sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin] Component Spray Tool 1.3.

    Scheduled Pinned Locked Moved Plugins
    92 Posts 44 Posters 91.2k Views 44 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Didier BurD Offline
      Didier Bur
      last edited by

      Hi

      @unknownuser said:

      Do you shine in ruby field only or there are some lisp routins of yours?

      I was used to code in Autolisp years ago, and now I'm learning Javascript along with Unity3D. πŸ˜›
      Regards

      DB

      1 Reply Last reply Reply Quote 0
      • A Offline
        arjunmax09
        last edited by

        didier... your compo spray is interfering with the progressbar script.. any improvements you've made to compo spray so that it doesn't do the progressbar thing??

        when you fail at something....you haven't really failed...you've found one way the thing will not work out

        1 Reply Last reply Reply Quote 0
        • Didier BurD Offline
          Didier Bur
          last edited by

          Hi

          @unknownuser said:

          any improvements you've made to compo spray so that it doesn't do the progressbar thing?

          I though I had done this several monthes ago, but just in case see page 1 of this thread and download the latest version. The spray uses its own progress bar class named "sprayprogressbar", so there should not be any conflict with other plugin(s).
          If the problem persists, not my fault anymore πŸ˜‰
          Regards,

          DB

          1 Reply Last reply Reply Quote 0
          • A Offline
            arjunmax09
            last edited by

            um.. didier ... there's no ruby file in the latest update... there's one rbs file and one pdf file... where did the plugin go man...??? πŸ˜’ The rbs file is in the following folder.....

            Utilisateurs\Bur\Exercices\Ruby\Component_airbrush

            checked both the english and french versions.. both the archives contain the same files....please help... 😞

            when you fail at something....you haven't really failed...you've found one way the thing will not work out

            1 Reply Last reply Reply Quote 0
            • Chris FullmerC Offline
              Chris Fullmer
              last edited by

              .rbs is a plugin. It is the extension put on encrypted plugins.

              Didier, we are running into problems where it appears that this script is breaking progressbar again. I know you fixed it up perfectly quite a while ago. did it revert back somehow to a version that no longer works? Or do you think that it should still be working correctly and that perhaps it is something else messing up progressbar? Any thoughts?

              Chris

              Lately you've been tan, suspicious for the winter.
              All my Plugins I've written

              1 Reply Last reply Reply Quote 0
              • M Offline
                maymay
                last edited by

                I get an error when SketchUp starts:

                Error Loading File compo_spray.rb
                C;/Program Files/Google/Google SketchUp 6/Plugins/compo_spray.rb;1; no .<digit> floating literal anymore; put 0 before dot
                RBS1.0
                     ^
                C;/Program Files/Google/Google SketchUp 6/Plugins/compo_spray.rb;1; syntax error
                RBS1.0
                      ^
                C;/Program Files/Google/Google SketchUp 6/Plugins/compo_spray.rb;1; Invalid char `\030' in expression
                

                Any ideas? I'd really like to try this out.

                Thanks!

                1 Reply Last reply Reply Quote 0
                • Didier BurD Offline
                  Didier Bur
                  last edited by

                  Hi,

                  Hem, hem, it seems we have some problems with the scrambler now...
                  I've uploaded the latest RB version, in which there's NO progressbar class. I suppose there's a conflict with another plugin than this one.
                  Sorry for the inconvenience with the RBS.
                  Regards,

                  DB

                  1 Reply Last reply Reply Quote 0
                  • R Offline
                    rangrstudio
                    last edited by

                    Hi I'm trying to install this on Mac with Sketchup 7.
                    The compo_spray.rb is in the Plugins folder, but I'm not seeing it in the plugins menu. Have reinstalled SKP 7 from scratch, then unzipped the zip file in the plug-ins folder per instructions but nothing.
                    Is it not mac compatible?

                    EDIT: I tried it on a windows machine (XP with SKP 7) and I couldn't get it to work there either. The zip contains "compo_spray.rb" and the pdf file. Is there something missing? Thanks for any help.

