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Instancing in indigo

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  • K Offline
    Kenny
    last edited by 20 Jun 2008, 16:23

    I tried the original model and it started loading but I got a run time error. I've got a pretty good spec too with 4GB Ram and a Core 2 duo E6850 processor.

    Kenny

    http://www.townscapesolutions.co.uk/

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    • R Offline
      remus
      last edited by 20 Jun 2008, 16:27

      I think a run time error is when it runs out of memory, not sure what would cause it though, if jakob can render it on his machine πŸ˜‰

      http://remusrendering.wordpress.com/

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      • P Offline
        plot-paris
        last edited by 23 Jun 2008, 14:08

        dear Kenny, thanks for trying out my model. I would very much like to see, what you can get out of it (for your pc seems to be quite capable πŸ˜‰ )

        @remus said:

        not sure what would cause it though, if jakob can render it on his machine πŸ˜‰

        well, I was only able to render the whole model after simplifying the windows...

        here is that version (without the twisted building though - that is more than 4 Mb filesize)
        city_simplified.skp

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        • P Offline
          plot-paris
          last edited by 24 Jun 2008, 07:33

          and here another very quick one - 13 680 golden eggs(even with a cube as proxy very slow in SketchUp). quite fast to export though...
          (thanks to OnSurface, JPP, ComponentSpray tools - model was set up in a second πŸ˜„ )

          http://img295.imageshack.us/img295/4810/13680eggsxz3.jpg

          I hope to find the time to do something more fancy soon...

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          • P Offline
            plot-paris
            last edited by 15 Jul 2008, 13:03

            this image may not look very interesting. the only purpose was to test out polygon limits of indigo.

            well, I am tempted to believe there are no limits πŸ˜•

            one of these forms has more than 55.000 polygons. in this scene I had almost 24.000 instances (low-res proxies in SketchUp, automatically replaced with the original by indigo).

            that means, that indigo had to handle more than 1.3 Billion! polygons(1.300.000.000) 😲

            only 60 MB of ram were used by indigo for this very small image (exponentially more, when increasing the file size)...

            http://img165.imageshack.us/img165/8509/13billionpolygonspp5.jpg

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            • C Offline
              chango70
              last edited by 15 Jul 2008, 13:08

              Would this work with Vray?

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              • I Offline
                ilay7k
                last edited by 15 Jul 2008, 13:11

                no...only plans

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                • P Offline
                  plot-paris
                  last edited by 15 Jul 2008, 13:52

                  as far as I know, v-ray doesn't support instancing at present.

                  the most amazing tool about indigo in this case is not only that it allowes instancing, but that you can use a low-poly component as proxy in SketchUp, that are replaced with a high polygon component, when exported to indigo. otherwise you would have no chance to handle such a huge scene in SU...

                  I am not aware of any other render-engine, that does that. πŸ˜•

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                  • F Offline
                    Frederik
                    last edited by 15 Jul 2008, 14:10

                    @plot-paris said:

                    as far as I know, v-ray doesn't support instancing at present.

                    Correct... πŸ˜‰

                    @plot-paris said:

                    I am not aware of any other render-engine, that does that. πŸ˜•

                    This is not correct... πŸ˜‰
                    It's not that I want to hi-jack your thread, but I need to correct you since Kerkythea also supports instancing and you can use proxies in SU and replace these with instanced objects in KT... πŸ˜‰

                    Please check out this thread, which is a small step-by-step tutorial I've posted at the KT Forum... πŸ˜‰

                    Cheers
                    Kim Frederik

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                    • J Offline
                      Jon
                      last edited by 15 Jul 2008, 14:32

                      @frederik said:

                      Kerkythea also supports instancing and you can use proxies in SU and replace these with instanced objects in KT... πŸ˜‰

                      In fact, Alex once did a test in KT involving a few billion polygons more than that. πŸ˜‰
                      These are great tests, plot. Keep it up. πŸ˜„
                      PS. I though Vue6 could export proxy objects ❓
                      Does anyone know for sure?

