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    Rusty turtle

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    • R Offline
      remus
      last edited by

      Looks like a fun project there. Interesting results as well. good as ever ๐Ÿ‘

      http://remusrendering.wordpress.com/

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      • soloS Offline
        solo
        last edited by

        Thanks, yup it is fun


        http://img337.imageshack.us/img337/6501/turt1up6.jpg


        http://img65.imageshack.us/img65/8899/turt2cj2.jpg


        http://img48.imageshack.us/img48/526/turt3vf7.jpg

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • boofredlayB Offline
          boofredlay
          last edited by

          Very nice once again ๐Ÿ˜„

          http://www.coroflot.com/boofredlay

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          • S Offline
            sketchy
            last edited by

            The last one is my favorite, great looking work.

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            • plot-parisP Offline
              plot-paris
              last edited by

              the last is my favourite too. even if the first one looks a bit like davy jones' fellows of "Pirates of the Caribbean - Dead mans Chest"

              great work, really

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              • H Offline
                HFM
                last edited by

                Ow, just when I thought my render skill where getting somewhere, Solo comes along ๐Ÿ˜ข

                No seriously very nice renders! ๐Ÿ‘ [Still having a hard time getting displacement to work properly in V-ray ๐Ÿ˜„ ]

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                • F Offline
                  fbartels
                  last edited by

                  Brilliant... as usual! Maximum effect with minimal geometry. Pete, you're the master.

                  Fred

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                  • B Offline
                    bubbalove
                    last edited by

                    Pete, I was wondering where you get all these maps and textures from?

                    "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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                    • soloS Offline
                      solo
                      last edited by

                      Thanks guys.

                      I really enjoy this type of playing.

                      dave, I generate textures from within the app using the material editors and combining different textures with custom filters.

                      http://img385.imageshack.us/img385/9365/turt4vu7.jpg

                      http://img357.imageshack.us/img357/3748/turt5kt2.jpg

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • B Offline
                        bubbalove
                        last edited by

                        Well then... you are truly a master!

                        "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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                        • plot-parisP Offline
                          plot-paris
                          last edited by

                          wow! a hedgehurtle!!! ๐Ÿ˜„

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                          • FrederikF Offline
                            Frederik
                            last edited by

                            @plot-paris said:

                            wow! a hedge hurtle!!! ๐Ÿ˜„

                            ๐Ÿคฃ ๐Ÿคฃ

                            Looks GREAT as always, Pete..!! ๐Ÿ‘

                            Cheers
                            Kim Frederik

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                            • RayOchoaR Offline
                              RayOchoa
                              last edited by

                              What do you use to put displacement mapping like that? ๐Ÿ˜ฎ

                              CaR DeSiGnS bY mE
                              http://ray-ochoa.com

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                              • DanielD Offline
                                Daniel
                                last edited by

                                Solo, have you tried applying ecosystems yet?

                                My avatar is an anachronism.

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                                • soloS Offline
                                  solo
                                  last edited by

                                  Ray, in Vue you can apply displacement by percentage to any bump map.

                                  Daniel, I have tried the ecosystems, I am planning to create my own ecosystems with some tropical solid growth trees and shrubs I made as well as distant city systems with low poly SU buildings I imported. If they work great I may flog them for a buck.

                                  http://www.solos-art.com

                                  If you see a toilet in your dreams do not use it.

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                                  • orgelfO Offline
                                    orgelf
                                    last edited by

                                    yes, it seems that there is a lot of possibilities ! I understand when you say you have fun with doing this ๐Ÿ˜„

                                    I like your renderings, very differents and nice .

                                    http://www.orgelf.com

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