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    [Plugin] Polyreducer 0.1

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    • V Offline
      vampa
      last edited by

      This is wonderful, im a noobie and have been trying to reduce polygones to a sphere until i found this, you made my day ๐Ÿ˜„

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      • F Offline
        farukahmet
        last edited by

        @ely862me said:

        i don t know how this should woork but for me it doesn t
        first i create a shape and when i clicked polyreduce it cuted half of the polys
        then i take a hood of a car and i clicked polyreduce and it start counting something and doing nothing it says like that : colapsed (i wait until)2 milion from 98 edges

        Same here ๐Ÿ˜

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        • M Offline
          mpowell1234567890
          last edited by

          Think I found a bug. Polyreducer 0.1 freezes sketchup. Whenever I try to click on the model, nothing happens..

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          • GaieusG Offline
            Gaieus
            last edited by

            @unknownuser said:

            Not me. My comp starts choking at 1.2 million only. ๐Ÿ‘Š

            I could hardly get along with this model...

            Statistics.jpg
            ๐Ÿ˜’ ๐Ÿ˜’ ๐Ÿ˜’

            Sorry for keeping the thread OT, Dale- thanks for this gem again! ๐Ÿ‘

            Gai...

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            • R Offline
              remus
              last edited by

              Mpowell, i think it freezes sketchup because it needs to do a lot of calculations. Its not really a bug, just a feature of the plugin.

              http://remusrendering.wordpress.com/

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              • H Offline
                human
                last edited by

                here is the sphere before polyreduce:

                http://farm3.static.flickr.com/2230/2519275834_f0d4a92872.jpg?v=0

                After:

                http://farm3.static.flickr.com/2053/2519264374_cda07d315e.jpg?v=0

                But when i try to paint the sphere:

                http://farm4.static.flickr.com/3069/2518465569_6e66c9023b.jpg?v=0

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                • W Offline
                  Whaat
                  last edited by

                  ok, I understand what your question is. When the plugin reduces the polygons, it creates new polygons with hard edges. If you want to be able to select all the faces with one click:

                  1)triple click to select all connected faces
                  2) go to window->soften edges
                  3) drag the slider to the right until all of the edges are softened.

                  I think you may have edge display turned off (it's in your 'styles' window). Otherwise, you probably would have noticed the hard edges and figured out the problem.

                  SketchUp Plugins for Professionals

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                  • I Offline
                    ilay7k
                    last edited by

                    How do think Dale, can you make like this http://www.donyalabs.com/files/Polypen_donya_mesh_reduction.wmv ?
                    It will be nice feature - backtracking reducer

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                    • plot-parisP Offline
                      plot-paris
                      last edited by

                      another great feature would be to adjust poly density throughout the model.

                      for example if you use follow me on a rather complicated curve with a varying radius, the resulting shape will have different polygon density. or if you create a difficult model in seperate pieces that are combined later, they might be different in detail.

                      now it would be very comfortable to tell the polyreducer to adjust the poly amount to a common level. ๐Ÿ˜†

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                      • B Offline
                        blugarero
                        last edited by

                        awesome plug-in. very useful for building physical models of more organic forms(using the triangles as stencils)

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                        • L Offline
                          linea
                          last edited by

                          thanks whaat!

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                          • X Offline
                            xrok1
                            last edited by

                            this would be a great option to add to sub&smooth ruby!

                            โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                            http://www.Twilightrender.com try it!

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                            • honoluludesktopH Offline
                              honoluludesktop
                              last edited by

                              Having problems with this model. Any help?


                              Test01.skp


                              Before / After polyreducer

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                              • soloS Offline
                                solo
                                last edited by

                                try these.


                                test hon1.skp


                                test hon2.skp

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

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                                • TIGT Offline
                                  TIG Moderator
                                  last edited by

                                  You could check the edge state of the faces before replacement. Normal, hidden, smoothed, soft etc and then for each new face make it's edges to match...

                                  TIG

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                                  • honoluludesktopH Offline
                                    honoluludesktop
                                    last edited by

                                    I get it. I think? The first polyreduce makes the triangular faces, then the follow up polyreduce combine the faces. I was expecting to maintain the 4 sided polygons, but guess that can't be helped.

                                    Thanks.

                                    If I didn't get it, what did you do?

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                                    • david_hD Offline
                                      david_h
                                      last edited by

                                      Is there any chance of adding a "timer" or a "ticker" to the Ruby so we can tell that something is going on rather than it just sitting there? I have tried to use it and think its great, but on large polys it seems that it just "locks up".

                                      Thanks,

                                      D

                                      If I make it look easy...It is probably easy

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                                      • Chris FullmerC Offline
                                        Chris Fullmer
                                        last edited by

                                        Unfortunately when it locks up like that, that means it will also lock up the ticker. But genereally with the plugins, they are still working strong until there is a plat. So if it is just locked, the plugin is still doing its work.

                                        The only thing that a display could do, like Todd's progressbar does, is it at least tried to guess how long it will take. So when it does freeze, at least it shows it best guess for what time it will complete processing at. That can be fairly reliable or completely un reliable depending on how it is implemented and what type of processes are being run by the script,

                                        Chris

                                        Lately you've been tan, suspicious for the winter.
                                        All my Plugins I've written

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                                        • david_hD Offline
                                          david_h
                                          last edited by

                                          Understood. .. but it would be nice to see that it is doing something so I don't think . ..

                                          hmmm. .. I wonder if it's locked up or not. I better shut it down and restart.

                                          Just a thought.

                                          Thanx C.

                                          D

                                          If I make it look easy...It is probably easy

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                                          • C Offline
                                            cecilia
                                            last edited by

                                            Hi guys,
                                            thank you for the plugin! I am sure it works great...but I have not understood how to install it! ๐Ÿ˜„ I dropped the file into the plugins directory but when I right click on surfaces, no "Polyreduction" button appears in the menu. I am using Sketchup 7 on MAC. Am I missing something? Thank you for the support!

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