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    [Plugin] Round Edge - v1.0 (by Bezier)

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    • fredo6F 離線
      fredo6
      最後由 編輯

      @jclements said:

      So far my experimentation has only turned up the following: It seems the "left-over" vertical edges from the rounded corner are left remaining. However, at least in simple models, they are easy enough to erase.
      John

      In this version 1.0, I preferred to keep a non-destructive approach, because the few investigations I had made showed me that the clean up must be handle with subtle care in order to avoid messing up the model. In simples cases, it is anyway relatively easy to do the cleanup by hand.

      So this should be for a further version.

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      • M 離線
        mikaztro
        最後由 編輯

        Thanks for this plugin Fredo! 😄

        1 條回覆 最後回覆 回覆 引用 0
        • F 離線
          Fletch
          最後由 編輯

          Thank you, Fredo! You hard work is very much appreciated!!!

          Fletch
          Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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          • ely862meE 離線
            ely862me
            最後由 編輯

            in about 1 minute

            boat on a lake using round edge


            Untitled.jpg


            Untitled.jpg

            Elisei (sketchupper)


            Before no life was done on Earth it was THE LIFE ITSELF...GOD
            Come and See EliseiDesign

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            • plot-parisP 離線
              plot-paris
              最後由 編輯

              @unknownuser said:

              After spending two days at the Google office in Boulder last week and then seeing your remark, I can't help but chuckle softly. 😒

              first Csaba let slip one of those ambiguous remarks; and now you. seems that something is coming up soon... 😲

              1 條回覆 最後回覆 回覆 引用 0
              • GaieusG 離線
                Gaieus
                最後由 編輯

                What I let slip is already published by Google actually. But yes, I am also hopeful for a cool, new version.

                Gai...

                1 條回覆 最後回覆 回覆 引用 0
                • JClementsJ 離線
                  JClements
                  最後由 編輯

                  Understood, Fredo.

                  Oh, and I would like to commend you on how you name your zip-file downloads. Makes management of updates MUCH EASIER!

                  John | Illustrator | Beaverton, Oregon

                  1 條回覆 最後回覆 回覆 引用 0
                  • D 離線
                    dolphus
                    最後由 編輯

                    Thanx for the ruby much appreciated i will use it a great deal in my drawings 😍

                    1 條回覆 最後回覆 回覆 引用 0
                    • B 離線
                      BorgMan
                      最後由 編輯

                      Allright, I have this BIG model (6.79mb per half) on which I want to unleash the tool. Will the filesize (and thus the controlability) suffer under it when I do so? Attached is a screencap of the model. Note that it's only half of it, and that the bridge and nacelles are addad after I'm done, which would mean a further increase in filesize. Next to that, it's probable that I will be deleting some of it's interior (yeah, it's got interior, I went completely nuts with it) to tone down the filesize.

                      So, people have been saying that adding a bevel to the model would be wise. But would it be in this case? Or would the model become uncontrolable? Some advice would be appreciated 😄


                      Hayden_2.jpg

                      More varied than the Borg, more powerful than the living dead, and better shots than Imperial Stormtroopers.

                      You've gotta love Slivers.

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                      • R 離線
                        remus
                        最後由 編輯

                        Depends more on the face count of the thing really.

                        My suggestion would to be quite select on your use of the bevel tool, using it only where its needed to add to the realism of the model.

                        Its also possible to control the number of segments the tool uses in the bevel, so i suppose if your careful with that you could go pretty wild with it.

                        Bottom line: bevel everything and it will become very unwieldy, try and go half way between beveling and no beveling.

                        http://remusrendering.wordpress.com/

                        1 條回覆 最後回覆 回覆 引用 0
                        • P 離線
                          PRSS
                          最後由 編輯

                          Fantastic Fredo! The script is great - straight away started using it.
                          It'll become my most used script.

                          Thank you for the script

                          With best regards
                          PRSS

                          1 條回覆 最後回覆 回覆 引用 0
                          • J 離線
                            javy
                            最後由 編輯

                            wowo~~ this is just what i want!
                            thanks! 😍

                            1 條回覆 最後回覆 回覆 引用 0
                            • V 離線
                              Venom
                              最後由 編輯

                              Thank you very much~

                              1 條回覆 最後回覆 回覆 引用 0
                              • B 離線
                                botkill
                                最後由 編輯

                                Hope this is useful to my models.

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                                • RayOchoaR 離線
                                  RayOchoa
                                  最後由 編輯

                                  @borgman said:

                                  Allright, I have this BIG model (6.79mb per half) on which I want to unleash the tool. Will the filesize (and thus the controlability) suffer under it when I do so? Attached is a screencap of the model. Note that it's only half of it, and that the bridge and nacelles are addad after I'm done, which would mean a further increase in filesize. Next to that, it's probable that I will be deleting some of it's interior (yeah, it's got interior, I went completely nuts with it) to tone down the filesize.

                                  So, people have been saying that adding a bevel to the model would be wise. But would it be in this case? Or would the model become uncontrolable? Some advice would be appreciated 😄

                                  Is each half of your model a component? If not that may be why your model is suffering the big file[ness]

                                  CaR DeSiGnS bY mE
                                  http://ray-ochoa.com

                                  1 條回覆 最後回覆 回覆 引用 0
                                  • K 離線
                                    ken114
                                    最後由 編輯

                                    thank you fred,i am a student from china.and my english is not good enough to understand all of you said,anyway after some try,i found someway to use it
                                    coooooooooool 😄

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                                    • V 離線
                                      Vicspa
                                      最後由 編輯

                                      GREAT Plug-in Thanks

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                                      • thomthomT 離線
                                        thomthom
                                        最後由 編輯

                                        I was sitting yesterday with a model where I wanted to bevel the edges, but follow me wasn't very practical due to to complex shape. Then I happen to come across this plugin today. It did the job great. Only had to clean up two vertexes. Now I got a nice edge which picks up the highlights when I render in V-Ray. 😄

                                        Love your work man.

                                        Thomas Thomassen — SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • thomthomT 離線
                                          thomthom
                                          最後由 編輯

                                          One feature request: Allow the operation to be undone.

                                          Thomas Thomassen — SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • fredo6F 離線
                                            fredo6
                                            最後由 編輯

                                            Unfortunately, the only thing you can do today is to 'UNDO' right after the operation.

                                            But your idea is interesting, assuming the development of another macro, say, SharpEdges, where you would select the side faces and then asks for joining them (as plane intersection), removing any round junctions.

                                            1 條回覆 最後回覆 回覆 引用 0
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