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    Instancing in indigo

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    • plot-parisP 離線
      plot-paris
      最後由 編輯

      I simplified the windows component a bit (reduced it from 16 to 5 faces) and tried a render again. now it worked perfectly fine with only 200 Mb Ram used by Indigo.

      I even was able to place another building into the scene (which by itself is 20 times bigger in file size than the whole city).
      granted, this twisted shape may look a bit alien in the otherwise orthogonal city. understand it as a symbol for SketchUp's unique and inovative workflow amidst loads of other applications with their narrow minded interfaces 😉

      http://img512.imageshack.us/img512/4910/bigcityjj4.jpg

      (in the model are 1910 buildings plus the twisted one)

      this city is very basic: 5 different building heights (all based on the same storey component), assembled in 10 different block types.
      just imagine, what wonderful and huge cities you can render if you put in a bit more time and effort to create variations...

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      • K 離線
        Kenny
        最後由 編輯

        I tried the original model and it started loading but I got a run time error. I've got a pretty good spec too with 4GB Ram and a Core 2 duo E6850 processor.

        Kenny

        http://www.townscapesolutions.co.uk/

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        • R 離線
          remus
          最後由 編輯

          I think a run time error is when it runs out of memory, not sure what would cause it though, if jakob can render it on his machine 😉

          http://remusrendering.wordpress.com/

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          • plot-parisP 離線
            plot-paris
            最後由 編輯

            dear Kenny, thanks for trying out my model. I would very much like to see, what you can get out of it (for your pc seems to be quite capable 😉 )

            @remus said:

            not sure what would cause it though, if jakob can render it on his machine 😉

            well, I was only able to render the whole model after simplifying the windows...

            here is that version (without the twisted building though - that is more than 4 Mb filesize)
            city_simplified.skp

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            • plot-parisP 離線
              plot-paris
              最後由 編輯

              and here another very quick one - 13 680 golden eggs(even with a cube as proxy very slow in SketchUp). quite fast to export though...
              (thanks to OnSurface, JPP, ComponentSpray tools - model was set up in a second 😄 )

              http://img295.imageshack.us/img295/4810/13680eggsxz3.jpg

              I hope to find the time to do something more fancy soon...

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              • plot-parisP 離線
                plot-paris
                最後由 編輯

                this image may not look very interesting. the only purpose was to test out polygon limits of indigo.

                well, I am tempted to believe there are no limits 😕

                one of these forms has more than 55.000 polygons. in this scene I had almost 24.000 instances (low-res proxies in SketchUp, automatically replaced with the original by indigo).

                that means, that indigo had to handle more than 1.3 Billion! polygons(1.300.000.000) 😲

                only 60 MB of ram were used by indigo for this very small image (exponentially more, when increasing the file size)...

                http://img165.imageshack.us/img165/8509/13billionpolygonspp5.jpg

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                • C 離線
                  chango70
                  最後由 編輯

                  Would this work with Vray?

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                  • I 離線
                    ilay7k
                    最後由 編輯

                    no...only plans

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                    • plot-parisP 離線
                      plot-paris
                      最後由 編輯

                      as far as I know, v-ray doesn't support instancing at present.

                      the most amazing tool about indigo in this case is not only that it allowes instancing, but that you can use a low-poly component as proxy in SketchUp, that are replaced with a high polygon component, when exported to indigo. otherwise you would have no chance to handle such a huge scene in SU...

                      I am not aware of any other render-engine, that does that. 😕

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                      • FrederikF 離線
                        Frederik
                        最後由 編輯

                        @plot-paris said:

                        as far as I know, v-ray doesn't support instancing at present.

                        Correct... 😉

                        @plot-paris said:

                        I am not aware of any other render-engine, that does that. 😕

                        This is not correct... 😉
                        It's not that I want to hi-jack your thread, but I need to correct you since Kerkythea also supports instancing and you can use proxies in SU and replace these with instanced objects in KT... 😉

                        Please check out this thread, which is a small step-by-step tutorial I've posted at the KT Forum... 😉

                        Cheers
                        Kim Frederik

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                        • J 離線
                          Jon
                          最後由 編輯

                          @frederik said:

                          Kerkythea also supports instancing and you can use proxies in SU and replace these with instanced objects in KT... 😉

                          In fact, Alex once did a test in KT involving a few billion polygons more than that. 😉
                          These are great tests, plot. Keep it up. 😄
                          PS. I though Vue6 could export proxy objects ❓
                          Does anyone know for sure?

                          Jon
                          KT Team member

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                          • soloS 離線
                            solo
                            最後由 編輯

                            Vue 6 has instancing too.

                            okay...too slow you just mentioned it.

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

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                            • plot-parisP 離線
                              plot-paris
                              最後由 編輯

                              ah, good to know, that there are biased renderers that support instancing as well. I just have to find the time to learn them 😢

                              but please, post your tests here as well! I want to see loads and loads of instances 😄

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                              • soloS 離線
                                solo
                                最後由 編輯

                                I use Vue quite a lot these days for site overview renders, however I have not yet had the need for instancing, but that is about to change as I need to do an animation of a fly over in the near future that involves a very wooded area and I will need to familiarize myself with this feature soon. as soon As I figure it all out I will post an example and maybe a few screen grabs as to how it works.
                                If anyone out there is familiar with it and can assist my learning curve I would appreciate that ... Chipp I am looking at you. 😄

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

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                                • C 離線
                                  chango70
                                  最後由 編輯

                                  Does anyone know which one of the other instancing renderer is fasster? Has anyone test the them before?

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                                  • soloS 離線
                                    solo
                                    最後由 編輯

                                    Okay!

                                    That was very easy to figure out actually.
                                    I used the Instancing brush in Vue 6 xstream to paint the SCF logo on a very uneven surface, it was extremely quick and smooth and rendered in 11 minutes.
                                    I am impressed at the ease and simplicity of instancing with Vue.


                                    http://img511.imageshack.us/img511/6914/instancingts8.jpg

                                    http://www.solos-art.com

                                    If you see a toilet in your dreams do not use it.

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                                    • A 離線
                                      acatalyst
                                      最後由 編輯

                                      301 Moved Permanently

                                      favicon

                                      (www.vray.info)

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                                      • soloS 離線
                                        solo
                                        最後由 編輯

                                        20 000 trees, 208 million polygons, render time 7m24s


                                        http://img46.imageshack.us/img46/4821/instancing1tv6.jpg

                                        http://www.solos-art.com

                                        If you see a toilet in your dreams do not use it.

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                                        • FrederikF 離線
                                          Frederik
                                          最後由 編輯

                                          Dang, Pete... You're smoking hot... 😄
                                          But that terraine would be impossible to orbit in SU... 😞
                                          I know zip about Vue, but how is your workflow..?? Do you import models from SU to Vue and take it from there, or...?!? 😕

                                          @Adam - can't see the video... 😐 Guess YouTube needs to get it through their verification system or something, so I will check it later... 😉

                                          This is obviously a new plug-in/script you're working on - or.??

                                          Cheers
                                          Kim Frederik

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                                          • AdamBA 離線
                                            AdamB
                                            最後由 編輯

                                            Realtime instancing is the only way to go.. 😉

                                            megacity.jpg

                                            And a very short vid too is here

                                            (Should just say that on my old laptop it runs at silky smooth 30Hz comfortably - its the vid capture/youtube compression that drops the framerate)

                                            Adam

                                            Developer of LightUp Click for website

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