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    [Plugin] Round Edge - v1.0 (by Bezier)

    Scheduled Pinned Locked Moved Plugins
    166 Posts 83 Posters 184.8k Views 83 Watching
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    • A
      alphaonerecon
      last edited by

      Hello

      I'm new to SketchUp and just installed the bezier plug-in.
      I am having drastically different results from everyone here so I
      am clearly doing something wrong.

      I followed the instructions, which are pretty straightforward, correctly but seem to be
      missing something.

      I have enclosed before and after pics of a simple box I attempted to round the corners
      on.

      When I applied the tool, this is what happened as a result.

      I'm assuming it may have something to do with the pref' box that pops up once the tool is used?

      Is the rounding automatic? Do I have to input data for it to work?

      Please help this newbie!

      Thanks! 😳


      before


      after

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      • A
        alphaonerecon
        last edited by

        Issue solved.

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        • R
          remus
          last edited by

          Could i ask what the problem was?

          http://remusrendering.wordpress.com/

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          • Alan FraserA
            Alan Fraser
            last edited by

            It looks like the dims for the round edge may have been much bigger than the actual object.

            3D Figures
            Were you required to walk 500 miles? Were you advised to walk 500 more?
            You could be entitled to compensation. Call the Pro Claimers now!

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            • JClementsJ
              JClements
              last edited by

              I love the "intuitiveness" of your tools. Thank you.

              So far my experimentation has only turned up the following: It seems the "left-over" vertical edges from the rounded corner are left remaining. However, at least in simple models, they are easy enough to erase.

              John


              See the red-colored vertical edges

              John | Illustrator | Beaverton, Oregon

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              • fredo6F
                fredo6
                last edited by

                @jclements said:

                So far my experimentation has only turned up the following: It seems the "left-over" vertical edges from the rounded corner are left remaining. However, at least in simple models, they are easy enough to erase.
                John

                In this version 1.0, I preferred to keep a non-destructive approach, because the few investigations I had made showed me that the clean up must be handle with subtle care in order to avoid messing up the model. In simples cases, it is anyway relatively easy to do the cleanup by hand.

                So this should be for a further version.

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                • M
                  mikaztro
                  last edited by

                  Thanks for this plugin Fredo! πŸ˜„

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                  • FletchF
                    Fletch
                    last edited by

                    Thank you, Fredo! You hard work is very much appreciated!!!

                    Fletch
                    3D Modeling addict. Former owner/developer of Twilight Render. sleepinggiantvisual.com

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                    • ely862meE
                      ely862me
                      last edited by

                      in about 1 minute

                      boat on a lake using round edge


                      Untitled.jpg


                      Untitled.jpg

                      Elisei (sketchupper)


                      Before no life was done on Earth it was THE LIFE ITSELF...GOD
                      Come and See EliseiDesign

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                      • plot-parisP
                        plot-paris
                        last edited by

                        @unknownuser said:

                        After spending two days at the Google office in Boulder last week and then seeing your remark, I can't help but chuckle softly. πŸ˜’

                        first Csaba let slip one of those ambiguous remarks; and now you. seems that something is coming up soon... 😲

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                        • GaieusG
                          Gaieus
                          last edited by

                          What I let slip is already published by Google actually. But yes, I am also hopeful for a cool, new version.

                          Gai...

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                          • JClementsJ
                            JClements
                            last edited by

                            Understood, Fredo.

                            Oh, and I would like to commend you on how you name your zip-file downloads. Makes management of updates MUCH EASIER!

                            John | Illustrator | Beaverton, Oregon

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                            • D
                              dolphus
                              last edited by

                              Thanx for the ruby much appreciated i will use it a great deal in my drawings 😍

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                              • B
                                BorgMan
                                last edited by

                                Allright, I have this BIG model (6.79mb per half) on which I want to unleash the tool. Will the filesize (and thus the controlability) suffer under it when I do so? Attached is a screencap of the model. Note that it's only half of it, and that the bridge and nacelles are addad after I'm done, which would mean a further increase in filesize. Next to that, it's probable that I will be deleting some of it's interior (yeah, it's got interior, I went completely nuts with it) to tone down the filesize.

                                So, people have been saying that adding a bevel to the model would be wise. But would it be in this case? Or would the model become uncontrolable? Some advice would be appreciated πŸ˜„


                                Hayden_2.jpg

                                More varied than the Borg, more powerful than the living dead, and better shots than Imperial Stormtroopers.

                                You've gotta love Slivers.

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                                • R
                                  remus
                                  last edited by

                                  Depends more on the face count of the thing really.

                                  My suggestion would to be quite select on your use of the bevel tool, using it only where its needed to add to the realism of the model.

                                  Its also possible to control the number of segments the tool uses in the bevel, so i suppose if your careful with that you could go pretty wild with it.

                                  Bottom line: bevel everything and it will become very unwieldy, try and go half way between beveling and no beveling.

                                  http://remusrendering.wordpress.com/

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                                  • P
                                    PRSS
                                    last edited by

                                    Fantastic Fredo! The script is great - straight away started using it.
                                    It'll become my most used script.

                                    Thank you for the script

                                    With best regards
                                    PRSS

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                                    • J
                                      javy
                                      last edited by

                                      wowo~~ this is just what i want!
                                      thanks! 😍

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                                      • V
                                        Venom
                                        last edited by

                                        Thank you very much~

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                                        • B
                                          botkill
                                          last edited by

                                          Hope this is useful to my models.

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                                          • RayOchoaR
                                            RayOchoa
                                            last edited by

                                            @borgman said:

                                            Allright, I have this BIG model (6.79mb per half) on which I want to unleash the tool. Will the filesize (and thus the controlability) suffer under it when I do so? Attached is a screencap of the model. Note that it's only half of it, and that the bridge and nacelles are addad after I'm done, which would mean a further increase in filesize. Next to that, it's probable that I will be deleting some of it's interior (yeah, it's got interior, I went completely nuts with it) to tone down the filesize.

                                            So, people have been saying that adding a bevel to the model would be wise. But would it be in this case? Or would the model become uncontrolable? Some advice would be appreciated πŸ˜„

                                            Is each half of your model a component? If not that may be why your model is suffering the big file[ness]

                                            CaR DeSiGnS bY mE
                                            http://ray-ochoa.com

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