sketchucation logo sketchucation
    • Login
    ⚠️ Attention | Having issues with Sketchucation Tools 5? Report Here

    Using 'instancing/proxies' is fun

    Scheduled Pinned Locked Moved Gallery
    74 Posts 20 Posters 9.5k Views 20 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • D Offline
      DzineTech
      last edited by

      They now have the ability to add proxies since Chaos Group updated the Vray SDK but they haven't worked out just how they are going to implement as yet; they seem to having a lot of difficulties coping with the way SU deals with a lot of other things at the moment (geometry, texture mapping etc..) but it looks like a great feature to get.

      1 Reply Last reply Reply Quote 0
      • K Offline
        kwistenbiebel
        last edited by

        Thanks for the nice comments guys.

        @Marked:The vegetation I use comes from different sources (3d warehouse, evermotion, Xfrog).
        Some of those models need poly shrinking (even when using instancing).

        @Stinkie: no problem 😉. I hope instancing for Maxwell will work as it should. Sometimes I have the feeling that the development of the Maxwell plugin somewhat limbs behind...

        @Dzinetech: I agree, instancing should be on the to do list for VfSU asap.

        A little night shot update on the Indigo scene.
        The pavement needs some work ...

        http://i140.photobucket.com/albums/r3/kwistenbiebel1/nachtview-indigo-small.jpg


        nachtview-indigo-small.jpg

        1 Reply Last reply Reply Quote 0
        • StinkieS Offline
          Stinkie
          last edited by

          There's some weird experimenting going on in that house, by the looks of them lights. Other than that: 👍

          Like the reflections on the cobble stones (that the right word?). 👍

          1 Reply Last reply Reply Quote 0
          • soloS Offline
            solo
            last edited by

            looks amazing, I love the specular reflections on the paving stones. I assume you used LEM lighting on window surfaces for lighting right?

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

            1 Reply Last reply Reply Quote 0
            • K Offline
              kwistenbiebel
              last edited by

              Thanks Stinkie and Solo.

              Indeed I used a light emitting material for those windows.
              Actually, for most unbiased engines, this is the only way to 'model' light (besides sun).

              1 Reply Last reply Reply Quote 0
              • StinkieS Offline
                Stinkie
                last edited by

                Hence the 'hideout of the mad professor look'. 💚

                1 Reply Last reply Reply Quote 0
                • K Offline
                  kwistenbiebel
                  last edited by

                  Doggy style 😆 (Skindigo):

                  http://i140.photobucket.com/albums/r3/kwistenbiebel1/doggy-1-small.jpg

                  1 Reply Last reply Reply Quote 0
                  • R Offline
                    rangerrick
                    last edited by

                    kwistenbiebel, I find all of your imagery to be outstanding! Very impressive and inspirational. Thanks for your posts.

                    1 Reply Last reply Reply Quote 0
                    • K Offline
                      kwistenbiebel
                      last edited by

                      Thanks for the tip Whaat.

                      I'll attach the next images internally so they don't get blocked by your browser:

                      http://i140.photobucket.com/albums/r3/kwistenbiebel1/Charette-Vizdepot-indigo-smalli.jpg


                      Charette-Vizdepot-indigo-smalli.jpg

                      1 Reply Last reply Reply Quote 0
                      • K Offline
                        kwistenbiebel
                        last edited by

                        Thanks rangerrick,

                        Here's the clay version:

                        http://i140.photobucket.com/albums/r3/kwistenbiebel1/dog-clay-small1.jpg

                        1 Reply Last reply Reply Quote 0
                        • K Offline
                          kwistenbiebel
                          last edited by

                          @unknownuser said:

                          Hence the 'hideout of the mad professor look'. 💚

                          👊 ....his failed science project turning against him, making its way towards the entrance:

                          http://i140.photobucket.com/albums/r3/kwistenbiebel1/haunted.jpg

                          1 Reply Last reply Reply Quote 0
                          • StinkieS Offline
                            Stinkie
                            last edited by

                            lol Looks cool. 👍

                            1 Reply Last reply Reply Quote 0
                            • K Offline
                              kwistenbiebel
                              last edited by

                              A quadzillion polygons. 😄
                              All parts of the image are 3D .
                              Didiers 'component spray tool' + Skindigo:

                              http://i140.photobucket.com/albums/r3/kwistenbiebel1/tripod-topviewkleiner.jpg

                              1 Reply Last reply Reply Quote 0
                              • StinkieS Offline
                                Stinkie
                                last edited by

                                Cool image! And a cool plugin. (Amazing, really, what the plugins mob comes up with. 👍 )

                                1 Reply Last reply Reply Quote 0
                                • R Offline
                                  remus
                                  last edited by

                                  haha, good stuff kwist.

                                  Just a quick question: when you use isntancing, does th render render one instance and then place that instance in the model? so do all the shadows and reflections stay the same for each instance of the original component?

                                  http://remusrendering.wordpress.com/

                                  1 Reply Last reply Reply Quote 0
                                  • K Offline
                                    kwistenbiebel
                                    last edited by

                                    Actually the render engine replaces the dummy components with the complex ones at export.
                                    It will render those 'proxies' as if you would have placed thousands of the complex components.
                                    Not sure if this explanation is clear...

                                    1 Reply Last reply Reply Quote 0
                                    • R Offline
                                      remus
                                      last edited by

                                      Ok, so its more a way of cuttign down on the number of polys in SU than cutting down the render time?

                                      http://remusrendering.wordpress.com/

                                      1 Reply Last reply Reply Quote 0
                                      • K Offline
                                        kwistenbiebel
                                        last edited by

                                        That's right.
                                        Sketchup wouldn't be able to only show 1 % of that polycount.

                                        The funny thing is that even render time isn't lagging that much.
                                        The above scene took 2 hours to get relatively noise free.

                                        1 Reply Last reply Reply Quote 0
                                        • R Offline
                                          remus
                                          last edited by

                                          Thats pretty cool, i was under the (wrong) impression that indigo took forever to render anything. Ive really got to and have a go with it at some point.

                                          http://remusrendering.wordpress.com/

                                          1 Reply Last reply Reply Quote 0
                                          • K Offline
                                            kwistenbiebel
                                            last edited by

                                            Indigo will take forever for interior scenes (as all unbiased engines do).
                                            For exterior scenes, the render times are acceptable.

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 3 / 4
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement