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    [Plugin] UVTools v0.1

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    • W Offline
      Whaat
      last edited by

      This plugin is a work in progress. There is much functionality yet to be added but it is still quite useful in it's current state so I am releasing it.

      Installation:

      1. Copy to SketchUp/Plugins folder

      Usage:

      1. The plugin will create a context menu called 'UVTools'
      2. Select the faces that you want to project. The faces should all have the same texture applied to them.
      3. Select 'Spherical' or 'Cylindrical' from the context menu. The axis of the sphere or cylinder will be parallel to the SketchUp Z-axis and will be located at the center of the all the selected faces. There is currently no option to change this.
      4. After performing the projection, you can change the amount of tiling by changing the texture size in the SU Paint Bucket.

      Known Issues:

      1. Texture position is messed up at the 'poles' of the spherical projection.
      2. The plugin may fail due to certain types of faces. No error message will be displayed to the user. (I'll try to fix this, soon.)

      Enjoy!

      Whaat


      Version 0.1


      uv_test.png

      SketchUp Plugins for Professionals

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      • D Offline
        Dan
        last edited by

        Very nice - very useful - very promising !
        Thanks for sharing those gems, Whaat!

        1 Reply Last reply Reply Quote 0
        • CadFatherC Offline
          CadFather
          last edited by

          Whaat Thank You!

          lately i'm not even sure what program i'm working on! πŸ˜„

          1 Reply Last reply Reply Quote 0
          • jujuJ Offline
            juju
            last edited by

            β˜€ fanks man! β˜€

            Save the Earth, it's the only planet with chocolate.

            1 Reply Last reply Reply Quote 0
            • StinkieS Offline
              Stinkie
              last edited by

              Much obliged. πŸ‘

              1 Reply Last reply Reply Quote 0
              • R Offline
                remus
                last edited by

                Cheers, i look forward to trying this plugin out.

                http://remusrendering.wordpress.com/

                1 Reply Last reply Reply Quote 0
                • jenujacobJ Offline
                  jenujacob
                  last edited by

                  all hail the whaat machine! πŸ˜„ 😍

                  1 Reply Last reply Reply Quote 0
                  • D Offline
                    dylan
                    last edited by

                    Cool, I shall go and play with this now - Thanks πŸ‘

                    http://dmdarchitecture.co.uk/

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                    • ibonI Offline
                      ibon
                      last edited by

                      Thanks, Whaat. It's perfect! πŸ‘

                      1 Reply Last reply Reply Quote 0
                      • K Offline
                        kwistenbiebel
                        last edited by

                        Yeah πŸ˜„....Thank god you didn't leave for Basecamp and stuck with us to deliver some goodies.
                        Better news over here than @Boulder ?..... πŸ˜„
                        Thank you very much Whaat! πŸ‘

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                        • FrederikF Offline
                          Frederik
                          last edited by

                          Thank you so much..!! 😍
                          I read somewhere that people are calling you WhaatUp... πŸ˜„ No wonder why..!! πŸ˜‰

                          Cheers
                          Kim Frederik

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                          • J Offline
                            Jon
                            last edited by

                            Whaat, you ROCK! 😍 😍 😍

                            Jon
                            KT Team member

                            1 Reply Last reply Reply Quote 0
                            • K Offline
                              kwistenbiebel
                              last edited by

                              I thought it was Whaat'sUp πŸ˜„

                              1 Reply Last reply Reply Quote 0
                              • FrederikF Offline
                                Frederik
                                last edited by

                                You're right, Chris... 😳
                                Of course it's Whaat'sUp... πŸ˜„
                                (I actually wrote that to begin with, but got unsure... πŸ˜† )

                                Cheers
                                Kim Frederik

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                                • boofredlayB Offline
                                  boofredlay
                                  last edited by

                                  No you are both wrong... it's:

                                  WhaatzzzUp!
                                  With your tongue sticking out...

                                  http://www.bouncyfuncastles.com/Smiley_Tounge.gif

                                  Thanks again for another nice plugin!

                                  http://www.coroflot.com/boofredlay

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                                  • StinkieS Offline
                                    Stinkie
                                    last edited by

                                    Tip: trying this plugin on an untextured object causes the fastest splat you've ever seen. Zappp - and SU's gone. πŸ’š

                                    1 Reply Last reply Reply Quote 0
                                    • W Offline
                                      Whaat
                                      last edited by

                                      @unknownuser said:

                                      Tip: trying this plugin on an untextured object causes the fastest splat you've ever seen. Zappp - and SU's gone. πŸ’š

                                      Thanks for the comment. This is an easy fix.

                                      SketchUp Plugins for Professionals

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                                      • StinkieS Offline
                                        Stinkie
                                        last edited by

                                        Cool. Been fiddling with this baby - works pretty well! Well-integrated too. πŸ‘

                                        1 Reply Last reply Reply Quote 0
                                        • W Offline
                                          watkins
                                          last edited by

                                          Dear Dale,

                                          I have very little experience of rendering and I tend not to texture my models, so I am not too sure how to use a UV tool. By the way, what does UV stand for? If I understand your post correctly, the tool 'wraps' a texture around a curved object by projecting the texture from a plane positioned over and/or under the object. Further, the plane should be positioned so that its normal is along the centreline of the curved object which is itself aligned with the z-axis. Is this correct?

                                          Can one project/wrap textures from a plane over and a plane under an object by dividing the surface area of the object into two along an x-y plane? I imagine a vase with different designs on the upper and lower halves.

                                          Sorry for being so dense.

                                          Kind regards,
                                          Bob

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                                          • R Offline
                                            remus
                                            last edited by

                                            Link Preview Image
                                            UV mapping - Wikipedia

                                            favicon

                                            (en.wikipedia.org)

                                            Theres a good illustration of spherical UV mapping there.

                                            And i tihnk UV is just he coordinaet system thats used when applying textures in this way, so thats where the name comes from.

                                            http://remusrendering.wordpress.com/

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