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    [Plugin] Component Spray Tool 1.3.

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    • Didier BurD Offline
      Didier Bur
      last edited by

      Hi

      @unknownuser said:

      any improvements you've made to compo spray so that it doesn't do the progressbar thing?

      I though I had done this several monthes ago, but just in case see page 1 of this thread and download the latest version. The spray uses its own progress bar class named "sprayprogressbar", so there should not be any conflict with other plugin(s).
      If the problem persists, not my fault anymore πŸ˜‰
      Regards,

      DB

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      • A Offline
        arjunmax09
        last edited by

        um.. didier ... there's no ruby file in the latest update... there's one rbs file and one pdf file... where did the plugin go man...??? πŸ˜’ The rbs file is in the following folder.....

        Utilisateurs\Bur\Exercices\Ruby\Component_airbrush

        checked both the english and french versions.. both the archives contain the same files....please help... 😞

        when you fail at something....you haven't really failed...you've found one way the thing will not work out

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        • Chris FullmerC Offline
          Chris Fullmer
          last edited by

          .rbs is a plugin. It is the extension put on encrypted plugins.

          Didier, we are running into problems where it appears that this script is breaking progressbar again. I know you fixed it up perfectly quite a while ago. did it revert back somehow to a version that no longer works? Or do you think that it should still be working correctly and that perhaps it is something else messing up progressbar? Any thoughts?

          Chris

          Lately you've been tan, suspicious for the winter.
          All my Plugins I've written

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          • M Offline
            maymay
            last edited by

            I get an error when SketchUp starts:

            Error Loading File compo_spray.rb
            C;/Program Files/Google/Google SketchUp 6/Plugins/compo_spray.rb;1; no .<digit> floating literal anymore; put 0 before dot
            RBS1.0
                 ^
            C;/Program Files/Google/Google SketchUp 6/Plugins/compo_spray.rb;1; syntax error
            RBS1.0
                  ^
            C;/Program Files/Google/Google SketchUp 6/Plugins/compo_spray.rb;1; Invalid char `\030' in expression
            

            Any ideas? I'd really like to try this out.

            Thanks!

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            • Didier BurD Offline
              Didier Bur
              last edited by

              Hi,

              Hem, hem, it seems we have some problems with the scrambler now...
              I've uploaded the latest RB version, in which there's NO progressbar class. I suppose there's a conflict with another plugin than this one.
              Sorry for the inconvenience with the RBS.
              Regards,

              DB

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              • R Offline
                rangrstudio
                last edited by

                Hi I'm trying to install this on Mac with Sketchup 7.
                The compo_spray.rb is in the Plugins folder, but I'm not seeing it in the plugins menu. Have reinstalled SKP 7 from scratch, then unzipped the zip file in the plug-ins folder per instructions but nothing.
                Is it not mac compatible?

                EDIT: I tried it on a windows machine (XP with SKP 7) and I couldn't get it to work there either. The zip contains "compo_spray.rb" and the pdf file. Is there something missing? Thanks for any help.

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  If you read the PDF help file you'd see that Component Spray Tool is accessed from a pop-out menu in Draw Menu NOT the Plugins Menu !CStool.png

                  TIG

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                  • R Offline
                    rangrstudio
                    last edited by

                    @tig said:

                    If you read the PDF help file you'd see that Component Spray Tool is accessed from a pop-out menu in Draw Menu NOT the Plugins Menu ![attachment=0:2qfvuyqu]<!-- ia0 -->CStool.png<!-- ia0 -->[/attachment:2qfvuyqu]

                    Thank you! I guess I should read the whole manual...

                    This is an amazing tool.

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                    • FrederikF Offline
                      Frederik
                      last edited by

                      This is a GREAT tool...
                      Would it be possible to make an option, where components sprayed don't intersect with each other...??
                      It's possible to prevent stacking, but I miss an option, where components don't intersect also...

                      Perhaps even an option, where I can define how close components can be to each other...
                      Could have both positive and negative entries...
                      Any ideas...??

                      Cheers
                      Kim Frederik

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                      • soloS Offline
                        solo
                        last edited by

                        Yes please, I have the same issue where I need to mass some proxies but the boxes I'm using are all stacked and intersecting, maybe a collision checkbox?

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • C Offline
                          csolar
                          last edited by

                          I've just installed this (SU 7.1, WinXP), and I have a question about the spray pressure parameter. In the user guide it says that the # of components dropped is calculated as:

                          [area of surface]/[average area of component(s)]*[spray pressure]

                          In my case, the surface is a 10x10 square, and the component is a 1x1 square -- so the surface is 100 times the component area. If I select a spray pressure of 10%, I would expect 10 components to be dropped, but what I get is 100 components. Basically this calculation seems to be off by a factor of 10: if I ask for 100% pressure, then 1000 components get dropped, and so on.

                          Am I missing something? I ask because for my model I really need lower densities; i.e. in line with the calculation described in the guide.

                          Thanks,

                          Chris.

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                          • C Offline
                            csolar
                            last edited by

                            Another observation:

                            I select "random rotate", but when I look at the results it's clear that only 6 specific rotation angles are being used...actually more like 3 pairs of angles, 120 degrees apart, with the items in each pair being 8 degrees apart. Is this expected?

                            Thanks, Chris.

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                            • Didier BurD Offline
                              Didier Bur
                              last edited by

                              Hi csolar,
                              Do you have set any angle snapping ?

                              DB

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                              • FrederikF Offline
                                Frederik
                                last edited by

                                Hi Didier,

                                Any chance of adding what Solo and I have requested...??

                                Cheers
                                Kim Frederik

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                                • C Offline
                                  csolar
                                  last edited by

                                  @didier bur said:

                                  Do you have set any angle snapping ?

                                  I did, but the results are the same after I turned off angle snapping.

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                                  • Didier BurD Offline
                                    Didier Bur
                                    last edited by

                                    @unknownuser said:

                                    Any chance of adding what Solo and I have requested...?

                                    Yes. The only question is: when ? πŸ˜•

                                    DB

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                                    • FrederikF Offline
                                      Frederik
                                      last edited by

                                      @didier bur said:

                                      Yes.

                                      @didier bur said:

                                      The only question is: when ? πŸ˜•

                                      πŸ‘Š
                                      Hopefully soon...

                                      Cheers
                                      Kim Frederik

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        Didier:

                                        If you replace the native model.raytest with this method the rays won't stop on invisible entities:

                                        
                                          # Raytrace method that does not stop on hidden entities.
                                          def self.raytest(ray)
                                            model = Sketchup.active_model
                                            vector = ray[1]
                                            while true
                                              # Shot ray
                                              test = model.raytest(ray)
                                              return nil if test.nil?
                                              # Verify visibility
                                              point, path = test
                                              if path.all? { |e| e.visible? && e.layer.visible? }
                                                return test
                                              else
                                                # raytest stopped on a hidden entity - create a new ray from that point
                                                # and let the loop continue until it hits something visible, or nothing.
                                                ray = [ point, vector ]
                                              end
                                            end # while
                                          end
                                        
                                        

                                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • Didier BurD Offline
                                          Didier Bur
                                          last edited by

                                          Hi tt,
                                          πŸ’­ πŸ’­ πŸ’­ πŸ’­ πŸ’­ πŸ’­

                                          DB

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                                          • I Offline
                                            inbal
                                            last edited by

                                            thank so much πŸ˜„

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