• Login
sketchucation logo sketchucation
  • Login
ℹ️ GoFundMe | Our friend Gus Robatto needs some help in a challenging time Learn More

[Plugin] Round Edge - v1.0 (by Bezier)

Scheduled Pinned Locked Moved Plugins
166 Posts 83 Posters 154.5k Views
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • P Offline
    plot-paris
    last edited by 25 Jun 2008, 07:38

    @unknownuser said:

    After spending two days at the Google office in Boulder last week and then seeing your remark, I can't help but chuckle softly. πŸ˜’

    first Csaba let slip one of those ambiguous remarks; and now you. seems that something is coming up soon... 😲

    1 Reply Last reply Reply Quote 0
    • G Offline
      Gaieus
      last edited by 25 Jun 2008, 11:19

      What I let slip is already published by Google actually. But yes, I am also hopeful for a cool, new version.

      Gai...

      1 Reply Last reply Reply Quote 0
      • J Offline
        JClements
        last edited by 25 Jun 2008, 19:57

        Understood, Fredo.

        Oh, and I would like to commend you on how you name your zip-file downloads. Makes management of updates MUCH EASIER!

        John | Illustrator | Beaverton, Oregon

        1 Reply Last reply Reply Quote 0
        • D Offline
          dolphus
          last edited by 26 Jun 2008, 16:17

          Thanx for the ruby much appreciated i will use it a great deal in my drawings 😍

          1 Reply Last reply Reply Quote 0
          • B Offline
            BorgMan
            last edited by 8 Jul 2008, 09:30

            Allright, I have this BIG model (6.79mb per half) on which I want to unleash the tool. Will the filesize (and thus the controlability) suffer under it when I do so? Attached is a screencap of the model. Note that it's only half of it, and that the bridge and nacelles are addad after I'm done, which would mean a further increase in filesize. Next to that, it's probable that I will be deleting some of it's interior (yeah, it's got interior, I went completely nuts with it) to tone down the filesize.

            So, people have been saying that adding a bevel to the model would be wise. But would it be in this case? Or would the model become uncontrolable? Some advice would be appreciated πŸ˜„


            Hayden_2.jpg

            More varied than the Borg, more powerful than the living dead, and better shots than Imperial Stormtroopers.

            You've gotta love Slivers.

            1 Reply Last reply Reply Quote 0
            • R Offline
              remus
              last edited by 8 Jul 2008, 10:03

              Depends more on the face count of the thing really.

              My suggestion would to be quite select on your use of the bevel tool, using it only where its needed to add to the realism of the model.

              Its also possible to control the number of segments the tool uses in the bevel, so i suppose if your careful with that you could go pretty wild with it.

              Bottom line: bevel everything and it will become very unwieldy, try and go half way between beveling and no beveling.

              http://remusrendering.wordpress.com/

              1 Reply Last reply Reply Quote 0
              • P Offline
                PRSS
                last edited by 8 Jul 2008, 15:43

                Fantastic Fredo! The script is great - straight away started using it.
                It'll become my most used script.

                Thank you for the script

                With best regards
                PRSS

                1 Reply Last reply Reply Quote 0
                • J Offline
                  javy
                  last edited by 10 Jul 2008, 05:42

                  wowo~~ this is just what i want!
                  thanks! 😍

                  1 Reply Last reply Reply Quote 0
                  • V Offline
                    Venom
                    last edited by 10 Aug 2008, 14:48

                    Thank you very much~

                    1 Reply Last reply Reply Quote 0
                    • B Offline
                      botkill
                      last edited by 14 Aug 2008, 01:47

                      Hope this is useful to my models.

                      1 Reply Last reply Reply Quote 0
                      • R Offline
                        RayOchoa
                        last edited by 14 Aug 2008, 02:28

                        @borgman said:

                        Allright, I have this BIG model (6.79mb per half) on which I want to unleash the tool. Will the filesize (and thus the controlability) suffer under it when I do so? Attached is a screencap of the model. Note that it's only half of it, and that the bridge and nacelles are addad after I'm done, which would mean a further increase in filesize. Next to that, it's probable that I will be deleting some of it's interior (yeah, it's got interior, I went completely nuts with it) to tone down the filesize.

