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    [Plugin] SketchyFFD (Classic)

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    • ToboboT Offline
      Tobobo
      last edited by

      Thanks REGIS

      I'll have to think of another way to deform the netting.

      Toby

      Philippians 4:13

      I can do everything through him who gives me strength.

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      • R Offline
        REGIS
        last edited by

        Perhaps ypu can subdvide it using subdivide=true when you create your FFD control box.

        Cheers

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        • S Offline
          SKELL
          last edited by

          I am trying to take a simple rectangular solid and deform it. i have to sub divide the surface? how can i go about this?

          Thanks,

          -Tony

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          • pilouP Offline
            pilou
            last edited by

            One possibility
            Draw a rectangle
            Pull it with Ctrl any time you want
            Select all (triple click)
            Move it one time + CTRL = Copy
            Type "10*" (or more) = Multiple
            Select all (triple click)
            Group it
            Select group Right Click / FFD
            Edit the goup "FFD"
            Move points
            Et voilà 😉


            rec.jpg


            rec.skp

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • M Offline
              michaelland
              last edited by

              Hi Chris, I've to say your work for this amazing RB is really great help for me! Thanks for your great job and sharing with us!!

              Michael Xie

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              • B Offline
                BTM
                last edited by

                @skell said:

                I am trying to take a simple rectangular solid and deform it. i have to sub divide the surface? how can i go about this?

                Thanks,

                -Tony

                There's a subdivide feature in the script.right click> FFD> NxN> set subdivide to true.

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                • pilouP Offline
                  pilou
                  last edited by

                  @unknownuser said:

                  FFD> NxN> set subdivide to true.

                  Yes but will be any effect on the subdivide of a simple rectangle!!!
                  Nothing will arrive when you will move a point of the FFD!

                  Seems the only easy methode is draw a rectangle with the Sandbox 😄
                  rect.jpg

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • J Offline
                    jonorman
                    last edited by

                    Hi..

                    I think there might be a problem with FFD an ASGVIS V-ray for scetchup.. FFD did not work while i had V-ray installed but now that i have uninstalled V-ray FFD works fine again.. Same problem as with subdivide and smooth script..
                    can anyone else confirm this ?? Btw, FFD is a brilliant script. 👍

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                    • G Offline
                      GJV
                      last edited by

                      woooaaaa

                      amazing plugin
                      just what I needed

                      thanx a lot 😄 !!!!

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                      • D Offline
                        Dee256
                        last edited by

                        Works nice! But "transformations reset" needs sometimes before FFD starts.

                        1 Reply Last reply Reply Quote 0
                        • I Offline
                          ideas_arte
                          last edited by

                          .. thanks a million!

                          really useful too 👍

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                          • N Offline
                            niarfe
                            last edited by

                            this looks like a wonderful ruby!!!

                            too bad it's not working for me, it doesn't do anything, and when I try undoing it beaks my geometry apart!

                            would have loved to use it 😞

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                            • Chris FullmerC Offline
                              Chris Fullmer
                              last edited by

                              Its not over yet. If its not working, then its installed wrong or your using it wrong. Or you have version 4 of SU 😄

                              Could you provide a better description of what its doing wrong? Perhaps screenshots, maybe a video. Just give us some more detail and we'll get it working for you.

                              Chris

                              Lately you've been tan, suspicious for the winter.
                              All my Plugins I've written

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                              • S Offline
                                sprezzaturon
                                last edited by

                                I'm running Sketchup 7 and just added your FFD tool. I can move points but there is no 'update FFD' option when I'm finished. Is FFD not compatible with Sketchup 7?

                                Thanks!

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                                • R Offline
                                  remus
                                  last edited by

                                  The shape should update automatically, you might have to give it a bit of time, though.

                                  If that doesnt work delete the control points, explode the group, regroup and try again.

                                  http://remusrendering.wordpress.com/

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                                  • S Offline
                                    sprezzaturon
                                    last edited by

                                    After waiting on a 2.4 GHz dual core XP system, nothing changed. I've just installed FFD on my computer (2.1 GHz dual core) and created a circle so I could elongate one point. Nothing. This is disappointing.

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                                    • R Offline
                                      remus
                                      last edited by

                                      Have you tried it on 3d geometry? i think it can work on 2d things, but ive never gotten the hang of it.

                                      http://remusrendering.wordpress.com/

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                                      • H Offline
                                        hasan
                                        last edited by

                                        @cphillips said:

                                        @unknownuser said:

                                        I can't get this script to work. Nothing happens.
                                        I create a sphere, group it, right-click and do 3x3 FFD, enter the new group with Construction Points, move some to another position, exit the group, right-click the sphere group and choose Update FFD. Nothing happens.

                                        Can you open the ruby console and see if it is printing any errors?

                                        Chris

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                                        • S Offline
                                          steven-arts
                                          last edited by

                                          Hi Chriss,

                                          it really makes fun to work with FFD! I looked at your code and found the factorial function where you mentioned to encrease performance by adding a table for factorials. I made it dynamic and it boosts your code! Just replace the section with:

                                          
                                          #used by calcBernstein. could be replaced by a table since in 
                                          #this application n is never more than 3 (number of control points).
                                          $fTable = []
                                          def factorial(n)
                                              sum = $fTable.rassoc(n)
                                              if sum
                                              	return sum[0]
                                              else
                                          	sum = 1
                                          	sum.upto(n) { |i| sum *= i }
                                          	$fTable << [sum, n]
                                          	return sum
                                              end
                                          end
                                          

                                          Ciao, Stefan

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                                          • C Offline
                                            CPhillips
                                            last edited by

                                            Thanks Stefan! Its a nice idea. I updated the plugin with an adaption of the code and applied it to the Bernstein Polynomial as well. It sped up the initial weighting of a big model from 75 seconds to 15 seconds.

                                            I also figured out a way (in theory) to speed up the actual deformation by like 50x. The only problem is I would have to handle moving the control points without using any of Sketchups tools like select, move and rotate. Ugh!

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