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    [Plugin] Polyreducer 0.1

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    • W Offline
      Whaat
      last edited by

      @human said:

      but i cant select all the faces with one click. now there are lots of faces that make up the poly-reduced sphere. ๐Ÿ˜ž Hmmmmmm...

      What do you mean by 'can't select all the faces with one click' ๐Ÿ˜•

      Maybe you can post a screenshot of the reduced sphere??

      SketchUp Plugins for Professionals

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      • CadFatherC Offline
        CadFather
        last edited by

        Thanks Whaat - i have the feeling you will come back to it again if only as a module for something else.. very interesting!

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        • V Offline
          vampa
          last edited by

          This is wonderful, im a noobie and have been trying to reduce polygones to a sphere until i found this, you made my day ๐Ÿ˜„

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          • F Offline
            farukahmet
            last edited by

            @ely862me said:

            i don t know how this should woork but for me it doesn t
            first i create a shape and when i clicked polyreduce it cuted half of the polys
            then i take a hood of a car and i clicked polyreduce and it start counting something and doing nothing it says like that : colapsed (i wait until)2 milion from 98 edges

            Same here ๐Ÿ˜

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            • M Offline
              mpowell1234567890
              last edited by

              Think I found a bug. Polyreducer 0.1 freezes sketchup. Whenever I try to click on the model, nothing happens..

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              • GaieusG Offline
                Gaieus
                last edited by

                @unknownuser said:

                Not me. My comp starts choking at 1.2 million only. ๐Ÿ‘Š

                I could hardly get along with this model...

                Statistics.jpg
                ๐Ÿ˜’ ๐Ÿ˜’ ๐Ÿ˜’

                Sorry for keeping the thread OT, Dale- thanks for this gem again! ๐Ÿ‘

                Gai...

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                • R Offline
                  remus
                  last edited by

                  Mpowell, i think it freezes sketchup because it needs to do a lot of calculations. Its not really a bug, just a feature of the plugin.

                  http://remusrendering.wordpress.com/

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                  • H Offline
                    human
                    last edited by

                    here is the sphere before polyreduce:

                    http://farm3.static.flickr.com/2230/2519275834_f0d4a92872.jpg?v=0

                    After:

                    http://farm3.static.flickr.com/2053/2519264374_cda07d315e.jpg?v=0

                    But when i try to paint the sphere:

                    http://farm4.static.flickr.com/3069/2518465569_6e66c9023b.jpg?v=0

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                    • W Offline
                      Whaat
                      last edited by

                      ok, I understand what your question is. When the plugin reduces the polygons, it creates new polygons with hard edges. If you want to be able to select all the faces with one click:

                      1)triple click to select all connected faces
                      2) go to window->soften edges
                      3) drag the slider to the right until all of the edges are softened.

                      I think you may have edge display turned off (it's in your 'styles' window). Otherwise, you probably would have noticed the hard edges and figured out the problem.

                      SketchUp Plugins for Professionals

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                      • I Offline
                        ilay7k
                        last edited by

                        How do think Dale, can you make like this http://www.donyalabs.com/files/Polypen_donya_mesh_reduction.wmv ?
                        It will be nice feature - backtracking reducer

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                        • plot-parisP Offline
                          plot-paris
                          last edited by

                          another great feature would be to adjust poly density throughout the model.

                          for example if you use follow me on a rather complicated curve with a varying radius, the resulting shape will have different polygon density. or if you create a difficult model in seperate pieces that are combined later, they might be different in detail.

                          now it would be very comfortable to tell the polyreducer to adjust the poly amount to a common level. ๐Ÿ˜†

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                          • B Offline
                            blugarero
                            last edited by

                            awesome plug-in. very useful for building physical models of more organic forms(using the triangles as stencils)

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                            • L Offline
                              linea
                              last edited by

                              thanks whaat!

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                              • X Offline
                                xrok1
                                last edited by

                                this would be a great option to add to sub&smooth ruby!

                                โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                                http://www.Twilightrender.com try it!

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                                • honoluludesktopH Offline
                                  honoluludesktop
                                  last edited by

                                  Having problems with this model. Any help?


                                  Test01.skp


                                  Before / After polyreducer

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                                  • soloS Offline
                                    solo
                                    last edited by

                                    try these.


                                    test hon1.skp


                                    test hon2.skp

                                    http://www.solos-art.com

                                    If you see a toilet in your dreams do not use it.

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                                    • TIGT Offline
                                      TIG Moderator
                                      last edited by

                                      You could check the edge state of the faces before replacement. Normal, hidden, smoothed, soft etc and then for each new face make it's edges to match...

                                      TIG

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                                      • honoluludesktopH Offline
                                        honoluludesktop
                                        last edited by

                                        I get it. I think? The first polyreduce makes the triangular faces, then the follow up polyreduce combine the faces. I was expecting to maintain the 4 sided polygons, but guess that can't be helped.

                                        Thanks.

                                        If I didn't get it, what did you do?

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                                        • david_hD Offline
                                          david_h
                                          last edited by

                                          Is there any chance of adding a "timer" or a "ticker" to the Ruby so we can tell that something is going on rather than it just sitting there? I have tried to use it and think its great, but on large polys it seems that it just "locks up".

                                          Thanks,

                                          D

                                          If I make it look easy...It is probably easy

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                                          • Chris FullmerC Offline
                                            Chris Fullmer
                                            last edited by

                                            Unfortunately when it locks up like that, that means it will also lock up the ticker. But genereally with the plugins, they are still working strong until there is a plat. So if it is just locked, the plugin is still doing its work.

                                            The only thing that a display could do, like Todd's progressbar does, is it at least tried to guess how long it will take. So when it does freeze, at least it shows it best guess for what time it will complete processing at. That can be fairly reliable or completely un reliable depending on how it is implemented and what type of processes are being run by the script,

                                            Chris

                                            Lately you've been tan, suspicious for the winter.
                                            All my Plugins I've written

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