[Plugin] Door-Lintel Update + Window-Sill
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And nice it is
Many thanks Didier
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Didier, that must be the fastest Ruby resquest turnaround I've seen.
Thanks, it will be a great time saver.Mike
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Didier, thanks very much this is really a very handy ruby !!
Now if there was an option for windows it would be fantastic. As far as I am concerned it also could be a 'standard' height for the distance of the floor and height of the lintel. This often changes during the design anyway and can easy be changed with push/pull afterwards.
erikB -
ErikB, magic cutting_windows-script(by Didier...again ) will be useful for you!
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It does nothing for me. I input a door height of 6', click OK, and that is it. The script ends.. The same thing happens whether the walls are preselected or not.
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I just gave this one a test drive. Works Great. huge Time saver.
Merci, Mon ami.
D
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@jclements said:
It does nothing for me. I input a door height of 6', click OK, and that is it. The script ends.[attachment=0:3m6z38nq]<!-- ia0 -->door_lentel error.jpg<!-- ia0 -->[/attachment:3m6z38nq]. The same thing happens whether the walls are preselected or not.
What happens if you enter 72 for the height?
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it doesn't work for me too .nothing happens! i saw the swf , but i don't know where i am rong!!
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"door.skp" example with description was included in package(From: http://www.crai.archi.fr/RubyLibraryDepot/Ruby/EM/door_lintel.zip)
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thanx .... it was so useful (none of the smilies shows my respect truely )
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Excellent Didier, thankyou for this
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i managed to install it but i do not know how to make it work.
what is the 1st thing to do? set the door height? and then what? could you take me through the steps?
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Edson check out ilay7k's post three up from yours. There is a link to a skp explaining.
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@unknownuser said:
Edson check out ilay7k's post three up from yours. There is a link to a skp explaining.
thanks, dylan. but that is not what i asked for.
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@edson said:
i managed to install it but i do not know how to make it work.
what is the 1st thing to do? set the door height? and then what? could you take me through the steps?
Edson, I set the door height, selected the side of the door opening and then chose the other option in the plugin's menu.
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this is what happens when i run the script. notice there is no lintel. the result was just the disapearance of a back face and the shortening of the wall on the side where i selected a face to start the lintel from.
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Edson, is that your back face color?. Try this. Before pulling the walls up, delete the floor so the walls pull up right side out.
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thanks, dave. i ran some tests and the problem seems to have been the fact that the faces were reversed for the script to work. leaving the floor on was no problem.
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Edson, I knew that reversing the faces would fix it but if you had deleted the floor, Push/Pull wouldn't have resulted in the exposed back faces. Glad you got it to work in any case.
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I installed, it showed up in the plugins menu, all seemed well. I draw a simple floor plan and when I select a face and run door by embasure it crashes SU instantly.
Any ideas?
marianne
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