Using 'instancing/proxies' is fun
-
Very nice!
-
Beautiful render! Thanks for attaching!
-
Thank you
A try out using Vray. Unfortunately VfSU does not support instancing/proxies so I had to delete a lot of the 3D vegetation for this one to avoid crashes:
-
I am again amazed about how consistent quality you get out of different render engines.
Anssi
-
love the camera angle on those indigo images! where is this vegetation from?? i need to buy some..
btw, i'm using the a pre-release version of the new maxwell sketchup plugin that includes instancing and its working great so far i just need to look into using dummy components now..
-
@marked001 said:
love the camera angle on those indigo images! where is this vegetation from?? i need to buy some..
btw, i'm using the a pre-release version of the new maxwell sketchup plugin that includes instancing and its working great so far i just need to look into using dummy components now..
I pm'ed Pelias earlier today to get my hands on this baby. How's workflow?
Er, sorry for this, Kwisten. Bit of a hijack. Excellent image again - Asgvis should take a look at instancing.
-
They now have the ability to add proxies since Chaos Group updated the Vray SDK but they haven't worked out just how they are going to implement as yet; they seem to having a lot of difficulties coping with the way SU deals with a lot of other things at the moment (geometry, texture mapping etc..) but it looks like a great feature to get.
-
Thanks for the nice comments guys.
@Marked:The vegetation I use comes from different sources (3d warehouse, evermotion, Xfrog).
Some of those models need poly shrinking (even when using instancing).@Stinkie: no problem . I hope instancing for Maxwell will work as it should. Sometimes I have the feeling that the development of the Maxwell plugin somewhat limbs behind...
@Dzinetech: I agree, instancing should be on the to do list for VfSU asap.
A little night shot update on the Indigo scene.
The pavement needs some work ...
-
There's some weird experimenting going on in that house, by the looks of them lights. Other than that:
Like the reflections on the cobble stones (that the right word?).
-
looks amazing, I love the specular reflections on the paving stones. I assume you used LEM lighting on window surfaces for lighting right?
-
Thanks Stinkie and Solo.
Indeed I used a light emitting material for those windows.
Actually, for most unbiased engines, this is the only way to 'model' light (besides sun). -
Hence the 'hideout of the mad professor look'.
-
Doggy style (Skindigo):
-
kwistenbiebel, I find all of your imagery to be outstanding! Very impressive and inspirational. Thanks for your posts.
-
Thanks for the tip Whaat.
I'll attach the next images internally so they don't get blocked by your browser:
-
Thanks rangerrick,
Here's the clay version:
-
@unknownuser said:
Hence the 'hideout of the mad professor look'.
....his failed science project turning against him, making its way towards the entrance:
-
lol Looks cool.
-
A quadzillion polygons.
All parts of the image are 3D .
Didiers 'component spray tool' + Skindigo: -
Cool image! And a cool plugin. (Amazing, really, what the plugins mob comes up with. )
Advertisement