" solution, always try to find a better way. It will turn you into the office guru in no time. This is about making a short-term investment that will often pay out in the short term, and always in the long term.
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Create and use an easily readable layering system
Double/triple check working layer OFTEN
learn to group & use components
Learn shortcuts (print them & keep at workstation until they become muscle memory)
Buy Nick Sonders book "Sketchup and Layout for Architecture"
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@scottchup said:
Create and use an easily readable layering system
Double/triple check working layer OFTEN
learn to group & use components
Learn shortcuts (print them & keep at workstation until they become muscle memory)
Buy Nick Sonders book "Sketchup and Layout for Architecture"
Good list. As for the working layer. You might write that as, "Double/triple check that Layer 0 is always the active layer."
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I discovered, by accident, that dimensions can be rotated any number of degrees and their value is automatically recalculated.
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Brute leftclick yourself into context until your faces are hatched blue as selected. Then you can edit them.
If what you want is to select the group/component nesting those faces, hit ESC once and click the mouse once.
By doing that you'll be able easily tell the difference between transforming a component (move, scale, rotate, etc) or editing the entities inside it.
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@jql said:
Brute leftclick yourself into context until your faces are hatched blue as selected. Then you can edit them.
If what you want is to select the group/component nesting those faces, hit ESC once and click the mouse once.
By doing that you'll be able easily tell the difference between transforming a component (move, scale, rotate, etc) or editing the entities inside it.
Brute-leftclick until you are blue in the face? What?
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@pbacot said:
@jql said:
Brute leftclick yourself into context until your faces are hatched blue as selected. Then you can edit them.
If what you want is to select the group/component nesting those faces, hit ESC once and click the mouse once.
By doing that you'll be able easily tell the difference between transforming a component (move, scale, rotate, etc) or editing the entities inside it.
Brute-leftclick until you are blue in the face? What?
LOL...
Use select tool and click 3.000.000 times in a component or group until you select all it's faces. Then you know you're inside it.
It's good for nested groups and components that eventually make up a complex model.
Most people I teach SU to, have a hard time figuring out if they are inside or outside of the group. This way they are sure they are inside as suddenly all the faces are selected with a triple click.
It sounds strange, but it's the best advice I have for beginners.
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That's cool. (Now you see, I want a command click /plugin that opens the nested component where the face lives.)
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@pbacot said:
That's cool. (Now you see, I want a command click /plugin that opens the nested component where the face lives.)
You can already do that from Outliner. Of course you need to give the components useful names so you can identify the one you want to edit.
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Someone needs to make an Extension called Deep Dive that brings you into the murky waters of selecting Component#512 by simply knowing you want to select it.
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@rich o brien said:
Someone needs to make an Extension called Deep Dive that brings you into the murky waters of selecting Component#512 by simply knowing you want to select it.
Mind Reading?
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@rich o brien said:
Someone needs to make an Extension called Deep Dive that brings you into the murky waters of selecting Component#512 by simply knowing you want to select it.
Powered by the infinite improbability drive.
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Don't think of layers as layers. They don't introduce drawing contexts as layers in other programs usually do (e.g. LayOut). In SketchUp groups and components server that purpose. Think of layers as tags that you apply to entities, not places you put the entities on. Also, think of layer0 as "none" or "No tag has been applied" as it is fundamentally diofferent from the "other" layers. It's the only one that cannot be renamed or deleted.
Think of the default material as No Material. That makes material inheritance in groups and components and the fact that its color is controlled from Styles and not Materials much easier to understand.
Read the status bar! The native tools and properly made plugins show a lot of useful information here.
Remember that the instructor exists. A lot of users, including myself, starts off by hiding the instructor because it's too d**n distracting with its animation. However, if you don't know how a tool functions or forget what modifier keys there are, or even just are curious if there is any additional functionality of the tool that you didn't know of, the instructor is a very useful resource.
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Oh, forgot the maybe most important tip:
Group anything that can be though of as an objects of its own, whether it's a chair, a door, a door handle, a chair leg or the little plastic end of the chair leg that protects the floor. Grouping allows you to move around items without having them stick to other items.
Anything that is a product that can be bought and has a name, e.g. a car or a window, should be made a component. This way it shows up in the Component browser's In Model category and can be easily re-used. If the object only exists in a specific context, e.g. a slab cast on site, it should be a group. This way it doesn't clutter the component browser.
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Applying styles to selected text offers a swift and efficient way to enhance its appearance. Whether it's bold, italics, or underline, these formatting options enable emphasis and clarity. With a simple click or shortcut, you can transform ordinary text into something visually appealing and impactful. This time-saving feature allows users to effortlessly communicate their ideas while maintaining a professional and polished presentation. By utilizing quick style application, you can ensure that your text stands out and engages readers effectively. Free Fire
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hi everyone!
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@miya66 said:
hi everyone!
Hi Miya, welcome This may be the best thread to say Hi though
https://sketchucation.com/forums/viewtopic.php?f=79&t=57&start=1440
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