                      Jon
                      KT Team member

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                      • soloS Offline
                        solo
                        last edited by 15 Jul 2008, 14:49

                        Vue 6 has instancing too.

                        okay...too slow you just mentioned it.

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • P Offline
                          plot-paris
                          last edited by 15 Jul 2008, 14:55

                          ah, good to know, that there are biased renderers that support instancing as well. I just have to find the time to learn them 😒

                          but please, post your tests here as well! I want to see loads and loads of instances πŸ˜„

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                          • soloS Offline
                            solo
                            last edited by 15 Jul 2008, 15:00

                            I use Vue quite a lot these days for site overview renders, however I have not yet had the need for instancing, but that is about to change as I need to do an animation of a fly over in the near future that involves a very wooded area and I will need to familiarize myself with this feature soon. as soon As I figure it all out I will post an example and maybe a few screen grabs as to how it works.
                            If anyone out there is familiar with it and can assist my learning curve I would appreciate that ... Chipp I am looking at you. πŸ˜„

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

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                            • C Offline
                              chango70
                              last edited by 15 Jul 2008, 15:01

                              Does anyone know which one of the other instancing renderer is fasster? Has anyone test the them before?

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                              • soloS Offline
                                solo
                                last edited by 15 Jul 2008, 17:29

                                Okay!

                                That was very easy to figure out actually.
                                I used the Instancing brush in Vue 6 xstream to paint the SCF logo on a very uneven surface, it was extremely quick and smooth and rendered in 11 minutes.
                                I am impressed at the ease and simplicity of instancing with Vue.


                                http://img511.imageshack.us/img511/6914/instancingts8.jpg

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

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                                • A Offline
                                  acatalyst
                                  last edited by 15 Jul 2008, 18:19

                                  301 Moved Permanently

                                  favicon

                                  (www.vray.info)

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                                  • soloS Offline
                                    solo
                                    last edited by 15 Jul 2008, 19:03

                                    20 000 trees, 208 million polygons, render time 7m24s


                                    http://img46.imageshack.us/img46/4821/instancing1tv6.jpg

                                    http://www.solos-art.com

                                    If you see a toilet in your dreams do not use it.

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                                    • F Offline
                                      Frederik
                                      last edited by 15 Jul 2008, 20:02

                                      Dang, Pete... You're smoking hot... πŸ˜„
                                      But that terraine would be impossible to orbit in SU... 😞
                                      I know zip about Vue, but how is your workflow..?? Do you import models from SU to Vue and take it from there, or...?!? πŸ˜•

                                      @Adam - can't see the video... 😐 Guess YouTube needs to get it through their verification system or something, so I will check it later... πŸ˜‰

                                      This is obviously a new plug-in/script you're working on - or.??

                                      Cheers
                                      Kim Frederik

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                                      • AdamBA Offline
                                        AdamB
                                        last edited by 15 Jul 2008, 20:04

                                        Realtime instancing is the only way to go.. πŸ˜‰

                                        megacity.jpg

                                        And a very short vid too is here

                                        (Should just say that on my old laptop it runs at silky smooth 30Hz comfortably - its the vid capture/youtube compression that drops the framerate)

                                        Adam

                                        Developer of LightUp Click for website

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                                        • soloS Offline
                                          solo
                                          last edited by 15 Jul 2008, 20:16

                                          Frederik,

                                          I can model a component in SU and import straight into Vue6 xstream (it imports .skp) or I can use the tree/plant maker within the app, or use xfrog, onyx or tree generator trees and instance them. I can either duplicate, spread and smart drop them or I can paint them onto a terrain with the airbrush tool.
                                          I can choose the scaling, assorted sizing, rotating and twisting too. I have collision control if I need it or allow overlapping, I have the fascillity to decrease the quality with distance leaving only the ones in the foreground in full detail.

                                          Pretty cool.

                                          http://www.solos-art.com

                                          If you see a toilet in your dreams do not use it.

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