                        So, people have been saying that adding a bevel to the model would be wise. But would it be in this case? Or would the model become uncontrolable? Some advice would be appreciated πŸ˜„

                        Is each half of your model a component? If not that may be why your model is suffering the big file[ness]

                        CaR DeSiGnS bY mE
                        http://ray-ochoa.com

                        1 Reply Last reply Reply Quote 0
                        • K Offline
                          ken114
                          last edited by 21 Aug 2008, 03:18

                          thank you fred,i am a student from china.and my english is not good enough to understand all of you said,anyway after some try,i found someway to use it
                          coooooooooool πŸ˜„

                          1 Reply Last reply Reply Quote 0
                          • V Offline
                            Vicspa
                            last edited by 27 Aug 2008, 17:21

                            GREAT Plug-in Thanks

                            1 Reply Last reply Reply Quote 0
                            • thomthomT Offline
                              thomthom
                              last edited by 4 Sept 2008, 21:30

                              I was sitting yesterday with a model where I wanted to bevel the edges, but follow me wasn't very practical due to to complex shape. Then I happen to come across this plugin today. It did the job great. Only had to clean up two vertexes. Now I got a nice edge which picks up the highlights when I render in V-Ray. πŸ˜„

                              Love your work man.

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

                              1 Reply Last reply Reply Quote 0
                              • thomthomT Offline
                                thomthom
                                last edited by 6 Sept 2008, 16:11

                                One feature request: Allow the operation to be undone.

                                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

                                1 Reply Last reply Reply Quote 0
                                • fredo6F Offline
                                  fredo6
                                  last edited by 7 Sept 2008, 06:58

                                  Unfortunately, the only thing you can do today is to 'UNDO' right after the operation.

                                  But your idea is interesting, assuming the development of another macro, say, SharpEdges, where you would select the side faces and then asks for joining them (as plane intersection), removing any round junctions.

                                  1 Reply Last reply Reply Quote 0
                                  • B Offline
                                    BorgMan
                                    last edited by 7 Sept 2008, 19:15

                                    RayOchoa, I didn't make eacht half a component because I wanted to delete each and every line that is a result of pasting the two halves together and because of some non-symetrical parts. It's all done now, with the model being 20.9MB, but she renders quite nice πŸ˜‰

                                    Fredo, do you have paypal? I would like to make a small contribution for your efforts πŸ˜„

                                    More varied than the Borg, more powerful than the living dead, and better shots than Imperial Stormtroopers.

                                    You've gotta love Slivers.

                                    1 Reply Last reply Reply Quote 0
                                    • T Offline
                                      tomot
                                      last edited by 7 Sept 2008, 23:17

                                      Fredo! This is a great script. I really thought I could get along without it,
                                      boy was I wrong!

                                      [my plugins](http://thingsvirtual.blogspot.ca/)
                                      tomot

                                      1 Reply Last reply Reply Quote 0
                                      • thomthomT Offline
                                        thomthom
                                        last edited by 7 Sept 2008, 23:22

                                        @unknownuser said:

                                        Unfortunately, the only thing you can do today is to 'UNDO' right after the operation.

                                        But your idea is interesting, assuming the development of another macro, say, SharpEdges, where you would select the side faces and then asks for joining them (as plane intersection), removing any round junctions.

                                        If I undo right after the operation it only undo each drawing operation the script did. I'd have to press undo many times to restore the mesh.

                                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

                                        1 Reply Last reply Reply Quote 0
                                        • G Offline
                                          Gaieus
                                          last edited by 8 Sept 2008, 09:21

                                          Copy the mesh before and if you don't like the result, just delete it and paste the original in place (of course it's just a workaround but in case it is not programmable...)

                                          Gai...

                                          1 Reply Last reply Reply Quote 0
                                          • 1
                                          • 2
                                          • 3
                                          • 4
                                          • 5
                                          • 8
                                          • 9
                                          • 3 / 9
                                          • First post
                                            Last post
                                          Buy SketchPlus
                                          Buy SUbD
                                          Buy WrapR
                                          Buy eBook
                                          Buy Modelur
                                          Buy Vertex Tools
                                          Buy SketchCuisine
                                          Buy FormFonts

                                          Advertisement