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    โš ๏ธ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

    Rusty turtle

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    • S Offline
      sketchy
      last edited by

      The last one is my favorite, great looking work.

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      • plot-parisP Offline
        plot-paris
        last edited by

        the last is my favourite too. even if the first one looks a bit like davy jones' fellows of "Pirates of the Caribbean - Dead mans Chest"

        great work, really

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        • H Offline
          HFM
          last edited by

          Ow, just when I thought my render skill where getting somewhere, Solo comes along ๐Ÿ˜ข

          No seriously very nice renders! ๐Ÿ‘ [Still having a hard time getting displacement to work properly in V-ray ๐Ÿ˜„ ]

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          • F Offline
            fbartels
            last edited by

            Brilliant... as usual! Maximum effect with minimal geometry. Pete, you're the master.

            Fred

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            • B Offline
              bubbalove
              last edited by

              Pete, I was wondering where you get all these maps and textures from?

              "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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              • soloS Offline
                solo
                last edited by

                Thanks guys.

                I really enjoy this type of playing.

                dave, I generate textures from within the app using the material editors and combining different textures with custom filters.

                http://img385.imageshack.us/img385/9365/turt4vu7.jpg

                http://img357.imageshack.us/img357/3748/turt5kt2.jpg

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • B Offline
                  bubbalove
                  last edited by

                  Well then... you are truly a master!

                  "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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                  • plot-parisP Offline
                    plot-paris
                    last edited by

                    wow! a hedgehurtle!!! ๐Ÿ˜„

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                    • FrederikF Offline
                      Frederik
                      last edited by

                      @plot-paris said:

                      wow! a hedge hurtle!!! ๐Ÿ˜„

                      ๐Ÿคฃ ๐Ÿคฃ

                      Looks GREAT as always, Pete..!! ๐Ÿ‘

                      Cheers
                      Kim Frederik

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                      • RayOchoaR Offline
                        RayOchoa
                        last edited by

                        What do you use to put displacement mapping like that? ๐Ÿ˜ฎ

                        CaR DeSiGnS bY mE
                        http://ray-ochoa.com

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                        • DanielD Offline
                          Daniel
                          last edited by

                          Solo, have you tried applying ecosystems yet?

                          My avatar is an anachronism.

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                          • soloS Offline
                            solo
                            last edited by

                            Ray, in Vue you can apply displacement by percentage to any bump map.

                            Daniel, I have tried the ecosystems, I am planning to create my own ecosystems with some tropical solid growth trees and shrubs I made as well as distant city systems with low poly SU buildings I imported. If they work great I may flog them for a buck.

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

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                            • orgelfO Offline
                              orgelf
                              last edited by

                              yes, it seems that there is a lot of possibilities ! I understand when you say you have fun with doing this ๐Ÿ˜„

                              I like your renderings, very differents and nice .

                              http://www.orgelf.com

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