[Plugin] Polyreducer 0.1
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Sweet man, thanks!
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Thank you Whaat.
A great contribution again to the SU community!
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Thanks Dale,
Again a most generous ccontribution that is truly appreciated by the Community.
Mike
PS: Will you be at 3DBC, I'd like to buy you a drink!
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I've only done some quick tests, but so far I'm struggling to find any reason for this plugin. Following on from Solo, I pulled a model of Bender from the 3DW. I tried a poly reduction of 30% on it, it messed up the model slightly and actually increased the file size from 1500 kb to 1639 kb.
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File size isnt really very important unless your creating absolutely monstorous files. What does matter however is face count. You can have a 100mb file open easily if its got 50,000 faces, but if its got more than 200,000 faces your in for a hard time.
So basically face count is more important than file size pretty much all the time.
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ehhh...can you(Whaat) add real-time trigger as at standard smoothing tool?
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i don t know how this should woork but for me it doesn t
first i create a shape and when i clicked polyreduce it cuted half of the polys
then i take a hood of a car and i clicked polyreduce and it start counting something and doing nothing it says like that : colapsed (i wait until)2 milion from 98 edges -
No need to boast coen
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Wow, nice plugin. compliments Subdivide and Smooth perfectly. Strange thing is...
Say i create a sphere. i right click and choose polyreduce. and it works, but i cant select all the faces with one click. now there are lots of faces that make up the poly-reduced sphere. Hmmmmmm... -
@human said:
but i cant select all the faces with one click. now there are lots of faces that make up the poly-reduced sphere. Hmmmmmm...
What do you mean by 'can't select all the faces with one click'
Maybe you can post a screenshot of the reduced sphere??
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Thanks Whaat - i have the feeling you will come back to it again if only as a module for something else.. very interesting!
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This is wonderful, im a noobie and have been trying to reduce polygones to a sphere until i found this, you made my day
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@ely862me said:
i don t know how this should woork but for me it doesn t
first i create a shape and when i clicked polyreduce it cuted half of the polys
then i take a hood of a car and i clicked polyreduce and it start counting something and doing nothing it says like that : colapsed (i wait until)2 milion from 98 edgesSame here
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Think I found a bug. Polyreducer 0.1 freezes sketchup. Whenever I try to click on the model, nothing happens..
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@unknownuser said:
Not me. My comp starts choking at 1.2 million only.
I could hardly get along with this model...
Sorry for keeping the thread OT, Dale- thanks for this gem again!
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Mpowell, i think it freezes sketchup because it needs to do a lot of calculations. Its not really a bug, just a feature of the plugin.
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here is the sphere before polyreduce:
After:
But when i try to paint the sphere:
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ok, I understand what your question is. When the plugin reduces the polygons, it creates new polygons with hard edges. If you want to be able to select all the faces with one click:
1)triple click to select all connected faces
2) go to window->soften edges
3) drag the slider to the right until all of the edges are softened.I think you may have edge display turned off (it's in your 'styles' window). Otherwise, you probably would have noticed the hard edges and figured out the problem.
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How do think Dale, can you make like this http://www.donyalabs.com/files/Polypen_donya_mesh_reduction.wmv ?
It will be nice feature - backtracking reducer
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