[Plugin] Terrain Reshaper
-
Didier, this is marvellous! thank you so much!
some observations after a first short try.
after completion of the process you have to smooth the terrain manually (context click > soften/smooth edges). does it make sense to automate this process or would that bring disadvantages?
indeed, with the "merge coplanar faces" function you are likely to use some faces, especially near the border.
really great is, that the borders are maintained - thus the reshaped terrain does still perfectly fit into surrounding geometry.
what would be great: if holes in a terrain would be cept. but thats probably the same mentioned issue you want to fix in the next release (if you do succeed in fixing it, you are one step ahead of SketchUp's from contours function ).
-
Great plugin! Looking forward to trying this out. Maybe this could be the start of a panelizing plugin as well (similar to the Rhino version). At this point it seems to implement a regular grid on the projected surface. Would it be possible to re-use code from the "lines on surface" plugin to make it possible to apply a grid directly to the surface?
-
Thank you!
-
great work, didier! you --and a few other ruby coders-- are taking SUp to a very high level.
regards.
-
@alexschreyer said:
(...) Maybe this could be the start of a panelizing plugin as well (similar to the Rhino version) (...)
-
Hi,
@unknownuser said:
thats probably the same mentioned issue you want to fix in the next release
Exactly: faces outside borders and in "former holes" will be removed automatically.
@unknownuser said:
does it make sense to automate this process
That's very easy to do by script but IMHO this will have to be an option of the dialog box, I don't intend the user to have a smoothed/soften terrain if he doesn't want to.
@unknownuser said:
this could be the start of a panelizing plugin
Call me stupid but I don't know what a 'panelize' operation is ?
-
@unknownuser said:
I don't know what a 'panelize' operation is
http://en.wiki.mcneel.com/default.aspx/McNeel/PanelingCommands.html
-
sorry
it will be nice to see grasshopper-like plugin too - http://grasshopper.rhino3d.com/
-
c'est pas grave, Didier not a problem
http://en.wiki.mcneel.com/default.aspx/McNeel/PanelingCommands.htmlI used it to do this: http://farm4.static.flickr.com/3104/2672948946_b41ed61d61_b.jpg
oh, you beat me, Ilya
-
OK, I'm less stupid now than this morning
-
Marvelous plugin, THANKS A LOT!
-
...thanks Didier,very useful!
-
Didier, you're the MAN! thumps chest twice with thumb side of fist
The smoothing can be done with Matt666's smoothing plugin, should work like a charm...
-
Man u are the reason Sketchup is half as cool as it is for me! Keep it up!
-
Mille grazie !
-
Thanks Didier. Great plugin
-
hi Didier,
I just wanted to clean up a terrain. I used the options
-create group: yes
-delete original: yes
-merge faces: no
-size 600mmwhen it was finished it looked like this
the original terrain had not been deleted. but the new terrain was incomplete where the old mesh was visible (see image above). no idea, why it didnt work. just thought I would tell, in case you have a clue.
-
Hi,
@unknownuser said:
The smoothing can be done with Matt666's smoothing plugin
Fredo6,Matt666 and me, the french connection
@Plot-paris:
Could you PM me the SKP file ? I'm curious to know what bug's still there -
And if Ruby was my cup of tea, that will the The Four Musketeers!
Frenchy Pilou -
And if Ruby was my cup of tea, that will the "club des cinq"
Can you show us or share the starting idea, I would like to see before you apply model with contours.(perhaps I've got an idea using your technic to model terrain).
After a few tests using different methods, I let you guess
who's who.
regards
Advertisement