Using 'instancing/proxies' is fun
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Is that just because theres usually so many light sources?
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@remus said:
Is that just because theres usually so many light sources?
No, all interiors take (too?) long, even without extra lights
For interior rendering, using Podium or Vray (=biased engines)is more appropriate imho unless you have all the time in the world... -
Number of light sources is not that important. Interior scenes (lit with exterior lighting)take long because there are so many light bounces for light to find it's way to the camera. Exterior scenes have far fewer bounces and therefore render much faster.
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Leaf Frenzy:
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wow.....wow..... what about renderer app and render time?
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and Instancing of "real simulation of vegetation" with Ivy generator?
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Thanks.
People 'sprayed' around + Skindigo:
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Ivy generator...good idea
In the mean time, some clay soldiers:
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@Majid,
The images on the last 2 pages are made with (Sk)Indigo and render times vary between 1.5 and 4 hours. -
SketchyPhysics + Component Spray Tool + Skindigo:
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hahaha, reminds me of the ball pit when i was young
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Remus, at your age I still loved those ball pits!
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True, although im always afraid of looking like a weirdo if i start playing in ball pits
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Even after a couple of beers?
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I dont do beer, im strictly a cider man.
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Ah, cider! Well, I1m a wine man myself (as we DO have wine here ; ).
OK, let's get back to kwist's instances now and carry on discussion about drinks in the most proper place; the corner bar!
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I saw this artwork and it reminded me of the stuff you've been doing with Indigo, kwisten.
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Thans Cheffey for the compliment.
His work seems some levels richer though.
Thanks for the link. Nice resource to learn from.
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