                    1 Reply Last reply Reply Quote 0
                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      If you read the PDF help file you'd see that Component Spray Tool is accessed from a pop-out menu in Draw Menu NOT the Plugins Menu !CStool.png

                      TIG

                      1 Reply Last reply Reply Quote 0
                      • R Offline
                        rangrstudio
                        last edited by

                        @tig said:

                        If you read the PDF help file you'd see that Component Spray Tool is accessed from a pop-out menu in Draw Menu NOT the Plugins Menu ![attachment=0:2qfvuyqu]<!-- ia0 -->CStool.png<!-- ia0 -->[/attachment:2qfvuyqu]

                        Thank you! I guess I should read the whole manual...

                        This is an amazing tool.

                        1 Reply Last reply Reply Quote 0
                        • FrederikF Offline
                          Frederik
                          last edited by

                          This is a GREAT tool...
                          Would it be possible to make an option, where components sprayed don't intersect with each other...??
                          It's possible to prevent stacking, but I miss an option, where components don't intersect also...

                          Perhaps even an option, where I can define how close components can be to each other...
                          Could have both positive and negative entries...
                          Any ideas...??

                          Cheers
                          Kim Frederik

                          1 Reply Last reply Reply Quote 0
                          • soloS Offline
                            solo
                            last edited by

                            Yes please, I have the same issue where I need to mass some proxies but the boxes I'm using are all stacked and intersecting, maybe a collision checkbox?

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              csolar
                              last edited by

                              I've just installed this (SU 7.1, WinXP), and I have a question about the spray pressure parameter. In the user guide it says that the # of components dropped is calculated as:

                              [area of surface]/[average area of component(s)]*[spray pressure]

                              In my case, the surface is a 10x10 square, and the component is a 1x1 square -- so the surface is 100 times the component area. If I select a spray pressure of 10%, I would expect 10 components to be dropped, but what I get is 100 components. Basically this calculation seems to be off by a factor of 10: if I ask for 100% pressure, then 1000 components get dropped, and so on.

                              Am I missing something? I ask because for my model I really need lower densities; i.e. in line with the calculation described in the guide.

                              Thanks,

                              Chris.

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                csolar
                                last edited by

                                Another observation:

                                I select "random rotate", but when I look at the results it's clear that only 6 specific rotation angles are being used...actually more like 3 pairs of angles, 120 degrees apart, with the items in each pair being 8 degrees apart. Is this expected?

                                Thanks, Chris.

                                1 Reply Last reply Reply Quote 0
                                • Didier BurD Offline
                                  Didier Bur
                                  last edited by

                                  Hi csolar,
                                  Do you have set any angle snapping ?

                                  DB

                                  1 Reply Last reply Reply Quote 0
                                  • FrederikF Offline
                                    Frederik
                                    last edited by

                                    Hi Didier,

                                    Any chance of adding what Solo and I have requested...??

                                    Cheers
                                    Kim Frederik

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      csolar
                                      last edited by

                                      @didier bur said:

                                      Do you have set any angle snapping ?

                                      I did, but the results are the same after I turned off angle snapping.

                                      1 Reply Last reply Reply Quote 0
                                      • Didier BurD Offline
                                        Didier Bur
                                        last edited by

                                        @unknownuser said:

                                        Any chance of adding what Solo and I have requested...?

                                        Yes. The only question is: when ? πŸ˜•

                                        DB

                                        1 Reply Last reply Reply Quote 0
                                        • FrederikF Offline
                                          Frederik
                                          last edited by

                                          @didier bur said:

                                          Yes.

                                          @didier bur said:

                                          The only question is: when ? πŸ˜•

                                          πŸ‘Š
                                          Hopefully soon...

                                          Cheers
                                          Kim Frederik

                                          1 Reply Last reply Reply Quote 0
                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            Didier:

                                            If you replace the native model.raytest with this method the rays won't stop on invisible entities:

                                            
                                              # Raytrace method that does not stop on hidden entities.
                                              def self.raytest(ray)
                                                model = Sketchup.active_model
                                                vector = ray[1]
                                                while true
                                                  # Shot ray
                                                  test = model.raytest(ray)
                                                  return nil if test.nil?
                                                  # Verify visibility
                                                  point, path = test
                                                  if path.all? { |e| e.visible? && e.layer.visible? }
                                                    return test
                                                  else
                                                    # raytest stopped on a hidden entity - create a new ray from that point
                                                    # and let the loop continue until it hits something visible, or nothing.
                                                    ray = [ point, vector ]
                                                  end
                                                end # while
                                              end
                                            
                                            

                                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 4 / 5
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement