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    Rusty turtle

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    • soloS
      solo
      last edited by

      Between projects today so I decided to play around with some displacement and bumped textures.
      I used a variety of textures for the heck of it as I wanted to see what could come of it, oh! Vue 6 xstream was used for rendering and texture displacement.

      As exported from SU.

      http://img411.imageshack.us/img411/2312/turtlein4.jpg

      http://img48.imageshack.us/img48/7050/turtkv4.jpg

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • R
        remus
        last edited by

        Looks like a fun project there. Interesting results as well. good as ever ๐Ÿ‘

        http://remusrendering.wordpress.com/

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        • soloS
          solo
          last edited by

          Thanks, yup it is fun


          http://img337.imageshack.us/img337/6501/turt1up6.jpg


          http://img65.imageshack.us/img65/8899/turt2cj2.jpg


          http://img48.imageshack.us/img48/526/turt3vf7.jpg

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • boofredlayB
            boofredlay
            last edited by

            Very nice once again ๐Ÿ˜„

            http://www.coroflot.com/boofredlay

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            • S
              sketchy
              last edited by

              The last one is my favorite, great looking work.

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              • plot-parisP
                plot-paris
                last edited by

                the last is my favourite too. even if the first one looks a bit like davy jones' fellows of "Pirates of the Caribbean - Dead mans Chest"

                great work, really

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                • H
                  HFM
                  last edited by

                  Ow, just when I thought my render skill where getting somewhere, Solo comes along ๐Ÿ˜ข

                  No seriously very nice renders! ๐Ÿ‘ [Still having a hard time getting displacement to work properly in V-ray ๐Ÿ˜„ ]

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                  • F
                    fbartels
                    last edited by

                    Brilliant... as usual! Maximum effect with minimal geometry. Pete, you're the master.

                    Fred

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                    • B
                      bubbalove
                      last edited by

                      Pete, I was wondering where you get all these maps and textures from?

                      "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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                      • soloS
                        solo
                        last edited by

                        Thanks guys.

                        I really enjoy this type of playing.

                        dave, I generate textures from within the app using the material editors and combining different textures with custom filters.

                        http://img385.imageshack.us/img385/9365/turt4vu7.jpg

                        http://img357.imageshack.us/img357/3748/turt5kt2.jpg

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • B
                          bubbalove
                          last edited by

                          Well then... you are truly a master!

                          "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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                          • plot-parisP
                            plot-paris
                            last edited by

                            wow! a hedgehurtle!!! ๐Ÿ˜„

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                            • FrederikF
                              Frederik
                              last edited by

                              @plot-paris said:

                              wow! a hedge hurtle!!! ๐Ÿ˜„

                              ๐Ÿคฃ ๐Ÿคฃ

                              Looks GREAT as always, Pete..!! ๐Ÿ‘

                              Cheers
                              Kim Frederik

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                              • RayOchoaR
                                RayOchoa
                                last edited by

                                What do you use to put displacement mapping like that? ๐Ÿ˜ฎ

                                CaR DeSiGnS bY mE
                                http://ray-ochoa.com

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                                • DanielD
                                  Daniel
                                  last edited by

                                  Solo, have you tried applying ecosystems yet?

                                  My avatar is an anachronism.

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                                  • soloS
                                    solo
                                    last edited by

                                    Ray, in Vue you can apply displacement by percentage to any bump map.

                                    Daniel, I have tried the ecosystems, I am planning to create my own ecosystems with some tropical solid growth trees and shrubs I made as well as distant city systems with low poly SU buildings I imported. If they work great I may flog them for a buck.

                                    http://www.solos-art.com

                                    If you see a toilet in your dreams do not use it.

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                                    • orgelfO
                                      orgelf
                                      last edited by

                                      yes, it seems that there is a lot of possibilities ! I understand when you say you have fun with doing this ๐Ÿ˜„

                                      I like your renderings, very differents and nice .

                                      http://www.orgelf.com

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